<command arg="-root"/>
- <number id="speed" type="slider" arg="-delay %"
- _label="Speed" _low-label="Slow" _high-label="Fast"
- low="0" high="20000" default="10000"
- convert="invert"/>
-
- <number id="iters" type="slider" arg="-max-iters %"
- _label="Duration" _low-label="Short" _high-label="Long"
- low="100" high="8000" default="1200"/>
+ <hgroup>
+ <vgroup>
+ <number id="delay" type="slider" arg="-delay %"
+ _label="Frame rate" _low-label="Low" _high-label="High"
+ low="0" high="100000" default="10000"
+ convert="invert"/>
+
+ <number id="iters" type="slider" arg="-max-iters %"
+ _label="Duration" _low-label="Short" _high-label="Long"
+ low="100" high="8000" default="1200"/>
+
+ <number id="count" type="slider" arg="-count %"
+ _label="Blot count" _low-label="Few" _high-label="Many"
+ low="1" high="1000" default="250"/>
+
+ <number id="ncolors" type="slider" arg="-colors %"
+ _label="Colors" _low-label="Two" _high-label="Many"
+ low="1" high="255" default="4"/>
+ </vgroup>
+ <vgroup>
+ <number id="event" type="slider" arg="-event-chance %"
+ _label="Changes" _low-label="Seldom" _high-label="Frequent"
+ low="0.0" high="1.0" default="0.2"/>
- <number id="count" type="spinbutton" arg="-count %"
- _label="Blot Count" low="0" high="1000" default="250"/>
+ <number id="nervous" type="slider" arg="-nervousness %"
+ _label="Nervousness" _low-label="Calm" _high-label="Spastic"
+ low="0.0" high="1.0" default="0.3"/>
- <number id="linewidth" type="spinbutton" arg="-line-width %"
- _label="Line Thickness" low="0" high="100" default="0"/>
+ <number id="mnr" type="slider" arg="-max-nerve-radius %"
+ _label="Crunchiness" _low-label="Low" _high-label="High"
+ low="0.0" high="1.0" default="0.7"/>
- <number id="event" type="slider" arg="-event-chance %"
- _label="Changes" _low-label="Seldom" _high-label="Frequent"
- low="0.0" high="1.0" default="0.2"/>
+ <number id="linewidth" type="spinbutton" arg="-line-width %"
+ _label="Line thickness" low="0" high="100" default="0"/>
- <number id="nervous" type="slider" arg="-nervousness %"
- _label="Nervousness" _low-label="Calm" _high-label="Spastic"
- low="0.0" high="1.0" default="0.3"/>
+ <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
- <number id="mnr" type="slider" arg="-max-nerve-radius %"
- _label="Crunchiness" _low-label="Low" _high-label="High"
- low="0.0" high="1.0" default="0.7"/>
+ </vgroup>
+ </hgroup>
<!-- #### -iter-amt [0.01] -->
<!-- #### -min-scale [0.6] -->
<!-- #### -min-radius [3] -->
<!-- #### -max-radius [25] -->
- <number id="ncolors" type="slider" arg="-colors %"
- _label="Colors" _low-label="Two" _high-label="Many"
- low="1" high="255" default="4"/>
-
- <boolean id="db" _label="Double Buffer" arg-unset="-db"/>
+ <xscreensaver-updater />
<_description>
-Draws different shapes composed of nervously vibrating squiggles,
-as if seen through a camera operated by a monkey on crack.
-By Dan Bornstein.
+Nervously vibrating squiggles.
+
+Written by Dan Bornstein; 2000.
</_description>
</screensaver>