[\-residual \fIint\fP] [\-variance \fIint\fP] [\-vartrend \fIint\fP]
[\-bloom \| \-no\-bloom]
[\-bitmap \fIxbm\-file\fP] [\-baseline \fIint\fP]
[\-residual \fIint\fP] [\-variance \fIint\fP] [\-vartrend \fIint\fP]
[\-bloom \| \-no\-bloom]
[\-bitmap \fIxbm\-file\fP] [\-baseline \fIint\fP]
.SH DESCRIPTION
The \fIxflame\fP program draws animated flames across the bottom of the
screen. The flames occasionally flare up. If a bitmap is specified,
that image will float above the flames, burning.
.SH OPTIONS
.SH DESCRIPTION
The \fIxflame\fP program draws animated flames across the bottom of the
screen. The flames occasionally flare up. If a bitmap is specified,
that image will float above the flames, burning.
.SH OPTIONS
Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
.TP 8
Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
.TP 8
.B \-bitmap \fIfilename\fP\fP
Specifies the bitmap file to use (a monochrome XBM file.)
The name "none" means not to use a bitmap at all.
.B \-bitmap \fIfilename\fP\fP
Specifies the bitmap file to use (a monochrome XBM file.)
The name "none" means not to use a bitmap at all.