#include "glschool_alg.h"
-extern void initFog(void);
-extern void initGLEnv(Bool);
-extern void initLights(void);
-extern void reshape(int, int);
-extern void drawGoal(double *, GLuint);
-extern void getColorVect(XColor *, int, double *);
-extern int drawBoundingBox(BBox *, Bool);
-extern int createBBoxList(BBox *, GLuint *, int);
-extern void createDrawLists(BBox *, GLuint *, GLuint *, GLuint *, int *, int *, Bool);
-extern void drawSchool(XColor *, School *, GLuint, GLuint, GLuint, int, Bool, Bool,
+extern void glschool_initFog(void);
+extern void glschool_initGLEnv(Bool);
+extern void glschool_initLights(void);
+extern void glschool_reshape(int, int);
+extern void glschool_drawGoal(double *, GLuint);
+extern void glschool_getColorVect(XColor *, int, double *);
+extern int glschool_drawBoundingBox(BBox *, Bool);
+extern int glschool_createBBoxList(BBox *, GLuint *, int);
+extern void glschool_createDrawLists(BBox *, GLuint *, GLuint *, GLuint *, int *, int *, Bool);
+extern void glschool_drawSchool(XColor *, School *, GLuint, GLuint, GLuint, int, Bool, Bool,
int, int, unsigned long *);
#endif /* __GLSCHOOL_GL_H__ */