#include <math.h>
#include "screenhack.h"
+#include <signal.h> /* so we can ignore SIGFPE */
+
#define POINT_BUFFER_SIZE 10
#define MAXLEV 4
#define MAXKINDS 10
XGCValues gcv;
XWindowAttributes xgwa;
Colormap cmap;
+
+#if defined(SIGFPE) && defined(SIG_IGN)
+ /* No doubt a better fix would be to track down where the NaN is coming
+ from, and code around that; but this should do. Apparently most systems
+ (Linux, Solaris, Irix, ...) ignore FPE by default -- but FreeBSD dumps
+ core by default. */
+ signal (SIGFPE, SIG_IGN);
+#endif
+
XGetWindowAttributes (dpy, window, &xgwa);
width = xgwa.width;
height = xgwa.height;
}
-#ifdef __hpux
+#if defined(__hpux) && defined(PLOSS)
/* I don't understand why this is necessary, but I'm told that this program
does nothing at all on HP-sUX without it.
+
+ I'm further told that HPUX 11.0 doesn't define PLOSS, and works ok without
+ this section. Go figure.
*/
#undef random
#undef srandom