decayscreen - make a screen meltdown.
.SH SYNOPSIS
.B decayscreen
-[\-display \fIhost:display.screen\fP] [\-window] [\-root] [\-mono] [\-install]
-[\-visual \fIvisual\fP] [\-delay \fIusecs\fP] [\-mode \fImode\fP]
+[\-display \fIhost:display.screen\fP]
+[\-window]
+[\-root]
+[\-mono]
+[\-install]
+[\-visual \fIvisual\fP]
+[\-delay \fIusecs\fP]
+[\-duration \fIsecs\fP]
+[\-mode \fImode\fP]
+[\-fps]
.SH DESCRIPTION
The \fIdecayscreen\fP program creates a melting effect by randomly
shifting rectangles around the screen.
.B \-delay \fImicroseconds\fP
Slow it down.
.TP 8
+.B \-duration \fIseconds\fP
+How long to run before loading a new image. Default 120 seconds.
+.TP 8
.B \-mode \fImode\fP
The direction in which the image should tend to slide. Legal values are
\fIrandom\fP (meaning pick one), \fIup\fP, \fIleft\fP, \fIright\fP,
\fIdown\fP, \fIupleft\fP, \fIdownleft\fP, \fIupright\fP, \fIdownright\fP,
-\fIshuffle\fP (meaning perfer no particular direction), \fIin\fP (meaning
+\fIshuffle\fP (meaning prefer no particular direction), \fIin\fP (meaning
move things toward the center), \fIout\fP (meaning move things away
-from the center), \fImelt\fP (meaning melt straight downward),
-and \fIstretch\fP (meaning stretch the screen downward).
+from the center), \fImelt\fP (meaning melt straight
+downward), \fIstretch\fP (meaning stretch the screen downward),
+and \fIfuzz\fP (meaning go blurry instead of melty).
+.TP 8
+.B \-fps
+Display the current frame rate and CPU load.
.SH ENVIRONMENT
.PP
.TP 8
implied warranty.
.SH AUTHOR
Vivek Khera <khera@cs.duke.edu>, 05-Aug-93; based on code by David Wald, 1988.
-Modified by jwz, 28-Nov-97.
+Modified by jwz, 28-Nov-1997.
Modified by Rick Schultz <rick@skapunx.net> 05-Apr-1999.
+Modified by Vince Levey <vincel@vincel.org> 25-Oct-2001.