{
struct state *st = (struct state *) closure;
-#ifdef HAVE_COCOA /* Don't second-guess Quartz's double-buffering */
+#ifdef HAVE_JWXYZ /* Don't second-guess Quartz's double-buffering */
XClearWindow (dpy, window);
#endif
make_gc (st->r_color5,"r_color5");
make_gc (st->l_color0,"l_color0");
make_gc (st->l_color1,"l_color1");
-#ifdef HAVE_COCOA /* Don't second-guess Quartz's double-buffering */
+#ifdef HAVE_JWXYZ /* Don't second-guess Quartz's double-buffering */
st->black = 0;
#else
make_gc (st->black,"background");
static const char *blaster_defaults [] = {
+ ".lowrez: true",
".background: black",
".foreground: white",
+ "*fpsSolid: true",
"*r_color0: #FF00FF",
"*r_color1: #FFA500",
"*r_color2: #FFFF00",
"*move_stars_x: 2",
"*move_stars_y: 1",
"*move_stars_random: 0",
+#ifdef HAVE_MOBILE
+ "*ignoreRotation: True",
+#endif
0
};