lament - animates the Lament Configuration
.SH SYNOPSIS
.B lament
-[\-display \fIhost:display.screen\fP] [\-window] [\-root] [\-install] [\-visual \fIvisual\fP] [\-texture] [\-no\-texture] [\-wireframe]
+[\-display \fIhost:display.screen\fP] [\-window] [\-root] [\-install]
+[\-visual \fIvisual\fP] [\-delay \fImicroseconds\fP] [\-fps]
+[\-texture] [\-no\-texture] [\-wireframe]
.SH DESCRIPTION
The \fIlament\fP program draws an animation of a particular puzzle box
repeatedly solving itself.
.TP 8
.B \-wireframe
Only draw outlines.
+.TP 8
+.B \-delay \fImicroseconds\fP
+How long to pause between frames. Default is 20000, or 0.02 second.
+.TP 8
+.B \-fps
+Display a running tally of how many frames per second are being rendered.
+In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of
+your GL performance.
.SH ENVIRONMENT
.PP
.TP 8