<?xml version="1.0" encoding="ISO-8859-1"?>
-<screensaver name="cubenetic" _label="Cubenetic">
+<screensaver name="cubenetic" _label="Cubenetic" gl="yes">
<command arg="-root"/>
- <number id="delay" type="slider" arg="-delay %"
- _label="Speed" _low-label="Slow" _high-label="Fast"
- low="0" high="50000" default="30000"
- convert="invert"/>
-
- <number id="count" type="slider" arg="-count %"
- _label="Boxes" _low-label="Few" _high-label="Many"
- low="1" high="20" default="5"/>
-
- <boolean id="wander" _label="Wander" arg-unset="-no-wander"/>
-
- <select id="rotation">
- <option id="no" _label="Don't Rotate" arg-set="-no-spin"/>
- <option id="x" _label="Rotate around X axis" arg-set="-spin X"/>
- <option id="y" _label="Rotate around Y axis" arg-set="-spin Y"/>
- <option id="z" _label="Rotate around Z axis" arg-set="-spin Z"/>
- <option id="xy" _label="Rotate around X and Y axes" arg-set="-spin XY"/>
- <option id="xz" _label="Rotate around X and Z axes" arg-set="-spin XZ"/>
- <option id="yz" _label="Rotate around Y and Z axes" arg-set="-spin YZ"/>
- <option id="xyz" _label="Rotate around all three axes"/>
- </select>
-
- <select id="render">
- <option id="wire" _label="Display Wireframe" arg-set="-wireframe"/>
- <option id="textured" _label="Display Surface Patterns"/>
- <option id="solid" _label="Display Solid Colors" arg-set="-no-texture"/>
- </select>
-
- <number id="wave-speed" type="slider" arg="-wave-speed %"
- _label="Surface Pattern Speed" _low-label="Slow" _high-label="Fast"
- low="5" high="150" default="80"/>
-
- <number id="wave-radius" type="slider" arg="-wave-radius %"
- _label="Surface Pattern Overlap"
- _low-label="Small" _high-label="Large"
- low="5" high="600" default="512"/>
-
- <number id="waves" type="slider" arg="-waves %"
- _label="Surface Pattern Complexity"
- _low-label="Low" _high-label="High"
- low="1" high="20" default="3"/>
-
- <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
+ <video href="https://www.youtube.com/watch?v=aElbM0rZZNg"/>
+
+ <hgroup>
+ <vgroup>
+ <number id="delay" type="slider" arg="-delay %"
+ _label="Frame rate" _low-label="Low" _high-label="High"
+ low="0" high="100000" default="20000"
+ convert="invert"/>
+
+ <number id="count" type="slider" arg="-count %"
+ _label="Boxes" _low-label="Few" _high-label="Many"
+ low="1" high="20" default="5"/>
+
+ <hgroup>
+ <boolean id="wander" _label="Wander" arg-unset="-no-wander"/>
+
+ <select id="rotation">
+ <option id="no" _label="Don't rotate" arg-set="-spin 0"/>
+ <option id="x" _label="Rotate around X axis" arg-set="-spin X"/>
+ <option id="y" _label="Rotate around Y axis" arg-set="-spin Y"/>
+ <option id="z" _label="Rotate around Z axis" arg-set="-spin Z"/>
+ <option id="xy" _label="Rotate around X and Y axes" arg-set="-spin XY"/>
+ <option id="xz" _label="Rotate around X and Z axes" arg-set="-spin XZ"/>
+ <option id="yz" _label="Rotate around Y and Z axes" arg-set="-spin YZ"/>
+ <option id="xyz" _label="Rotate around all three axes"/>
+ </select>
+ </hgroup>
+ </vgroup>
+
+ <vgroup>
+ <number id="wave-speed" type="slider" arg="-wave-speed %"
+ _label="Surface pattern speed" _low-label="Slow" _high-label="Fast"
+ low="5" high="150" default="80"/>
+
+ <number id="wave-radius" type="slider" arg="-wave-radius %"
+ _label="Surface pattern overlap"
+ _low-label="Small" _high-label="Large"
+ low="5" high="600" default="512"/>
+
+ <number id="waves" type="slider" arg="-waves %"
+ _label="Surface pattern complexity"
+ _low-label="Low" _high-label="High"
+ low="1" high="20" default="3"/>
+ </vgroup>
+ </hgroup>
+
+ <hgroup>
+ <boolean id="tex" _label="Textured" arg-unset="-no-texture"/>
+ <boolean id="wire" _label="Wireframe" arg-set="-wireframe"/>
+ <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
+ </hgroup>
+
+ <xscreensaver-updater />
<_description>
-Draws a pulsating set of overlapping boxes with ever-chaning blobby
-patterns undulating across their surfaces. It's sort of a cubist Lavalite.
-Written by Jamie Zawinski.
+A cubist Lavalite, sort of. A pulsating set of overlapping boxes with
+ever-changing blobby patterns undulating across their surfaces.
+
+Written by Jamie Zawinski; 2002.
</_description>
</screensaver>