+#define MI_IS_DRAWN(MI) ((MI)->is_drawn)
+#define MI_IS_FPS(MI) ((MI)->fps_p)
+#define MI_NCOLORS(MI) ((MI)->npixels)
+#define MI_NAME(MI) (progname)
+
+#define MI_COLORMAP(MI) (MI_WIN_COLORMAP((MI)))
+#define MI_WIDTH(MI) (MI_WIN_WIDTH((MI)))
+#define MI_HEIGHT(MI) (MI_WIN_HEIGHT((MI)))
+#define MI_IS_ICONIC(MI) (MI_WIN_IS_ICONIC((MI)))
+#define MI_IS_WIREFRAME(MI) (MI_WIN_IS_WIREFRAME((MI)))
+#define MI_IS_MONO(MI) (MI_WIN_IS_MONO((MI)))
+#define MI_COUNT(MI) (MI_BATCHCOUNT((MI)))
+#define MI_BLACK_PIXEL(MI) (MI_WIN_BLACK_PIXEL(MI))
+#define MI_WHITE_PIXEL(MI) (MI_WIN_WHITE_PIXEL(MI))
+#define MI_IS_FULLRANDOM(MI) (MI_WIN_IS_FULLRANDOM(MI))
+#define MI_IS_VERBOSE(MI) (MI_WIN_IS_VERBOSE(MI))
+#define MI_IS_INSTALL(MI) (MI_WIN_IS_INSTALL(MI))
+#define MI_IS_DEBUG(MI) (False)
+#define MI_IS_MOUSE(MI) (False)