[\-root]
[\-delay \fInumber\fP]
[\-count \fInumber\fP]
-[\-speed \fInumber\fP]
-[\-rotspeed \fInumber\fP]
[\-wireframe]
[\-light]
[\-texture]
.B \-delay \fInumber\fP
Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).
.TP 8
-.B \-speed \fInumber\fP
-Speed of disk animation. Default: 12.0 er, units per second. Let's call them metres.
-.TP 8
-.B \-rotspeed \fInumber\fP
-Speed of disk animation. Default: 0.1 rads per second.
-.TP 8
.B \-count \fInumber\fP
Number of disks. Default: 7.
.TP 8
.B \-fog | \-no-fog
Render in fog.
.TP 8
-.B \-fps | \-no-fps
-Whether to show a frames-per-second display at the bottom of the screen.
+.B \-fps
+Display the current frame rate, CPU load, and polygon count.
.TP 8
.B \-light | -no-light
Whether the scene is lit.