#ifdef USE_GL /* whole file */
-#ifdef HAVE_XPM
-# include <X11/xpm.h>
-# ifndef PIXEL_ALREADY_TYPEDEFED
-# define PIXEL_ALREADY_TYPEDEFED /* Sigh, Xmu/Drawing.h needs this... */
-# endif
-#endif
-
#ifdef HAVE_XMU
# ifndef VMS
# include <X11/Xmu/Drawing.h>
# endif /* VMS */
#endif
-#include <malloc.h>
+#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
}
if (do_mipmap) {
- gluBuild2DMipmaps(GL_TEXTURE_2D, format, width, height,
- format, GL_UNSIGNED_BYTE, image);
- }
- else {
+ int status;
+ clear_gl_error();
+ status = gluBuild2DMipmaps(GL_TEXTURE_2D, format, width, height,
+ format, GL_UNSIGNED_BYTE, image);
+ if (status)
+ {
+ const char *s = gluErrorString (status);
+ fprintf (stderr, "%s: error mipmapping %dx%d texture: %s\n",
+ progname, width, height,
+ (s ? s : "(unknown)"));
+ exit (1);
+ }
+ check_gl_error("mipmapping");
+ } else {
clear_gl_error();
glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0,
format, GL_UNSIGNED_BYTE, image);