+"Dit toont draaiende sterrenstelsel, die daarna botsen en hun sterren "
+"rondstrooien naar de, uh, vier windstreken of zoiets. Geschreven door Uli "
+"Siegmund, Harald Backert en Hubert Feyrer; 1997."
+
+#: ../hacks/config/gears.xml.h:1
+msgid "Gears"
+msgstr "Tandwielen"
+
+#: ../hacks/config/gears.xml.h:9
+msgid "Gear count"
+msgstr "Aantal tandwielen"
+
+#: ../hacks/config/gears.xml.h:15
+msgid ""
+"This draws sets of turning, interlocking gears, rotating in three "
+"dimensions. See also the \"Pinion\" and \"MoebiusGears\" screen savers. "
+"http://en.wikipedia.org/wiki/Involute_gear "
+"http://en.wikipedia.org/wiki/Epicyclic_gearing Written by Jamie Zawinski; "
+"2007."
+msgstr ""
+"Dit toont sets van in elkaar draaiende tandwielen, die in drie dimensies "
+"draaien. Zie ook de ‘Pinion’ en ‘Moebius-tandwielen’ schermbeveiliging. "
+"http://en.wikipedia.org/wiki/Involute_gear "
+"http://nl.wikipedia.org/wiki/Planeetwielmechanisme Geschreven door Jamie "
+"Zawinski; 2007."
+
+#: ../hacks/config/gflux.xml.h:1
+msgid "GFlux"
+msgstr "GFlux"
+
+#: ../hacks/config/gflux.xml.h:6 ../hacks/config/interference.xml.h:6
+msgid "Wave speed"
+msgstr "Golfsnelheid"
+
+#: ../hacks/config/gflux.xml.h:9
+msgid "Mesh density"
+msgstr "Maasdichtheid"
+
+#: ../hacks/config/gflux.xml.h:12 ../hacks/config/glmatrix.xml.h:16
+msgid "Waves"
+msgstr "Golven"
+
+#: ../hacks/config/gflux.xml.h:13 ../hacks/config/glhanoi.xml.h:13
+#: ../hacks/config/hilbert.xml.h:14 ../hacks/config/lavalite.xml.h:10
+msgid "10"
+msgstr "10"
+
+#: ../hacks/config/gflux.xml.h:14
+msgid "Wire mesh"
+msgstr "Draadraamwerk"
+
+#: ../hacks/config/gflux.xml.h:15
+msgid "Flat lighting"
+msgstr "Gelijkmatig belichten"
+
+#: ../hacks/config/gflux.xml.h:17
+msgid "Checkerboard"
+msgstr "Dambord"
+
+#: ../hacks/config/gflux.xml.h:18
+msgid "Picture"
+msgstr "Afbeelding"
+
+#: ../hacks/config/gflux.xml.h:20
+msgid ""
+"Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
+"Pease; 2000."
+msgstr ""
+"Toont rimpelende golven op een draaiend draadraamwerk. Geschreven door "
+"Josiah Pease; 2000."
+
+#: ../hacks/config/glblur.xml.h:1
+msgid "GLBlur"
+msgstr "GLBlur"
+
+#: ../hacks/config/glblur.xml.h:6
+msgid "Blur smoothness"
+msgstr "Uitsmeergladheid"
+
+#: ../hacks/config/glblur.xml.h:18
+msgid ""
+"This draws a box and a few line segments, and generates a radial blur "
+"outward from it. This creates flowing field effects. This is done by "
+"rendering the scene into a small texture, then repeatedly rendering "
+"increasingly-enlarged and increasingly-transparent versions of that texture "
+"onto the frame buffer. As such, it's quite GPU-intensive: if you don't have "
+"a very good graphics card, it will hurt your machine bad. Written by Jamie "
+"Zawinski; 2002."
+msgstr ""
+"Dit toont een doos en een paar lijnsegmenten en genereert een radiale "
+"uitwaartse uitsmering daarvan. Dit creëert vloeiende veldeffecten. Het wordt "
+"gedaan door de scene op te delen in een kleine textuur, en dan steeds "
+"grotere en transparantere versies van de textuur in de framebuffer te "
+"renderen. Hierdoor is het behoorlijk GPU-intensief: als u geen erg goede "
+"grafische kaart hebt, zal het uw machine zwaar belasten. Geschreven door "
+"Jamie Zawinski; 2002."
+
+#: ../hacks/config/glcells.xml.h:1
+msgid "GLCells"
+msgstr "GLCells"
+
+#: ../hacks/config/glcells.xml.h:9
+msgid "Max cells"
+msgstr "Max. cellen"
+
+#: ../hacks/config/glcells.xml.h:12
+msgid "Cell radius"
+msgstr "Cel-doorsnee"
+
+#: ../hacks/config/glcells.xml.h:14
+msgid "Lowest sphere detail"
+msgstr "Laagste details voor cel"
+
+#: ../hacks/config/glcells.xml.h:15
+msgid "Medium sphere detail"
+msgstr "Gemiddelde details voor cel"
+
+#: ../hacks/config/glcells.xml.h:16
+msgid "Normal sphere detail"
+msgstr "Normale details voor cel"
+
+#: ../hacks/config/glcells.xml.h:17
+msgid "More sphere detail"
+msgstr "Meer details voor cel"
+
+#: ../hacks/config/glcells.xml.h:18
+msgid "Highest sphere detail"
+msgstr "Hoogste details voor cel"
+
+#: ../hacks/config/glcells.xml.h:19
+msgid "Starve"
+msgstr "Honger"
+
+#: ../hacks/config/glcells.xml.h:20
+msgid "Min food"
+msgstr "Min. voedsel"
+
+#: ../hacks/config/glcells.xml.h:21
+msgid "Gorge"
+msgstr "Overvloed"
+
+#: ../hacks/config/glcells.xml.h:22
+msgid "Max food"
+msgstr "Max. voedsel"
+
+#: ../hacks/config/glcells.xml.h:23
+msgid "Quick"
+msgstr "Snel"
+
+#: ../hacks/config/glcells.xml.h:24
+msgid "Cell division"
+msgstr "Celdeling"
+
+#: ../hacks/config/glcells.xml.h:26
+msgid "Min distance"
+msgstr "Min. afstand"
+
+#: ../hacks/config/glcells.xml.h:30
+msgid "15"
+msgstr "15"
+
+#: ../hacks/config/glcells.xml.h:31
+msgid "Keep dead cells"
+msgstr "Dode cellen behouden"
+
+#: ../hacks/config/glcells.xml.h:34
+msgid ""
+"Cells growing, dividing and dying on your screen. Written by Matthias "
+"Toussaint; 2007."
+msgstr ""
+"Groeiende cellen die zich delen en dood gaan op uw scherm. Geschreven door "
+"Matthias Toussaint; 2007."
+
+#: ../hacks/config/gleidescope.xml.h:1
+msgid "Gleidescope"
+msgstr "Gleidoscoop"
+
+#: ../hacks/config/gleidescope.xml.h:6
+msgid "Size of tube"
+msgstr "Grootte van buis"
+
+#: ../hacks/config/gleidescope.xml.h:9
+msgid "Image duration"
+msgstr "Tijdsduur afbeeldingweergave"
+
+#: ../hacks/config/gleidescope.xml.h:10 ../hacks/config/glslideshow.xml.h:7
+msgid "5 minutes"
+msgstr "5 minuten"
+
+#: ../hacks/config/gleidescope.xml.h:11
+msgid "Move"
+msgstr "Bewegen"
+
+#: ../hacks/config/gleidescope.xml.h:13 ../hacks/config/hypercube.xml.h:11
+#: ../hacks/config/mirrorblob.xml.h:6 ../hacks/config/zoom.xml.h:1
+msgid "Zoom"
+msgstr "Zoomen"
+
+#: ../hacks/config/gleidescope.xml.h:15
+msgid ""
+"A kaleidoscope that operates on your desktop image, or on image files loaded "
+"from disk. http://en.wikipedia.org/wiki/Kaleidoscope Written by Andrew Dean; "
+"2003."
+msgstr ""
+"Een caleidoscoop die werkt met uw bureaubladafbeelding of met afbeeldingen "
+"geladen van de schijf. http://nl.wikipedia.org/wiki/Caleidoscoop Geschreven "
+"door Andrew Dean; 2003."
+
+#: ../hacks/config/glforestfire.xml.h:1
+msgid "GLForestFire"
+msgstr "GLForestFire"
+
+#: ../hacks/config/glforestfire.xml.h:5
+msgid "Rain"
+msgstr "Regen"
+
+#: ../hacks/config/glforestfire.xml.h:7
+msgid "Huge fire"
+msgstr "Enorme vuurzee"
+
+#: ../hacks/config/glforestfire.xml.h:8
+msgid "Desert"
+msgstr "Woestijn"
+
+#: ../hacks/config/glforestfire.xml.h:9
+msgid "Number of trees"
+msgstr "Aantal bomen"
+
+#: ../hacks/config/glforestfire.xml.h:12
+msgid "Textures"
+msgstr "Texturen"
+
+#: ../hacks/config/glforestfire.xml.h:13
+msgid "Shadows"
+msgstr "Schaduwen"
+
+#: ../hacks/config/glforestfire.xml.h:14 ../hacks/config/glmatrix.xml.h:15
+#: ../hacks/config/glschool.xml.h:14
+msgid "Fog"
+msgstr "Mist"
+
+#: ../hacks/config/glforestfire.xml.h:17
+msgid ""
+"This screen saver was removed from the XScreenSaver distribution as of "
+"version 5.08. Draws an animation of sprinkling fire-like 3D triangles in a "
+"landscape filled with trees. Written by Eric Lassauge; 2002."
+msgstr ""
+"Deze schermbeveiliging was verwijderd van de XScreenSaver distributie vanaf "
+"versie 5.08. Toont een animatie van spuitende op vuur lijkende 3D-driehoeken "
+"in een landschap met bomen. Geschreven door Eric Lassauge; 2002."
+
+#: ../hacks/config/glhanoi.xml.h:1
+msgid "GLHanoi"
+msgstr "GLHanoi"
+
+#: ../hacks/config/glhanoi.xml.h:6
+msgid "Number of disks"
+msgstr "Aantal ringen"
+
+#: ../hacks/config/glhanoi.xml.h:7
+msgid "31"
+msgstr "31"
+
+#: ../hacks/config/glhanoi.xml.h:8
+msgid "Number of poles"
+msgstr "Aantal palen"
+
+#: ../hacks/config/glhanoi.xml.h:10
+msgid "Speed (of smallest disks)"
+msgstr "Snelheid (van kleinste schijven)"
+
+#: ../hacks/config/glhanoi.xml.h:12
+msgid "Length of disk trails"
+msgstr "Lengte van schijfspoor"
+
+#: ../hacks/config/glhanoi.xml.h:14 ../hacks/config/pulsar.xml.h:7
+msgid "Enable fog"
+msgstr "Mist inschakelen"
+
+#: ../hacks/config/glhanoi.xml.h:17 ../hacks/config/pulsar.xml.h:6
+msgid "Enable lighting"
+msgstr "Belichting inschakelen"
+
+#: ../hacks/config/glhanoi.xml.h:18
+msgid ""
+"Solves the Towers of Hanoi puzzle. Move N disks from one pole to another, "
+"one disk at a time, with no disk ever resting on a disk smaller than itself. "
+"http://en.wikipedia.org/wiki/Tower_of_Hanoi Written by Dave Atkinson; 2005."
+msgstr ""
+"Lost de Torens van Hanoi puzzel op. Schuift N ringen van de ene paal naar de "
+"andere, een ring per keer, waarbij geen ring ooit mag rusten op een ring "
+"kleiner dan zichzelf. http://nl.wikipedia.org/wiki/Torens_van_Hanoi "
+"Geschreven door Dave Atkinson; 2005."
+
+#: ../hacks/config/glknots.xml.h:1
+msgid "GLKnots"
+msgstr "GLKnopen"
+
+#: ../hacks/config/glknots.xml.h:16
+msgid "Segmented"
+msgstr "Gesegmenteerd"
+
+#: ../hacks/config/glknots.xml.h:17 ../hacks/config/jigsaw.xml.h:12
+#: ../hacks/config/lavalite.xml.h:11 ../hacks/config/mirrorblob.xml.h:14
+#: ../hacks/config/spheremonics.xml.h:8
+msgid "Resolution"
+msgstr "Resolutie"
+
+#: ../hacks/config/glknots.xml.h:25
+msgid ""
+"Generates some twisting 3d knot patterns. Spins 'em around. "
+"http://en.wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski; 2003."
+msgstr ""
+"Genereert ronddraaiende 3D knooppatronen. "
+"http://nl.wikipedia.org/wiki/Knopentheorie Geschreven door Jamie Zawinski; "
+"2003."
+
+#: ../hacks/config/glmatrix.xml.h:1
+msgid "GLMatrix"
+msgstr "GLMatrix"
+
+#: ../hacks/config/glmatrix.xml.h:6
+msgid "Glyph density"
+msgstr "Dichtheid van tekens"
+
+#: ../hacks/config/glmatrix.xml.h:9
+msgid "Glyph speed"
+msgstr "Snelheid van tekens"
+
+#: ../hacks/config/glmatrix.xml.h:11 ../hacks/config/xmatrix.xml.h:4
+msgid "Matrix encoding"
+msgstr "Matrix codering"
+
+#: ../hacks/config/glmatrix.xml.h:12 ../hacks/config/xmatrix.xml.h:5
+msgid "Binary encoding"
+msgstr "Binaire codering"
+
+#: ../hacks/config/glmatrix.xml.h:13 ../hacks/config/xmatrix.xml.h:6
+msgid "Hexadecimal encoding"
+msgstr "Hexadecimale codering"
+
+#: ../hacks/config/glmatrix.xml.h:14 ../hacks/config/xmatrix.xml.h:7
+msgid "Genetic encoding"
+msgstr "Genetische codering"
+
+#: ../hacks/config/glmatrix.xml.h:17
+msgid "Panning"
+msgstr "Meedraaien"
+
+#: ../hacks/config/glmatrix.xml.h:21
+msgid ""
+"Draws the 3D \"digital rain\" effect, as seen in the title sequence of \"The "
+"Matrix\". See also \"xmatrix\" for a 2D rendering of the similar effect that "
+"appeared on the computer monitors actually *in* the movie. "
+"http://en.wikipedia.org/wiki/Matrix_digital_rain Written by Jamie Zawinski; "
+"2003."
+msgstr ""
+"Toont in 3D vallende tekens vergelijkbaar met wat te zien is in de intro van "
+"‘The Matrix’. Zie ook ‘xmatrix’ voor een 2D weergave van een soortgelijk "
+"effect dat verscheen op de monitoren van de computers in de film. Geschreven "
+"door Jamie Zawinski; 2003."
+
+#: ../hacks/config/glplanet.xml.h:1
+msgid "GLPlanet"
+msgstr "GLPlaneet"
+
+#. #### -no-stars
+#: ../hacks/config/glplanet.xml.h:6
+msgid "Image file"
+msgstr "Afbeeldingsbestand"
+
+#: ../hacks/config/glplanet.xml.h:9 ../hacks/config/moebiusgears.xml.h:12
+msgid "Roll"
+msgstr "Rollen"
+
+#: ../hacks/config/glplanet.xml.h:14
+msgid ""
+"Draws a planet bouncing around in space. The built-in image is a map of the "
+"earth (extracted from `xearth'), but you can wrap any texture around the "
+"sphere, e.g., the planetary textures that come with `ssystem'. Written by "
+"David Konerding; 1998."
+msgstr ""
+"Toont een planeet die in de ruimte rondstuitert. De ingebouwde afbeelding is "
+"een kaart van de aarde (komt uit ‘xearth’), maar u kunt elke textuur rond de "
+"bol aanbrengen, bijv. de planeet-texturen uit ‘ssystem’. Geschreven door "
+"David Konerding; 1998."
+
+#: ../hacks/config/glschool.xml.h:1
+msgid "GLSchool"
+msgstr "GLSchool"
+
+#: ../hacks/config/glschool.xml.h:6
+msgid "Fish count"
+msgstr "Aantal vissen"
+
+#: ../hacks/config/glschool.xml.h:9
+msgid "Avoidance"
+msgstr "Vermijden"
+
+#: ../hacks/config/glschool.xml.h:10
+msgid "Velocity matching"
+msgstr "Snelheid overeen laten komen"
+
+#: ../hacks/config/glschool.xml.h:11
+msgid "Centering"
+msgstr "Centreren"
+
+#: ../hacks/config/glschool.xml.h:12
+msgid "Goal following"
+msgstr "Doel volgen"
+
+#: ../hacks/config/glschool.xml.h:15
+msgid "Draw goal"
+msgstr "Doel tekenen"
+
+#: ../hacks/config/glschool.xml.h:18
+msgid ""
+"Uses Craig Reynolds' Boids algorithm to simulate a school of fish. "
+"http://en.wikipedia.org/wiki/Boids Written by David C. Lambert; 2006."
+msgstr ""
+"Gebruikt het Boid-algoritme van Craig Reynolds voor het simuleren van een "
+"school vissen. http://nl.wikipedia.org/wiki/Boids Geschreven door David C. "
+"Lambert; 2006."
+
+#: ../hacks/config/glslideshow.xml.h:1
+msgid "GLSlideshow"
+msgstr "GLSlideshow"
+
+#: ../hacks/config/glslideshow.xml.h:9
+#, no-c-format
+msgid "50%"
+msgstr "50%"
+
+#: ../hacks/config/glslideshow.xml.h:10
+msgid "Always show at least this much of the image"
+msgstr "Altijd minstens zoveel tonen van de afbeelding"
+
+#: ../hacks/config/glslideshow.xml.h:12 ../hacks/config/rd-bomb.xml.h:10
+#: ../hacks/config/rdbomb.xml.h:10 ../hacks/config/substrate.xml.h:15
+#, no-c-format
+msgid "100%"
+msgstr "100%"
+
+#: ../hacks/config/glslideshow.xml.h:14
+msgid "Pan/zoom duration"
+msgstr "Duur beweging"
+
+#: ../hacks/config/glslideshow.xml.h:17
+msgid "Crossfade duration"
+msgstr "Overgangsduratie"
+
+#: ../hacks/config/glslideshow.xml.h:21
+msgid ""
+"Loads a random sequence of images and smoothly scans and zooms around in "
+"each, fading from pan to pan. Written by Jamie Zawinski and Mike Oliphant; "
+"2003."
+msgstr ""
+"Laadt een willekeurige serie afbeeldingen die al heen en weer gaande gescand "
+"en ingezoomd worden. Geschreven door Jamie Zawinski en Mike Oliphant; 2003."
+
+#: ../hacks/config/glsnake.xml.h:1
+msgid "GLSnake"
+msgstr "GLSnake"
+
+#: ../hacks/config/glsnake.xml.h:8
+msgid "Tight"
+msgstr "Dicht opeen"
+
+#: ../hacks/config/glsnake.xml.h:9
+msgid "Packing"
+msgstr "Samenpakken"
+
+#: ../hacks/config/glsnake.xml.h:10
+msgid "Loose"
+msgstr "Los"
+
+#: ../hacks/config/glsnake.xml.h:12
+msgid "Angular velocity"
+msgstr "Hoeksnelheid"
+
+#: ../hacks/config/glsnake.xml.h:14
+msgid "Y angular velocity"
+msgstr "Hoeksnelheid Y-as"
+
+#: ../hacks/config/glsnake.xml.h:15
+msgid "Z angular velocity"
+msgstr "Hoeksnelheid Z-as"
+
+#: ../hacks/config/glsnake.xml.h:16
+msgid "Show titles"
+msgstr "Titels tonen"
+
+#: ../hacks/config/glsnake.xml.h:20
+#, no-c-format
+msgid ""
+"Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" and "
+"\"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake "
+"Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; 2002."
+msgstr ""
+"Toont een simulatie van de puzzel ‘Rubik's Snake’. Zie ook de ‘Rubik’ en "
+"‘Cube21’ schermbeveiling. http://en.wikipedia.org/wiki/Rubik%27s_Snake "
+"Geschreven door Jamie Wilkinson, Andrew Bennetts en Peter Aylett; 2002."
+
+#: ../hacks/config/gltext.xml.h:1
+msgid "GLText"
+msgstr "GLTekst"
+
+#: ../hacks/config/gltext.xml.h:5
+msgid "Display system information"
+msgstr "Systeeminformatie weergeven"
+
+#: ../hacks/config/gltext.xml.h:6
+msgid "Display date and time"
+msgstr "Datum en tijd weergeven"
+
+#: ../hacks/config/gltext.xml.h:7
+msgid "Always face front"
+msgstr "Altijd naar voren"
+
+#: ../hacks/config/gltext.xml.h:8
+msgid "Spin all the way around"
+msgstr "Helemaal ronddraaien"
+
+#: ../hacks/config/gltext.xml.h:20
+msgid ""
+"Displays a few lines of text spinning around in a solid 3D font. The text "
+"can use strftime() escape codes to display the current date and time. "
+"Written by Jamie Zawinski; 2001."
+msgstr ""
+"Toon een paar regels met tekst die ronddraaien in een massief 3D-lettertype. "
+"De tekst kan strftime() escape-codes gebruiken om de huidige datum en tijd "
+"te tonen. Geschreven door Jamie Zawinski; 2001."
+
+#: ../hacks/config/goop.xml.h:1
+msgid "Goop"
+msgstr "Goop"
+
+#: ../hacks/config/goop.xml.h:9
+msgid "Blobs"
+msgstr "Klodders"
+
+#: ../hacks/config/goop.xml.h:11
+msgid "Elasticity"
+msgstr "Elasticiteit"
+
+#: ../hacks/config/goop.xml.h:12
+msgid "Speed limit"
+msgstr "Snelheidslimiet"
+
+#: ../hacks/config/goop.xml.h:14
+msgid "Transparent blobs"
+msgstr "Transparante klodders"
+
+#: ../hacks/config/goop.xml.h:15
+msgid "Opaque blobs"
+msgstr "Ondoorzichtige klodders"
+
+#: ../hacks/config/goop.xml.h:16
+msgid "XOR blobs"
+msgstr "XOR klodders"
+
+#: ../hacks/config/goop.xml.h:17
+msgid "Additive colors (transmitted light)"
+msgstr "Opgetelde kleuren (uitgezonden licht)"
+
+#: ../hacks/config/goop.xml.h:18
+msgid "Subtractive colors (reflected light)"
+msgstr "Verminderde kleuren (weerspiegeld licht)"
+
+#: ../hacks/config/goop.xml.h:19
+msgid ""
+"This draws set of animating, transparent, amoeba-like blobs. The blobs "
+"change shape as they wander around the screen, and they are translucent, so "
+"you can see the lower blobs through the higher ones, and when one passes "
+"over another, their colors merge. I got the idea for this from a mouse pad I "
+"had once, which achieved the same kind of effect in real life by having "
+"several layers of plastic with colored oil between them. Written by Jamie "
+"Zawinski; 1997."
+msgstr ""
+"Dit toont een aantal geanimeerde, transparante, amoebe-achtige klodders. De "
+"klodders wijzigen van vorm bij het doorlopen van het scherm en zijn "
+"doorschijnend, zodat onderliggende klodders te zien zijn door de "
+"bovenliggende heen en hun kleuren bij het over elkaar gaan mengen. Ik kreeg "
+"het idee hiervoor van een muismat die ik eens bezat, die hetzelfde soort "
+"effect had met enkele lagen plastic met gekleurde olie ertussen. Geschreven "
+"door Jamie Zawinski; 1997."
+
+#: ../hacks/config/grav.xml.h:1
+msgid "Grav"
+msgstr "Zwaartekracht"
+
+#: ../hacks/config/grav.xml.h:6
+msgid "Number of objects"
+msgstr "Aantal objecten"
+
+#: ../hacks/config/grav.xml.h:10
+msgid "Orbital decay"
+msgstr "Orbitaal verval"
+
+#: ../hacks/config/grav.xml.h:11
+msgid "Object trails"
+msgstr "Objectsporen"
+
+#: ../hacks/config/grav.xml.h:13
+msgid ""
+"This draws a simple orbital simulation. With trails enabled, it looks kind "
+"of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
+msgstr ""
+"Dit toont een simpele simulatie van een ruimtebaan. Met paden ingeschakeld "
+"lijkt het op een foto van een bellenkamer. Geschreven door Greg Bowering; "
+"1997."
+
+#: ../hacks/config/greynetic.xml.h:1
+msgid "Greynetic"
+msgstr "Greynetic"
+
+#: ../hacks/config/greynetic.xml.h:5
+msgid "Grey"
+msgstr "Grijs"
+
+#: ../hacks/config/greynetic.xml.h:7
+msgid ""
+"Draws random colored, stippled and transparent rectangles. Written by Jamie "
+"Zawinski; 1992."
+msgstr ""
+"Toont willekeurig gekleurde, gestippelde en transparante rechthoeken. "
+"Geschreven door Jamie Zawinski; 1992."
+
+#: ../hacks/config/halftone.xml.h:1
+msgid "Halftone"
+msgstr "Halftone"
+
+#: ../hacks/config/halftone.xml.h:6
+msgid "Gravity points"
+msgstr "Zwaartekrachtspunten"
+
+#: ../hacks/config/halftone.xml.h:9
+msgid "Dot size"
+msgstr "Grootte stippen"
+
+#: ../hacks/config/halftone.xml.h:10 ../hacks/config/metaballs.xml.h:14
+msgid "Big"
+msgstr "Groot"
+
+#: ../hacks/config/halftone.xml.h:11
+msgid "Dot fill factor"
+msgstr "Vullingsfactor stippen"
+
+#: ../hacks/config/halftone.xml.h:13
+msgid "Minimum speed"
+msgstr "Minimale snelheid"
+
+#: ../hacks/config/halftone.xml.h:14
+msgid "Maximum speed"
+msgstr "Maximale snelheid"
+
+#: ../hacks/config/halftone.xml.h:15
+msgid "Minimum mass"
+msgstr "Minimale massa"
+
+#: ../hacks/config/halftone.xml.h:16
+msgid "Maximum mass"
+msgstr "Maximale massa"
+
+#: ../hacks/config/halftone.xml.h:18
+msgid ""
+"Draws the gravity force in each point on the screen seen through a halftone "
+"dot pattern. The gravity force is calculated from a set of moving mass "
+"points. View it from a distance for best effect. "
+"http://en.wikipedia.org/wiki/Halftone Written by Peter Jaric; 2002."
+msgstr ""
+"Toont de zwaartekracht in elk punt op het scherm gezien in een halftone "
+"puntpatroon. De zwaartekracht wordt berekent uit een stel bewegende massa's. "
+"Van een afstand bekijken voor het beste effect. "
+"http://en.wikipedia.org/wiki/Halftone Geschreven door Peter Jaric; 2002."
+
+#: ../hacks/config/halo.xml.h:1
+msgid "Halo"
+msgstr "Halo"
+
+#: ../hacks/config/halo.xml.h:6
+msgid "Number of circles"
+msgstr "Aantal cirkels"
+
+#: ../hacks/config/halo.xml.h:10
+msgid "Random mode"
+msgstr "Willekeurige modus"
+
+#: ../hacks/config/halo.xml.h:11
+msgid "Seuss mode"
+msgstr "Seuss-modus"
+
+#: ../hacks/config/halo.xml.h:12
+msgid "Ramp mode"
+msgstr "Oplopende modus"
+
+#: ../hacks/config/halo.xml.h:13
+msgid "Animate circles"
+msgstr "Cirkels animeren"
+
+#: ../hacks/config/halo.xml.h:15
+msgid ""
+"Draws trippy psychedelic circular patterns that hurt to look at. "
+"http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
+msgstr ""
+"Toont vreemde, psychedelische cirkelpatronen die pijn doen aan de ogen. "
+"http://en.wikipedia.org/wiki/Moire_pattern Geschreven door Jamie Zawinski; "
+"1993."
+
+#: ../hacks/config/helix.xml.h:1
+msgid "Helix"
+msgstr "Helix"
+
+#: ../hacks/config/helix.xml.h:9
+msgid "Spirally string-art-ish patterns. Written by Jamie Zawinski; 1992."
+msgstr ""
+"Spiraliserende draadkunst-achtige patronen. Geschreven door Jamie Zawinski; "
+"1992."
+
+#: ../hacks/config/hilbert.xml.h:1
+msgid "Hilbert"
+msgstr "Hilbert"
+
+#: ../hacks/config/hilbert.xml.h:2
+msgid "2D or 3D"
+msgstr "2D of 3D"
+
+#: ../hacks/config/hilbert.xml.h:3
+msgid "2D"
+msgstr "2D"
+
+#: ../hacks/config/hilbert.xml.h:4
+msgid "3D"
+msgstr "3D"
+
+#: ../hacks/config/hilbert.xml.h:5
+msgid "Open or closed paths"
+msgstr "Open of gesloten paden"
+
+#: ../hacks/config/hilbert.xml.h:6
+msgid "Closed"
+msgstr "Gesloten"
+
+#: ../hacks/config/hilbert.xml.h:7
+msgid "Open"
+msgstr "Open"
+
+#.
+#. On a 2.93 gHz iMac i7, I get these rates with -delay 0:
+#.
+#. detail 3: invisible
+#. detail 4: barely visible
+#. detail 5: 1000+ fps, looks like noise at -delay 0, ok at -delay 20000
+#. detail 8: ~700+ fps
+#. detail 9: ~400 fps
+#. detail 10: ~300 fps
+#. detail 11: ~100 fps
+#. detail 12: ~50 fps
+#. detail 13: ~17 fps
+#. detail 14: ~8 fps
+#. detail 15: ~2 fps
+#.
+#. With the default -delay, CPU load only starts causing the frame rate
+#. to drop below 30 fps detail 12 or higher.
+#.
+#: ../hacks/config/hilbert.xml.h:12 ../hacks/config/hypnowheel.xml.h:12
+#: ../hacks/config/ifs.xml.h:23
+msgid "2"
+msgstr "2"
+
+#: ../hacks/config/hilbert.xml.h:13
+msgid "Recursion levels"
+msgstr "Recursie-niveau"
+
+#: ../hacks/config/hilbert.xml.h:22
+msgid ""
+"This draws the recursive Hilbert space-filling curve, in both 2D and 3D "
+"variants. It incrementally animates the growth and recursion to the maximum "
+"depth, then unwinds it back. The Hilbert path is a single contiguous line "
+"that can fill a volume without crossing itself. As a data structure, Hilbert "
+"paths are useful because ordering along the curve preserves locality: points "
+"that close together along the curve are also close together in space. The "
+"converse is often, but not always, true. The coloration reflects this. "
+"http://en.wikipedia.org/wiki/Hilbert_curve Written by Jamie Zawinski; 2011."
+msgstr ""
+"Dit tekent de recursieve Hilbert ruimtevullende kromme, in zowel 2D- als 3D-"
+"varianten. Stapsgewijs wordt de groei en recursie naar de maximale diepte "
+"geanimeerd, om het dan af te wikkelen. Het Hilbert-pad is één aaneengesloten "
+"lijn die een volume vullen kan zonder dat het zichzelf kruist. Als een "
+"gegevensstructuur zijn Hilbertpaden nuttig omdat ordenen langs de kromme de "
+"plaats behoudt: punten die langs de kromme dicht bij elkaar liggen, bevinden "
+"zich in de ruimte ook dicht bij elkaar. Het omgekeerde is vaak, maar niet "
+"altijd, waar. De kleuring weerspiegelt dit. "
+"http://nl.wikipedia.org/wiki/Hilbert-kromme Geschreven door Jamie Zawinski; "
+"2011."
+
+#: ../hacks/config/hopalong.xml.h:1
+msgid "Hopalong"
+msgstr "Hopalong"
+
+#: ../hacks/config/hopalong.xml.h:8 ../hacks/config/interference.xml.h:17
+#: ../hacks/config/qix.xml.h:11 ../hacks/config/wander.xml.h:12
+msgid "Color contrast"
+msgstr "Kleurcontrast"
+
+#: ../hacks/config/hopalong.xml.h:12
+msgid "Sine"
+msgstr "Sinus"
+
+#: ../hacks/config/hopalong.xml.h:13
+msgid "Martin"
+msgstr "Martin"
+
+#: ../hacks/config/hopalong.xml.h:15
+msgid "Jong"
+msgstr "Jong"
+
+#: ../hacks/config/hopalong.xml.h:16
+msgid "RR"
+msgstr "RR"
+
+#: ../hacks/config/hopalong.xml.h:17
+msgid "EJK1"
+msgstr "EJK1"
+
+#: ../hacks/config/hopalong.xml.h:18
+msgid "EJK2"
+msgstr "EJK2"
+
+#: ../hacks/config/hopalong.xml.h:19
+msgid "EJK3"
+msgstr "EJK3"
+
+#: ../hacks/config/hopalong.xml.h:20
+msgid "EJK4"
+msgstr "EJK4"
+
+#: ../hacks/config/hopalong.xml.h:21
+msgid "EJK5"
+msgstr "EJK5"
+
+#: ../hacks/config/hopalong.xml.h:22
+msgid "EJK6"
+msgstr "EJK6"
+
+#: ../hacks/config/hopalong.xml.h:24
+msgid ""
+"This draws lacy fractal patterns based on iteration in the imaginary plane, "
+"from a 1986 Scientific American article. See also the \"Discrete\" screen "
+"saver. Written by Patrick Naughton; 1992."
+msgstr ""
+"Dit toont zijdeachtige fractals gebaseerd op iteratie in het imaginaire "
+"vlak, uit een artikel in de Scientific American van 1986. Zie ook de "
+"‘Discrete’ schermbeveiliging. Geschreven door Patrick Naughton; 1992."
+
+#: ../hacks/config/hyperball.xml.h:1
+msgid "HyperBall"
+msgstr "HyperBall"
+
+#: ../hacks/config/hyperball.xml.h:6 ../hacks/config/hypercube.xml.h:6
+msgid "XW rotation"
+msgstr "XW-rotatie"
+
+#: ../hacks/config/hyperball.xml.h:8 ../hacks/config/hypercube.xml.h:8
+msgid "XY rotation"
+msgstr "XY-rotatie"
+
+#: ../hacks/config/hyperball.xml.h:9 ../hacks/config/hypercube.xml.h:9
+msgid "XZ rotation"
+msgstr "XZ-rotatie"
+
+#: ../hacks/config/hyperball.xml.h:10 ../hacks/config/hypercube.xml.h:13
+msgid "YW rotation"
+msgstr "YW-rotatie"
+
+#: ../hacks/config/hyperball.xml.h:11 ../hacks/config/hypercube.xml.h:14
+msgid "YZ rotation"
+msgstr "YZ-rotatie"
+
+#: ../hacks/config/hyperball.xml.h:12 ../hacks/config/hypercube.xml.h:15
+msgid "ZW rotation"
+msgstr "ZW-rotatie"
+
+#: ../hacks/config/hyperball.xml.h:14
+msgid ""
+"This screen saver was removed from the XScreenSaver distribution as of "
+"version 5.10. It has been replaced by the more general \"Polytopes\" screen "
+"saver, which can display this object as well as others. The Polytopes \"120-"
+"cell\" object corresponds to this one. Hyperball is to hypercube as "
+"dodecahedron is to cube: this displays a 2D projection of the sequence of 3D "
+"objects which are the projections of the 4D analog to the dodecahedron. "
+"Technically, it is a \"120 cell polytope\". "
+"http://en.wikipedia.org/wiki/Hypercube "
+"http://en.wikipedia.org/wiki/Regular_polytope Written by Joe Keane; 2000."
+msgstr ""
+"Deze schermbeveiliging was verwijderd van de XScreenSaver distributie vanaf "
+"versie 5.10. Hij is vervangen door de meer algemene ‘Polytpes’ "
+"schermbeveiliging, die dit object kan tonen zoals ook anderen. Het Polytopes "
+"‘120-cellen’ object komt overeen met deze. De hyperball staat tot de "
+"hypercube als de dodecaëder staat tot de kubus: dit toont een 2D projectie "
+"van een serie van 3D objecten die projecties zijn van de 4D analogie van de "
+"dodecaëder. Technisch is het een ‘120 cellige polytoop’. "
+"http://en.wikipedia.org/wiki/Hypercube "
+"http://en.wikipedia.org/wiki/Regular_polytope . Geschreven door Joe Keane; "
+"2002."
+
+#: ../hacks/config/hypercube.xml.h:1
+msgid "HyperCube"
+msgstr "HyperCube"
+
+#: ../hacks/config/hypercube.xml.h:18
+msgid ""
+"This screen saver was removed from the XScreenSaver distribution as of "
+"version 5.10. It has been replaced by the more general \"Polytopes\" screen "
+"saver, which can display this object as well as others. This displays 2D "
+"projections of the sequence of 3D objects which are the projections of the "
+"4D analog to the cube: as a square is composed of four lines, each touching "
+"two others; and a cube is composed of six squares, each touching four "
+"others; a hypercube is composed of eight cubes, each touching six others. To "
+"make it easier to visualize the rotation, it uses a different color for the "
+"edges of each face. Don't think about it too long, or your brain will melt. "
+"http://en.wikipedia.org/wiki/Hypercube "
+"http://en.wikipedia.org/wiki/Regular_polytope Written by Joe Keane, Fritz "
+"Mueller, and Jamie Zawinski; 1992."
+msgstr ""
+"Deze schermbeveiliging was verwijderd van de XScreenSaver distributie vanaf "
+"versie 5.10. Hij is vervangen door de meer algemene ‘Polytopes’ "
+"schermbeveiliging, die dit object kan tonen evenals andere. Dit toont 2D "
+"projecties van de serie van 3D objecten die projecties zijn van de 4D "
+"analogie van de kubus: zoals een vierkant bestaat uit vier lijnen, die elk "
+"twee andere raken; en zoals een kubus, die bestaat uit zes vierkanten, die "
+"elk vier andere raken; zo bestaat een hypercube uit acht kubussen, die elk "
+"zes andere raken. Om het visualiseren van de rotatie gemakkelijker te maken, "
+"worden er verschillende kleuren gebruikt voor de randen van elk aanzicht. "
+"Denk er niet te lang over na, or uw hersenen zullen smelten. "
+"http://en.wikipedia.org/wiki/Hypercube "
+"http://en.wikipedia.org/wiki/Regular_polytope Geschreven door Joe Keane, "
+"Fritz Mueller, en Jamie Zawinski; 1992."
+
+#: ../hacks/config/hypertorus.xml.h:1
+msgid "Hypertorus"
+msgstr "Hypertorus"
+
+#: ../hacks/config/hypertorus.xml.h:6 ../hacks/config/klein.xml.h:13
+#: ../hacks/config/polytopes.xml.h:2
+msgid "Wireframe mesh"
+msgstr "Draadraamwerk"
+
+#: ../hacks/config/hypertorus.xml.h:7 ../hacks/config/klein.xml.h:14
+#: ../hacks/config/mirrorblob.xml.h:27 ../hacks/config/polytopes.xml.h:3
+msgid "Solid surface"
+msgstr "Massief oppervlak"
+
+#: ../hacks/config/hypertorus.xml.h:8 ../hacks/config/klein.xml.h:15
+#: ../hacks/config/polytopes.xml.h:4
+msgid "Transparent surface"
+msgstr "Transparant oppervlak"
+
+#: ../hacks/config/hypertorus.xml.h:9 ../hacks/config/klein.xml.h:16
+msgid "Solid object"
+msgstr "Massieve objecten"
+
+#: ../hacks/config/hypertorus.xml.h:10 ../hacks/config/klein.xml.h:17
+msgid "See-through bands"
+msgstr "Doorzichtstroken"
+
+#: ../hacks/config/hypertorus.xml.h:11
+msgid "See-through spirals (1 spiral)"
+msgstr "Doorzichtspiralen (1 spiraal)"
+
+#: ../hacks/config/hypertorus.xml.h:12
+msgid "See-through spirals (2 spirals)"
+msgstr "Doorzichtspiralen (2 spiralen)"
+
+#: ../hacks/config/hypertorus.xml.h:13
+msgid "See-through spirals (4 spirals)"
+msgstr "Doorzichtspiralen (4 spiralen)"
+
+#: ../hacks/config/hypertorus.xml.h:14
+msgid "See-through spirals (8 spirals)"
+msgstr "Doorzichtspiralen (8 spiralen)"
+
+#: ../hacks/config/hypertorus.xml.h:15
+msgid "See-through spirals (16 spirals)"
+msgstr "Doorzichtspiralen (16 spiralen)"
+
+#: ../hacks/config/hypertorus.xml.h:16 ../hacks/config/klein.xml.h:18
+msgid "Two-sided"
+msgstr "Tweezijdig"
+
+#: ../hacks/config/hypertorus.xml.h:17
+msgid "Color wheel"
+msgstr "Kleurwiel"
+
+#: ../hacks/config/hypertorus.xml.h:18 ../hacks/config/klein.xml.h:21
+#: ../hacks/config/polytopes.xml.h:14
+msgid "Perspective 3D"
+msgstr "Perspectief 3D"
+
+#: ../hacks/config/hypertorus.xml.h:19 ../hacks/config/klein.xml.h:22
+#: ../hacks/config/polytopes.xml.h:15
+msgid "Orthographic 3D"
+msgstr "Orthografische 3D"
+
+#: ../hacks/config/hypertorus.xml.h:20 ../hacks/config/klein.xml.h:23
+#: ../hacks/config/polytopes.xml.h:16
+msgid "Perspective 4D"
+msgstr "Perspectief 4D"
+
+#: ../hacks/config/hypertorus.xml.h:21 ../hacks/config/klein.xml.h:24
+#: ../hacks/config/polytopes.xml.h:17
+msgid "Orthographic 4D"
+msgstr "Orthografische 4D"
+
+#: ../hacks/config/hypertorus.xml.h:22 ../hacks/config/klein.xml.h:25
+#: ../hacks/config/polytopes.xml.h:18
+msgid "-4.0"
+msgstr "-4.0"
+
+#: ../hacks/config/hypertorus.xml.h:23 ../hacks/config/klein.xml.h:26
+#: ../hacks/config/polytopes.xml.h:19
+msgid "WX rotation speed"
+msgstr "WX-draaisnelheid"
+
+#: ../hacks/config/hypertorus.xml.h:24 ../hacks/config/klein.xml.h:27
+#: ../hacks/config/polytopes.xml.h:20
+msgid "4.0"
+msgstr "4.0"
+
+#: ../hacks/config/hypertorus.xml.h:25 ../hacks/config/klein.xml.h:28
+#: ../hacks/config/polytopes.xml.h:21
+msgid "WY rotation speed"
+msgstr "WY-draaisnelheid"
+
+#: ../hacks/config/hypertorus.xml.h:26 ../hacks/config/klein.xml.h:29
+#: ../hacks/config/polytopes.xml.h:22
+msgid "WZ rotation speed"
+msgstr "WZ-draaisnelheid"
+
+#: ../hacks/config/hypertorus.xml.h:27 ../hacks/config/klein.xml.h:33
+#: ../hacks/config/polytopes.xml.h:26
+msgid "XY rotation speed"
+msgstr "XY-draaisnelheid"
+
+#: ../hacks/config/hypertorus.xml.h:28 ../hacks/config/klein.xml.h:34
+#: ../hacks/config/polytopes.xml.h:27
+msgid "XZ rotation speed"
+msgstr "XZ-draaisnelheid"
+
+#: ../hacks/config/hypertorus.xml.h:29 ../hacks/config/klein.xml.h:35
+#: ../hacks/config/polytopes.xml.h:28
+msgid "YZ rotation speed"
+msgstr "YZ-draaisnelheid"
+
+#: ../hacks/config/hypertorus.xml.h:30
+msgid ""
+"This shows a rotating Clifford Torus: a torus lying on the \"surface\" of a "
+"4D hypersphere. Inspired by Thomas Banchoff's book \"Beyond the Third "
+"Dimension: Geometry, Computer Graphics, and Higher Dimensions\", Scientific "
+"American Library, 1990. http://en.wikipedia.org/wiki/N-sphere "
+"http://en.wikipedia.org/wiki/Clifford_torus "
+"http://en.wikipedia.org/wiki/Regular_polytope Written by Carsten Steger; "
+"2003."
+msgstr ""
+"Dit toont een draaiende Clifford-torus: een torus die op het ‘oppervlak’ van "
+"een 4D hypersphere ligt. Geïnspireerd door het boek van Thomas Banchoff "
+"‘Beyond the Third Dimension: Geometry, Computer Graphics, and Higher "
+"Dimensions’, Scientific American Library, 1990. "
+"http://en.wikipedia.org/wiki/N-sphere "
+"http://en.wikipedia.org/wiki/Clifford_torus "
+"http://nl.wikipedia.org/wiki/Regelmatige_polytoop Geschreven door Carsten "
+"Steger; 2003."
+
+#: ../hacks/config/hypnowheel.xml.h:1
+msgid "Hypnowheel"
+msgstr "Hypnowheel"
+
+#: ../hacks/config/hypnowheel.xml.h:7
+msgid "Symmetric twisting"
+msgstr "Symmetrisch draaien"
+
+#: ../hacks/config/hypnowheel.xml.h:11 ../hacks/config/intermomentary.xml.h:5
+msgid "50"
+msgstr "50"
+
+#: ../hacks/config/hypnowheel.xml.h:15
+msgid "Twistiness"
+msgstr "Verdraaiing"
+
+#: ../hacks/config/hypnowheel.xml.h:17
+msgid ""
+"Draws a series of overlapping, translucent spiral patterns. The tightness of "
+"their spirals fluctuates in and out. "
+"http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 2008."
+msgstr ""
+"Toont een serie van overlappende, diffuus lichtdoorlatende spiralen. De "
+"afstand tussen spiralen fluctueert. "
+"http://en.wikipedia.org/wiki/Moire_pattern Geschreven door Jamie Zawinski; "
+"2008."
+
+#: ../hacks/config/ifs.xml.h:1
+msgid "IFS"
+msgstr "IFS"
+
+#: ../hacks/config/ifs.xml.h:24
+msgid "Number of functions"
+msgstr "Aantal functies"
+
+#: ../hacks/config/ifs.xml.h:25
+msgid "6"
+msgstr "6"
+
+#: ../hacks/config/ifs.xml.h:26
+msgid "Detail"
+msgstr "Detail"
+
+#: ../hacks/config/ifs.xml.h:65
+msgid "Translate"
+msgstr "Vertaal"
+
+#: ../hacks/config/ifs.xml.h:66
+msgid "Scale"
+msgstr "Schaal"
+
+#: ../hacks/config/ifs.xml.h:69
+msgid ""
+"This one draws spinning, colliding iterated-function-system images. Note "
+"that the \"Detail\" parameter is exponential. Number of points drawn is "
+"functions^detail. http://en.wikipedia.org/wiki/Iterated_function_system "
+"Written by Chris Le Sueur and Robby Griffin; 1997."
+msgstr ""
+"Dit toont draaiende, botsende afbeeldingen van ‘iterated-function-systems’. "
+"Merk op dat de ‘Detail’ parameter exponentieel is. Aantal getekende punten "
+"is functies^detail. http://en.wikipedia.org/wiki/Iterated_function_system "
+"Geschreven door Chris Le Sueur en Robby Griffin; 1997."
+
+#: ../hacks/config/imsmap.xml.h:1
+msgid "IMSMap"
+msgstr "IMSMap"
+
+#: ../hacks/config/imsmap.xml.h:5
+msgid "1 Second"
+msgstr "1 seconde"
+
+#: ../hacks/config/imsmap.xml.h:7
+msgid "1 Minute"
+msgstr "1 minuut"
+
+#: ../hacks/config/imsmap.xml.h:15
+msgid "Hue gradients"
+msgstr "Tintovergangen"
+
+#: ../hacks/config/imsmap.xml.h:16
+msgid "Saturation gradients"
+msgstr "Verzadigingsovergangen"
+
+#: ../hacks/config/imsmap.xml.h:17
+msgid "Brightness gradients"
+msgstr "Helderheidsovergangen"
+
+#: ../hacks/config/imsmap.xml.h:19
+msgid ""
+"This generates random cloud-like patterns. The idea is to take four points "
+"on the edge of the image, and assign each a random \"elevation\". Then find "
+"the point between them, and give it a value which is the average of the "
+"other four, plus some small random offset. Coloration is done based on "
+"elevation. Written by Juergen Nickelsen and Jamie Zawinski; 1992."
+msgstr ""
+"Dit genereert willekeurige wolkachtige patronen. Het idee is om vier punten "
+"te nemen op de rand van de afbeelding en elk een willekeurige ‘verhoging’ te "
+"geven. Daarna de tussenliggende punten te nemen en deze een waarde te geven, "
+"die het gemiddelde is van de andere vier, plus een kleine willekeurige "
+"offset. Het kleuren wordt gedaan op basis van verhoging. Geschreven door "
+"Juergen Nickelsen en Jamie Zawinski; 1992."
+
+#: ../hacks/config/interaggregate.xml.h:1
+msgid "Interaggregate"
+msgstr "Interaggregate"
+
+#: ../hacks/config/interaggregate.xml.h:6
+#: ../hacks/config/intermomentary.xml.h:6
+msgid "Number of discs"
+msgstr "Aantal schijven"
+
+#: ../hacks/config/interaggregate.xml.h:9
+msgid ""
+"A surface is filled with a hundred medium to small sized circles. Each "
+"circle has a different size and direction, but moves at the same slow rate. "
+"Displays the instantaneous intersections of the circles as well as the "
+"aggregate intersections of the circles. Though actually it doesn't look like "
+"circles at all! Written by Casey Reas, William Ngan, Robert Hodgin, and "
+"Jamie Zawinski; 2004."
+msgstr ""
+"Een oppervlak dat is gevuld met een honderdtal middelgrote tot kleine "
+"cirkels. Elke cirkel heeft een andere grootte en richting, maar beweegt zich "
+"voort met dezelfde lage snelheid. Deze schermbeveiliging toont de "
+"doorsnijdingen van de cirkels evenals de samengestelde doorsneden van de "
+"cirkels. Toch lijkt het helemaal niet op cirkels! Geschreven door Casey "
+"Reas, William Ngan, Robert Hodgin en Jamie Zawinski; 2004."
+
+#: ../hacks/config/interference.xml.h:1
+msgid "Interference"
+msgstr "Interferentie"
+
+#: ../hacks/config/interference.xml.h:9
+msgid "Wave size"
+msgstr "Golfgrootte"
+
+#: ../hacks/config/interference.xml.h:12
+msgid "Number of waves"
+msgstr "Aantal golven"
+
+#: ../hacks/config/interference.xml.h:14 ../hacks/config/t3d.xml.h:11
+msgid "Magnification"
+msgstr "Vergroting"
+
+#: ../hacks/config/interference.xml.h:19
+msgid "Hue"
+msgstr "Tint"
+
+#: ../hacks/config/interference.xml.h:20
+msgid "360"
+msgstr "360"
+
+#: ../hacks/config/interference.xml.h:22
+msgid ""
+"Color field based on computing decaying sinusoidal waves. Written by Hannu "
+"Mallat; 1998."
+msgstr ""
+"Kleurveld gebaseerd op uitdovende sinusvormige golven. Geschreven door Hannu "
+"Mallat; 1998."
+
+#: ../hacks/config/intermomentary.xml.h:1
+msgid "Intermomentary"
+msgstr "Intermomentary"
+
+#: ../hacks/config/intermomentary.xml.h:7
+msgid "400"
+msgstr "400"
+
+#: ../hacks/config/intermomentary.xml.h:9
+msgid ""
+"A surface is filled with a hundred medium to small sized circles. Each "
+"circle has a different size and direction, but moves at the same slow rate. "
+"Displays the instantaneous intersections of the circles as well as the "
+"aggregate intersections of the circles. The circles begin with a radius of 1 "
+"pixel and slowly increase to some arbitrary size. Circles are drawn with "
+"small moving points along the perimeter. The intersections are rendered as "
+"glowing orbs. Glowing orbs are rendered only when a perimeter point moves "
+"past the intersection point. Written by Casey Reas, William Ngan, Robert "
+"Hodgin, and Jamie Zawinski; 2004."
+msgstr ""
+"Een oppervlak dat is gevuld met een honderdtal middelgrote tot kleine "
+"cirkels. Elke cirkel heeft een andere grootte en richting, maar beweegt zich "
+"voort met dezelfde lage snelheid. Toont de momentane doorsnijdingen van de "
+"cirkels evenals de samengestelde doorsneden van de cirkels. De cirkels "
+"beginnen met een straal van 1 pixel en groeien tot een willekeurige grootte. "
+"De cirkels worden getoond met kleine bewegende punten op de rand. De "
+"doorsneden worden weergegeven als gloeiende ‘orbs’. Gloeiende orbs worden "
+"alleen weergegeven als de randpunten voorbij een doorsnedepunt bewegen. "
+"Geschreven door Casey Reas, William Ngan, Robert Hodgin en Jamie Zawinski; "
+"2004."
+
+#: ../hacks/config/jigglypuff.xml.h:1
+msgid "JigglyPuff"
+msgstr "JigglyPuff"
+
+#: ../hacks/config/jigglypuff.xml.h:2
+msgid "Randomize almost everything"
+msgstr "Bijna alles willekeurig maken"
+
+#: ../hacks/config/jigglypuff.xml.h:9
+msgid "Inertial damping"
+msgstr "Demping door traagheid"
+
+#: ../hacks/config/jigglypuff.xml.h:11
+msgid "Vertex-vertex force"
+msgstr "Hoek-hoek kracht"
+
+#: ../hacks/config/jigglypuff.xml.h:12
+msgid "Strong"
+msgstr "Krachtig"
+
+#: ../hacks/config/jigglypuff.xml.h:14
+msgid "Sphere strength"
+msgstr "Bol sterkte"
+
+#: ../hacks/config/jigglypuff.xml.h:15
+msgid "Expand"
+msgstr "Uitvouwen"
+
+#: ../hacks/config/jigglypuff.xml.h:16
+msgid "Vertex-vertex behavior"
+msgstr "Hoek-hoek gedrag"
+
+#: ../hacks/config/jigglypuff.xml.h:17
+msgid "Collapse"
+msgstr "Invouwen"
+
+#: ../hacks/config/jigglypuff.xml.h:18
+msgid "Spookiness"
+msgstr "Spookachtigheid"
+
+#: ../hacks/config/jigglypuff.xml.h:19
+msgid "Spoooooky"
+msgstr "Spooooookachtig"
+
+#: ../hacks/config/jigglypuff.xml.h:20
+msgid "Cycle"
+msgstr "Cirkel"
+
+#: ../hacks/config/jigglypuff.xml.h:21
+msgid "Flower box"
+msgstr "Bloemenbak"
+
+#: ../hacks/config/jigglypuff.xml.h:22
+msgid "Clown barf"
+msgstr "Clownskots"
+
+#: ../hacks/config/jigglypuff.xml.h:24 ../hacks/config/sphere.xml.h:1
+msgid "Sphere"
+msgstr "Bol"
+
+#: ../hacks/config/jigglypuff.xml.h:25 ../hacks/config/morph3d.xml.h:6
+#: ../hacks/config/polyhedra.xml.h:22 ../hacks/config/sballs.xml.h:6
+msgid "Tetrahedron"
+msgstr "Tetraëder"
+
+#: ../hacks/config/jigglypuff.xml.h:28
+msgid ""
+"This does bad things with quasi-spherical objects. You have a tetrahedron "
+"with tesselated faces. The vertices on these faces have forces on them: one "
+"proportional to the distance from the surface of a sphere; and one "
+"proportional to the distance from the neighbors. They also have inertia. The "
+"resulting effect can range from a shape that does nothing, to a frenetic "
+"polygon storm. Somewhere in between there it usually manifests as a blob "
+"that jiggles in a kind of disturbing manner. Written by Keith Macleod; 2003."
+msgstr ""
+"Dit doet slechte dingen met quasi-bolle objecten. U hebt een tetraëder met "
+"betegelde oppervlakken. Op de snijpunten van deze oppervlakken werken "
+"krachten die proportioneel zijn aan de afstand van het oppervlak tot een bol "
+"en een die proportioneel is aan de afstand tot de buren. Zij versnellen "
+"alleen onder invloed van een kracht. Het resulterende effect kan variëren "
+"van een vorm die niets doet tot een heftige polygoonstorm. Daar tussenin zit "
+"meestal een bolachtige vorm die op een vreemde manier heen en weer schudt. "
+"Geschreven door Keith Macleod; 2003."
+
+#: ../hacks/config/jigsaw.xml.h:1
+msgid "Jigsaw"
+msgstr "Legpuzzel"
+
+#: ../hacks/config/jigsaw.xml.h:9
+msgid "Puzzle pieces"
+msgstr "Puzzelstukken"
+
+#: ../hacks/config/jigsaw.xml.h:11
+msgid "Chunky"
+msgstr "Korrelig"
+
+#: ../hacks/config/jigsaw.xml.h:14 ../hacks/config/sonar.xml.h:29
+msgid "Tilt"
+msgstr "Scheef zetten"
+
+#: ../hacks/config/jigsaw.xml.h:16
+msgid ""
+"This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, "
+"and then solves the puzzle. http://en.wikipedia.org/wiki/Jigsaw_puzzle "
+"http://en.wikipedia.org/wiki/Tessellation Written by Jamie Zawinski; 1997."
+msgstr ""
+"Dit pakt een schermafbeelding en snijdt het in legpuzzelstukken, husselt ze "
+"door elkaar en lost de puzzel op. http://nl.wikipedia.org/wiki/Legpuzzel "
+"http://nl.wikipedia.org/wiki/Betegeling Geschreven door Jamie Zawinski; 1997."
+
+#: ../hacks/config/juggle.xml.h:1
+msgid "Juggle"
+msgstr "Jongleren"
+
+#: ../hacks/config/juggle.xml.h:9 ../hacks/config/juggler3d.xml.h:9
+msgid "Performance length"
+msgstr "Lengte voorstelling"
+
+#: ../hacks/config/juggle.xml.h:14 ../hacks/config/juggler3d.xml.h:14
+msgid "Clubs"
+msgstr "Kegels"
+
+#: ../hacks/config/juggle.xml.h:15 ../hacks/config/juggler3d.xml.h:15
+msgid "Rings"
+msgstr "Ringen"
+
+#: ../hacks/config/juggle.xml.h:16 ../hacks/config/juggler3d.xml.h:16
+msgid "Knives"
+msgstr "Messen"
+
+#: ../hacks/config/juggle.xml.h:17
+msgid "Flaming torches"
+msgstr "Brandende toortsen"
+
+#. <boolean id="torches" _label="Flaming torches" arg-unset="-no-torches"/>
+#: ../hacks/config/juggle.xml.h:18 ../hacks/config/juggler3d.xml.h:18
+msgid "Bowling balls"
+msgstr "Bowlingballen"
+
+#: ../hacks/config/juggle.xml.h:19 ../hacks/config/juggler3d.xml.h:19
+msgid "Print Cambridge juggling pattern descriptions"
+msgstr "Toon de siteswap-notatie"
+
+#: ../hacks/config/juggle.xml.h:20 ../hacks/config/juggler3d.xml.h:20
+msgid "Juggle this pattern"
+msgstr "Dit patroon jongleren"
+
+#: ../hacks/config/juggle.xml.h:22
+msgid ""
+"This screen saver was removed from the XScreenSaver distribution as of "
+"version 5.09. It has been replaced by the \"Juggler3D\" screen saver. "
+"http://en.wikipedia.org/wiki/Siteswap Written by Tim Auckland; 2002."
+msgstr ""
+"Deze schermbeveiliging was verwijderd van de XScreenSaver distributie vanaf "
+"versie 5.09. Hij is vervangen door de ‘Juggler3D’ schermbeveiliging. "
+"http://en.wikipedia.org/wiki/Siteswap Geschreven door Tim Auckland; 2002."
+
+#: ../hacks/config/juggler3d.xml.h:1
+msgid "Juggler3D"
+msgstr "Juggler3D"
+
+#: ../hacks/config/juggler3d.xml.h:22
+msgid ""
+"Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap Written "
+"by Tim Auckland and Jamie Zawinski; 2002."
+msgstr ""
+"Toont een 3D jonglerend draadmannetje. http://en.wikipedia.org/wiki/Siteswap "
+"Geschreven door Tim Auckland en Jamie Zawinski; 2002."
+
+#: ../hacks/config/julia.xml.h:1
+msgid "Julia"
+msgstr "Julia"
+
+#: ../hacks/config/julia.xml.h:9 ../hacks/config/rorschach.xml.h:3
+msgid "Iterations"
+msgstr "Iteraties"
+
+#: ../hacks/config/julia.xml.h:15
+msgid ""
+"Animates the Julia set (a close relative of the Mandelbrot set). The small "
+"moving dot indicates the control point from which the rest of the image was "
+"generated. See also the \"Discrete\" screen saver. "
+"http://en.wikipedia.org/wiki/Julia_set Written by Sean McCullough; 1997."
+msgstr ""
+"Animeert de Julia-set (een nabij familielid van de Mandelbrot-set). De "
+"kleine bewegende punt geeft het controle punt aan vanwaar de rest van het "
+"beeld werd gegenereerd. Zie ook de ‘Discrete’ schermbeveiliging. "
+"http://en.wikipedia.org/wiki/Julia_set Geschreven door Sean McCullough; 1997."
+
+#: ../hacks/config/kaleidescope.xml.h:1
+msgid "Kaleidescope"
+msgstr "Kaleidoscoop"
+
+#: ../hacks/config/kaleidescope.xml.h:6 ../hacks/config/qix.xml.h:6
+msgid "Segments"
+msgstr "Segmenten"
+
+#: ../hacks/config/kaleidescope.xml.h:8
+msgid "3"
+msgstr "3"
+
+#: ../hacks/config/kaleidescope.xml.h:9
+msgid "Symmetry"
+msgstr "Symmetrie"
+
+#: ../hacks/config/kaleidescope.xml.h:10
+msgid "32"
+msgstr "32"
+
+#: ../hacks/config/kaleidescope.xml.h:11
+msgid "Trails"
+msgstr "Sporen"
+
+#: ../hacks/config/kaleidescope.xml.h:14
+msgid ""
+"A simple kaleidoscope. See also \"GLeidescope\". "
+"http://en.wikipedia.org/wiki/Kaleidoscope Written by Ron Tapia; 1997."
+msgstr ""
+"Een eenvoudige caleidoscoop. Zie ook ‘Gleidescope’. "
+"http://nl.wikipedia.org/wiki/Caleidoscoop Geschreven door Ron Tapia; 1997."
+
+#: ../hacks/config/klein.xml.h:1
+msgid "Klein"
+msgstr "Klein"