.SH SYNOPSIS
.B gltext
[\-display \fIhost:display.screen\fP] [\-window] [\-root]
-[\-visual \fIvisual\fP] [\-delay \fImicroseconds\fP] [\-fps]
+[\-visual \fIvisual\fP] [\-delay \fImicroseconds\fP]
[\-text \fIstring\fP]
[\-program \fIcommand\fP]
[\-wander] [\-no-wander]
[\-spin \fIaxes\fP]
[\-no-spin]
[\-front] [\-no\-front]
+[\-wireframe]
+[\-fps]
.SH DESCRIPTION
The \fIgltext\fP program draws some text spinning around in 3D, using
a font that appears to be made of solid tubes.
The program will be re-run every 5 seconds to re-generate the text.
It should run quickly, and shouldn't generate too much text.
.TP 8
-.B \-fps
-Display a running tally of how many frames per second are being rendered.
-In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of
-your GL performance.
-.TP 8
.B \-wander
Move the text around the screen. This is the default.
.TP 8
.TP 8
.B \-no\-front
Allow spins to go all the way around or upside down. This is the default.
+.TP 8
+.B \-wireframe
+Render in wireframe instead of solid.
+.TP 8
+.B \-fps
+Display a running tally of how many frames per second are being rendered.
+In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of
+your GL performance.
.SH ENVIRONMENT
.PP
.TP 8