To build on VMS, see README.VMS.
-If you are upgrading, you might want to delete your ~/.xscreensaver file.
-If you don't, you might not see the new graphics modes. If you are upgrading
-from version 2.* to version 3.*, definitely do delete your .xscreensaver file.
+If you are upgrading from version 2.* to version 3.*, be sure to delete
+your ~/.xscreensaver file first, if you have one.
If you think you've found a bug, please let me know! No bug report is too
small. But first, please read the enclosed `README.debugging' file to find
You can try out xscreensaver like so:
xscreensaver &
- xscreensaver-command -demo
-
-After a few seconds, the screen should go black, and a dialog box should
-appear in the upper right corner. This is "Demo Mode".
+ xscreensaver-demo
Note: unlike `xlock', xscreensaver has a client-server model: the
`xscreensaver' process is a daemon that runs in the background; it is
-controlled by the foreground `xscreensaver-command' program.
+controlled by the foreground `xscreensaver-demo' program.
xscreensaver has an extensive manual -- please read it!
numerous graphics hacks for use as screensavers. There is nothing magic
about these: they are just programs that draw on the root window.
-More than 100 such programs are included. For details, see the xscreensaver
-web page, or the enclosed manual pages. There are also some helpful hints
-on customization in the xscreensaver app-defaults file (normally installed
-in /usr/lib/X11/app-defaults/XScreenSaver.)
+More than 120 such programs are included. For details, see the xscreensaver
+web page, or the enclosed manual pages.
The latest version of xscreensaver is always available on the web at
http://www.jwz.org/xscreensaver/.
============
+Changes since 3.30: * Put in more sensible defaults for DPMS, and updated
+ the documentation to reflect the fact that all your
+ DPMS settings are now belong to xscreensaver.
+ * Fixed the `xscreensaver.spec' file so that `--force'
+ is no longer needed.
+ * New versions of `rotzoomer' and `nerverot'.
+ * Fixed an OSF/1 compilation problem in `molecule'.
+Changes since 3.29: * New hacks, `molecule' `dangerball', and `rotzoomer'.
+ * New version of `gflux'.
+ * Made `gltext' able to display the current time.
+ * Fixed a floating-point-precision problem in `gltext'
+ that sometimes caused horizontal lines to vanish.
+ * Removed the `-window-id' option from the hacks:
+ it never worked right, and was unnecessary.
+ * Made the `starwars' hack use thicker lines, antialias
+ the text, and fade out at the far edge instead of just
+ dropping off.
+ * Fixed an SHM segment leak in `moire'.
+Changes since 3.28: * Better rendering of the new logo.
+ * New hack, `gltext'.
+ * Added `-planetary' option to `gears', to draw a
+ different kind of gear system.
+ * Made motion and rotation be smoother in `gears',
+ `glplanet', `moebius', `rubik', and `sierpinski3d'.
+ * Improved coloration in `sierpinski3d'.
+ * Made the GL hacks react to window size changes.
+ * Made most of the GL hacks take a -fps option (like
+ `pulsar' did), so you can use them to benchmark your
+ 3D hardware.
+ * Fixed the previous fix to `sonar'.
+ * Minor fix to `nerverot'.
+ Made sonar able to ping hosts on DEC OSF1.
+ * Eliminated a bogus "didn't get enough colors" warning
+ in some of the hacks.
+Changes since 3.27: * New logo for xscreensaver!
+ * New hacks, `starwars' and `stonerview'.
+ * Made the motion of the bouncing ball in `stairs' be a
+ little less jerky.
+ * Made newly-added screenhacks be added to .xscreensaver
+ automatically: if there are hacks in the app-defaults
+ file that are not also in ~/.xscreensaver, they will
+ be added to the end of the list.
+ * Redid the `Screensaver Options' part of the control
+ panel; xscreensaver now lets you configure your DPMS
+ settings.
+ * Fixed some Makefile problems with non-GL builds.
+ * Fixed detection of MesaGL for version 3.3.
+ * Better workaround to Red Hat 7.0's broken gcc.
+ * Added Sparc Solaris kernel panic to `bsod'.
Changes since 3.26: * New hacks: `zoom' and `whirlwindwarp'.
* Fixed a free-memory-reference bug in `sonar'.
* Better error handling when there are no suitable GL