fprintf (stderr, "%s: using %s's colormap 0x%x.\n",
progname, win, (unsigned long) cmap);
}
fprintf (stderr, "%s: using %s's colormap 0x%x.\n",
progname, win, (unsigned long) cmap);
}
if (toplevel->core.width <= 0)
toplevel->core.width = 600;
if (toplevel->core.height <= 0)
if (toplevel->core.width <= 0)
toplevel->core.width = 600;
if (toplevel->core.height <= 0)
seeded in any screenhack. You do not need to seed the RNG again,
it is done for you before your code is invoked. */
# undef ya_rand_init
seeded in any screenhack. You do not need to seed the RNG again,
it is done for you before your code is invoked. */
# undef ya_rand_init