$(UTILS_SRC)/usleep.c $(UTILS_SRC)/visual.c \
$(UTILS_SRC)/xroger.c $(UTILS_SRC)/yarandom.c \
$(UTILS_SRC)/erase.c $(UTILS_SRC)/sgivideo.c \
- $(UTILS_SRC)/xshm.c
+ $(UTILS_SRC)/xshm.c $(UTILS_SRC)/xdbe.c
UTIL_OBJS = $(UTILS_BIN)/alpha.o $(UTILS_BIN)/colors.o \
$(UTILS_BIN)/grabscreen.o $(UTILS_BIN)/hsv.o \
$(UTILS_BIN)/resources.o $(UTILS_BIN)/spline.o \
$(UTILS_BIN)/usleep.o $(UTILS_BIN)/visual.o \
$(UTILS_BIN)/xroger.o $(UTILS_BIN)/yarandom.o \
$(UTILS_BIN)/erase.o $(UTILS_BIN)/sgivideo.o \
- $(UTILS_SRC)/xshm.o
+ $(UTILS_SRC)/xshm.o $(UTILS_SRC)/xdbe.o
SRCS = attraction.c blitspin.c bouboule.c braid.c bubbles.c \
bubbles-default.c decayscreen.c deco.c drift.c flag.c \
rotor.c ant.c xjack.c xlyap.c jigsaw.c xscreensaver-sgigl.c \
cynosure.c moire2.c flow.c epicycle.c interference.c \
truchet.c bsod.c crystal.c discrete.c distort.c kumppa.c \
- sonar.c demon.c loop.c t3d.c penetrate.c deluxe.c
+ sonar.c demon.c loop.c t3d.c penetrate.c deluxe.c compass.c \
+ squiral.c xflame.c wander.c spotlight.c critical.c
OBJS = attraction.o blitspin.o bouboule.o braid.o bubbles.o \
bubbles-default.o decayscreen.o deco.o drift.o flag.o \
rotor.o ant.o xjack.o xlyap.o jigsaw.o xscreensaver-sgigl.o \
cynosure.o moire2.o flow.o epicycle.o interference.o \
truchet.o bsod.o crystal.o discrete.o distort.o kumppa.o \
- sonar.o demon.o loop.o t3d.o penetrate.o deluxe.o
+ sonar.o demon.o loop.o t3d.o penetrate.o deluxe.o compass.o \
+ squiral.o xflame.o wander.o spotlight.o critical.o
EXES = attraction blitspin bouboule braid bubbles decayscreen deco \
drift flag flame forest vines galaxy grav greynetic halo \
fadeplot rd-bomb coral mountain triangle lissie worm rotor \
ant xjack xlyap jigsaw cynosure moire2 flow epicycle \
interference truchet bsod crystal discrete distort kumppa \
- sonar demon loop t3d penetrate deluxe
+ sonar demon loop t3d penetrate deluxe compass squiral \
+ xflame wander spotlight critical
HACK_OBJS_1 = $(UTILS_BIN)/resources.o $(UTILS_BIN)/visual.o \
$(UTILS_BIN)/usleep.o $(UTILS_BIN)/yarandom.o @XMU_OBJS@
GRAB_OBJS_1 = $(UTILS_BIN)/grabscreen.o $(SGI_VIDEO_OBJS)
GRAB_OBJS = $(GRAB_OBJS_1) $(COLOR_OBJS)
XSHM_OBJS = $(UTILS_BIN)/xshm.o
+XDBE_OBJS = $(UTILS_BIN)/xdbe.o
GRAB_LIBS = $(SGI_VIDEO_LIBS)
HDRS = bubbles.h screenhack.h xlockmore.h xlockmoreI.h automata.h
slip.man sphere.man spiral.man strange.man swirl.man \
xroger.man goop.man starfish.man munch.man rd-bomb.man \
xjack.man xlyap.man jigsaw.man epicycle.man bsod.man \
- sonar.man t3d.man
+ sonar.man t3d.man squiral.man spotlight.man critical.man
STAR = *
EXTRAS = README Makefile.in xlock_23.h .gdbinit \
vidwhacker \
$(UTILS_BIN)/yarandom.o: $(UTILS_SRC)/yarandom.c
$(UTILS_BIN)/erase.o: $(UTILS_SRC)/erase.c
$(UTILS_BIN)/xshm.o: $(UTILS_SRC)/xshm.c
+$(UTILS_BIN)/xdbe.o: $(UTILS_SRC)/xdbe.c
$(UTIL_OBJS):
cd $(UTILS_BIN) ; \
ERASE = $(UTILS_BIN)/erase.o
COL = $(COLOR_OBJS)
SHM = $(XSHM_OBJS)
+DBE = $(XDBE_OBJS)
CC_HACK = $(CC) $(LDFLAGS)
moire: moire.o $(HACK_OBJS) $(COL) $(SHM)
$(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(COL) $(SHM) $(HACK_LIBS)
-moire2: moire2.o $(HACK_OBJS) $(COL)
- $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(COL) $(HACK_LIBS)
+moire2: moire2.o $(HACK_OBJS) $(COL) $(DBE)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(COL) $(DBE) $(HACK_LIBS)
noseguy: noseguy.o $(HACK_OBJS)
$(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(XPM_LIBS)
epicycle: epicycle.o $(HACK_OBJS) $(COL) $(ERASE)
$(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(COL) $(ERASE) $(HACK_LIBS)
-interference: interference.o $(HACK_OBJS) $(COL) $(SHM)
- $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(COL) $(SHM) $(HACK_LIBS)
+interference: interference.o $(HACK_OBJS) $(COL) $(SHM) $(DBE)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(COL) $(SHM) $(DBE) $(HACK_LIBS)
truchet: truchet.o $(HACK_OBJS) $(COL)
$(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(COL) $(HACK_LIBS)
distort: distort.o $(HACK_OBJS) $(GRAB) $(SHM)
$(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(GRAB) $(SHM) $(HACK_LIBS) $(GRAB_LIBS)
-kumppa: kumppa.o $(HACK_OBJS)
- $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(HACK_LIBS)
+kumppa: kumppa.o $(HACK_OBJS) $(DBE)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(DBE) $(HACK_LIBS)
sonar: sonar.o $(HACK_OBJS) $(COL)
$(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(COL) $(HACK_LIBS)
penetrate: penetrate.o $(HACK_OBJS) $(COL)
$(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(COL) $(HACK_LIBS)
-deluxe: deluxe.o $(HACK_OBJS) $(COL)
+deluxe: deluxe.o $(HACK_OBJS) $(COL) $(DBE)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(COL) $(DBE) $(HACK_LIBS)
+
+compass: compass.o $(HACK_OBJS) $(DBE)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(DBE) $(HACK_LIBS)
+
+squiral: squiral.o $(HACK_OBJS) $(COL)
$(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(COL) $(HACK_LIBS)
+xflame: xflame.o $(HACK_OBJS) $(SHM)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(SHM) $(HACK_LIBS) $(XPM_LIBS)
+
+wander: wander.o $(HACK_OBJS) $(COL) $(ERASE)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(COL) $(ERASE) $(HACK_LIBS)
+
+spotlight: spotlight.o $(HACK_OBJS) $(GRAB)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(GRAB) $(HACK_LIBS) $(GRAB_LIBS)
+
+critical: critical.o $(HACK_OBJS) $(COL) $(ERASE)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(COL) $(ERASE) $(HACK_LIBS)
+
# The rules for those hacks which follow the `xlockmore' API.
#
moire2.o: $(UTILS_SRC)/colors.h
moire2.o: $(UTILS_SRC)/grabscreen.h
moire2.o: $(UTILS_SRC)/visual.h
+moire2.o: $(UTILS_SRC)/xdbe.h
flow.o: $(srcdir)/xlockmore.h
flow.o: ../config.h
flow.o: $(srcdir)/xlockmoreI.h
interference.o: $(UTILS_SRC)/colors.h
interference.o: $(UTILS_SRC)/grabscreen.h
interference.o: $(UTILS_SRC)/visual.h
+interference.o: $(UTILS_SRC)/xdbe.h
truchet.o: $(srcdir)/screenhack.h
truchet.o: ../config.h
truchet.o: $(UTILS_SRC)/yarandom.h
kumppa.o: $(UTILS_SRC)/colors.h
kumppa.o: $(UTILS_SRC)/grabscreen.h
kumppa.o: $(UTILS_SRC)/visual.h
+kumppa.o: $(UTILS_SRC)/xdbe.h
sonar.o: $(srcdir)/screenhack.h
sonar.o: ../config.h
sonar.o: $(UTILS_SRC)/yarandom.h
deluxe.o: $(UTILS_SRC)/colors.h
deluxe.o: $(UTILS_SRC)/grabscreen.h
deluxe.o: $(UTILS_SRC)/visual.h
+deluxe.o: $(UTILS_SRC)/xdbe.h
+compass.o: $(srcdir)/screenhack.h
+compass.o: ../config.h
+compass.o: $(UTILS_SRC)/yarandom.h
+compass.o: $(UTILS_SRC)/usleep.h
+compass.o: $(UTILS_SRC)/resources.h
+compass.o: $(UTILS_SRC)/hsv.h
+compass.o: $(UTILS_SRC)/colors.h
+compass.o: $(UTILS_SRC)/grabscreen.h
+compass.o: $(UTILS_SRC)/visual.h
+compass.o: $(UTILS_SRC)/xdbe.h
+squiral.o: $(srcdir)/screenhack.h
+squiral.o: ../config.h
+squiral.o: $(UTILS_SRC)/yarandom.h
+squiral.o: $(UTILS_SRC)/usleep.h
+squiral.o: $(UTILS_SRC)/resources.h
+squiral.o: $(UTILS_SRC)/hsv.h
+squiral.o: $(UTILS_SRC)/colors.h
+squiral.o: $(UTILS_SRC)/grabscreen.h
+squiral.o: $(UTILS_SRC)/visual.h
+squiral.o: $(UTILS_SRC)/erase.h
+xflame.o: $(srcdir)/screenhack.h
+xflame.o: ../config.h
+xflame.o: $(UTILS_SRC)/yarandom.h
+xflame.o: $(UTILS_SRC)/usleep.h
+xflame.o: $(UTILS_SRC)/resources.h
+xflame.o: $(UTILS_SRC)/hsv.h
+xflame.o: $(UTILS_SRC)/colors.h
+xflame.o: $(UTILS_SRC)/grabscreen.h
+xflame.o: $(UTILS_SRC)/visual.h
+xflame.o: $(UTILS_SRC)/xshm.h
+wander.o: $(srcdir)/screenhack.h
+wander.o: ../config.h
+wander.o: $(UTILS_SRC)/yarandom.h
+wander.o: $(UTILS_SRC)/usleep.h
+wander.o: $(UTILS_SRC)/resources.h
+wander.o: $(UTILS_SRC)/hsv.h
+wander.o: $(UTILS_SRC)/colors.h
+wander.o: $(UTILS_SRC)/grabscreen.h
+wander.o: $(UTILS_SRC)/visual.h
+wander.o: $(UTILS_SRC)/erase.h
+spotlight.o: $(srcdir)/screenhack.h
+spotlight.o: ../config.h
+spotlight.o: $(UTILS_SRC)/yarandom.h
+spotlight.o: $(UTILS_SRC)/usleep.h
+spotlight.o: $(UTILS_SRC)/resources.h
+spotlight.o: $(UTILS_SRC)/hsv.h
+spotlight.o: $(UTILS_SRC)/colors.h
+spotlight.o: $(UTILS_SRC)/grabscreen.h
+spotlight.o: $(UTILS_SRC)/visual.h
+critical.o: $(srcdir)/screenhack.h
+critical.o: ../config.h
+critical.o: $(UTILS_SRC)/yarandom.h
+critical.o: $(UTILS_SRC)/usleep.h
+critical.o: $(UTILS_SRC)/resources.h
+critical.o: $(UTILS_SRC)/hsv.h
+critical.o: $(UTILS_SRC)/colors.h
+critical.o: $(UTILS_SRC)/grabscreen.h
+critical.o: $(UTILS_SRC)/visual.h
+critical.o: $(UTILS_SRC)/erase.h