#include "gllist.h"
-static float data[]={
+static const float data[]={
-0.632405,-0.365743,-0.682858,1.262105,0.039911,-0.672877,
-0.695773,-0.304145,-0.650689,1.235562,0.083949,-0.664066,
-0.858311,-0.411605,-0.306404,1.208797,0.050229,-0.589491,
-0.577604,-0.812413,0.079739,0.775446,0.175219,-0.409500,
-0.640463,-0.763275,0.084960,0.704334,0.231264,-0.402250,
};
-static struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,1728,data,NULL};
-struct gllist *s1_4=&frame;
+static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,1728,data,NULL};
+const struct gllist *s1_4=&frame;