--- /dev/null
+#include "gllist.h"
+static float data[]={
+ 0,-0.027094,0.999633,0.038934,-0.294903,-0.5,
+ 0,-0.027094,0.999633,-0.038934,0.321555,-0.483291,
+ 0,-0.027094,0.999633,-0.038934,-0.294903,-0.5,
+ 0,-0.027094,0.999633,-0.038934,0.321555,-0.483291,
+ 0,-0.027094,0.999633,0.038934,-0.294903,-0.5,
+ 0,-0.027094,0.999633,0.038934,0.321555,-0.483291,
+ -1,0,0,0.038934,0.294903,0.5,
+ -1,0,0,0.038934,-0.294903,-0.5,
+ -1,0,0,0.038934,-0.321555,0.483291,
+ -1,0,0,0.038934,-0.294903,-0.5,
+ -1,0,0,0.038934,0.294903,0.5,
+ -1,0,0,0.038934,0.321555,-0.483291,
+ 0,0.027094,-0.999633,0.038934,0.294903,0.5,
+ 0,0.027094,-0.999633,-0.038934,-0.321555,0.483291,
+ 0,0.027094,-0.999633,-0.038934,0.294903,0.5,
+ 0,0.027094,-0.999633,-0.038934,-0.321555,0.483291,
+ 0,0.027094,-0.999633,0.038934,0.294903,0.5,
+ 0,0.027094,-0.999633,0.038934,-0.321555,0.483291,
+ 1,0,-0,-0.038934,-0.294903,-0.5,
+ 1,0,-0,-0.038934,0.294903,0.5,
+ 1,0,-0,-0.038934,-0.321555,0.483291,
+ 1,0,0,-0.038934,0.294903,0.5,
+ 1,0,0,-0.038934,-0.294903,-0.5,
+ 1,0,0,-0.038934,0.321555,-0.483291,
+ 0,-0.999633,-0.027095,0.038934,0.294903,0.5,
+ 0,-0.999633,-0.027095,-0.038934,0.321555,-0.483291,
+ 0,-0.999633,-0.027095,0.038934,0.321555,-0.483291,
+ 0,-0.999633,-0.027095,-0.038934,0.321555,-0.483291,
+ 0,-0.999633,-0.027095,0.038934,0.294903,0.5,
+ 0,-0.999633,-0.027095,-0.038934,0.294903,0.5
+};
+static struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,30,data,NULL};
+struct gllist *toaster_handle2=&frame;