.SH SYNOPSIS
.B distort
[\-root] [\-window] [\-mono] [\-install] [\-noinstall] [\-visual \fIvisual\fP]
-[\-window\-id \fIwindow\-id\fP] [\-delay \fIusecs\fP] [\-radius \fIpixels\fP]
-[\-speed \fIint\fP] [\-number \fIint\fP] [\-swamp] [\-bounce] [\-reflect]
-[\-vortex] [\-magnify] [\-blackhole] [\-slow] [\-shm] [\-no\-shm]
+[\-window\-id \fIwindow\-id\fP]
+[\-delay \fIusecs\fP]
+[\-duration \fIsecs\fP]
+[\-radius \fIpixels\fP]
+[\-speed \fIint\fP]
+[\-number \fIint\fP]
+[\-swamp]
+[\-bounce]
+[\-reflect]
+[\-vortex]
+[\-magnify]
+[\-blackhole]
+[\-slow]
+[\-shm] [\-no\-shm]
+[\-fps]
.SH DESCRIPTION
The \fIdistort\fP program takes an image and lets circular zones of
distortion wander randomly around it, distorting what is under them.
.B \-delay \fIusecs\fP
Specify the delay between subsequent animation frames in microseconds.
.TP 8
+.B \-duration \fIseconds\fP
+How long to run before loading a new image. Default 120 seconds.
+.TP 8
.B \-radius \fIpixels\fP
Specify the radius of the distortion zone in pixels.
.TP 8
.TP 8
.B \-no\-shm
Don't use shared memory extension.
+.TP 8
+.B \-fps
+Display the current frame rate and CPU load.
.SH ENVIRONMENT
.PP
.TP 8