coral_reshape (Display *dpy, Window window, void *closure,
unsigned int w, unsigned int h)
{
+ struct state *st = (struct state *) closure;
+ init_coral(st);
}
static Bool
static const char *coral_defaults[] = {
".background: black",
".foreground: white",
+ "*fpsSolid: true",
"*density: 25",
"*seeds: 20", /* too many for 640x480, too few for 1280x1024 */
"*delay: 5",