<?xml version="1.0" encoding="ISO-8859-1"?>
-<screensaver name="jigglypuff" _label="JigglyPuff">
+<screensaver name="jigglypuff" _label="JigglyPuff" gl="yes">
<command arg="-root"/>
- <number id="delay" type="slider" arg="-delay %"
- _label="Animation Speed" _low-label="Slow" _high-label="Fast"
- low="0" high="20000" default="20000"
- convert="invert"/>
+ <video href="https://www.youtube.com/watch?v=60vfs2WcDtE"/>
- <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
+ <hgroup>
+ <boolean id="random" _label="Randomize almost everything" arg-unset="-no-random"/>
- <number id="complexity" type="slider" arg="-complexity %"
- _label="Complexity" _low-label="Low" _high-label="High"
- low="1" high="3" default="2"/>
+ <select id="color">
+ <option id="cycle" _label="Cycle" />
+ <option id="flowerbox" _label="Flower box" arg-set="-color flowerbox"/>
+ <option id="clownbarf" _label="Clown barf" arg-set="-color clownbarf"/>
+ <option id="chrome" _label="Chrome" arg-set="-color chrome"/>
+ </select>
- <boolean id="random" _label="Random" arg-set="-random"/>
+ <select id="start">
+ <option id="sphere" _label="Sphere" />
+ <option id="tetrahedron" _label="Tetrahedron" arg-set="-tetra"/>
+ </select>
- <number id="speed" type="slider" arg="-speed %"
- _label="Rotation speed" _low-label="Slow" _high-label="Fast"
- low="50" high="1000" default="500"/>
+ <boolean id="wireframe" _label="Wireframe" arg-set="-wireframe"/>
+ <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
- <number id="spherism" type="slider" arg="-spherism %"
- _label="Sphere strength" _low-label="none" _high-label="strong"
- low="0" high="1000" default="75"/>
+ </hgroup>
- <number id="hold" type="slider" arg="-hold %"
- _label="Vertex-vertex force" _low-label="none" _high-label="strong"
- low="0" high="1000" default="700"/>
+ <hgroup>
+ <vgroup>
+ <number id="delay" type="slider" arg="-delay %"
+ _label="Frame rate" _low-label="Low" _high-label="High"
+ low="0" high="100000" default="20000"
+ convert="invert"/>
- <number id="distance" type="slider" arg="-distance %"
- _label="Vertex-vertex behavior" _low-label="expand"
- _high-label="collapse" low="0" high="1000" default="300"/>
+ <number id="speed" type="slider" arg="-speed %"
+ _label="Rotation speed" _low-label="Slow" _high-label="Fast"
+ low="50" high="1000" default="500"/>
- <number id="damping" type="slider" arg="-damping %"
- _label="Inertial damping" _low-label="Low" _high-label="High"
- low="10" high="1000" default="500" convert="invert"/>
+ <number id="damping" type="slider" arg="-damping %"
+ _label="Inertial damping" _low-label="Low" _high-label="High"
+ low="10" high="1000" default="500" convert="invert"/>
+ </vgroup>
- <number id="spooky" type="slider" arg="-spooky %"
- _label="Spookiness" _low-label="None" _high-label="Spoooooky"
- low="0" high="12" default="0"/>
+ <vgroup>
+ <number id="hold" type="slider" arg="-hold %"
+ _label="Vertex-vertex force" _low-label="None" _high-label="Strong"
+ low="0" high="1000" default="800"/>
- <boolean id="wireframe" _label="Wireframe" arg-set="-wireframe"/>
+ <number id="complexity" type="slider" arg="-complexity %"
+ _label="Complexity" _low-label="Low" _high-label="High"
+ low="1" high="3" default="2"/>
- <select id="color">
- <option id="cycle" _label="Cycle" />
- <option id="flowerbox" _label="Flower box" arg-set="-color flowerbox"/>
- <option id="clownbarf" _label="Clown barf" arg-set="-color clownbarf"/>
- <option id="chrome" _label="Chrome" arg-set="-color chrome"/>
- </select>
+ <number id="spherism" type="slider" arg="-spherism %"
+ _label="Sphere strength" _low-label="None" _high-label="Strong"
+ low="0" high="1000" default="75"/>
+ </vgroup>
- <select id="start">
- <option id="sphere" _label="Sphere" />
- <option id="tetrahedron" _label="Tetrahedron" arg-set="-tetra"/>
- </select>
+ <vgroup>
+ <number id="distance" type="slider" arg="-distance %"
+ _label="Vertex-vertex behavior" _low-label="Expand"
+ _high-label="Collapse" low="0" high="1000" default="100"/>
- <_description>
-This little gem does bad things with quasi-spherical objects.
+ <number id="spooky" type="slider" arg="-spooky %"
+ _label="Spookiness" _low-label="None" _high-label="Spoooooky"
+ low="0" high="12" default="0"/>
+
+ </vgroup>
+ </hgroup>
-The gist of it is that you have what is, structurally, a tetrahedron
-with tesselated faces. the vertices on these faces have forces on
-them in the form of one proportional to their distance from the surface
-of a sphere, and one which is proportional to how far they differ from
-some ideal distance from their neighbors. They also have inertia.
-The forces and distance are parameters and there are also a couple
-of visual parameters.
+ <xscreensaver-updater />
-The resulting effect can range from a shape that does nothing, to
-a frenetic polygon storm. Somewhere in between there it usually manifests
-as a blob that jiggles in a kind of disturbing manner. woo.
+ <_description>
+Quasi-spherical objects are distorted.
-It doesn't matter, however. You should just pick 'random'. It overrides all
-the other options, except for fps, delay and complexity.
+You have a tetrahedron with tesselated faces. The vertices on these
+faces have forces on them: one proportional to the distance from the
+surface of a sphere; and one proportional to the distance from the
+neighbors. They also have inertia. The resulting effect can range
+from a shape that does nothing, to a frenetic polygon storm.
+Somewhere in between there it usually manifests as a blob that jiggles
+in a kind of disturbing manner.
-By Keith Macleod
+Written by Keith Macleod; 2003.
</_description>
</screensaver>