--- /dev/null
+/* yes = tetrahedron */
+
+#include "gllist.h"
+static const float data[]={
+ 0.57735,0.57735,0.57735,0,0,0.5,
+ 0.57735,0.57735,0.57735,0.5,0,0,
+ 0.57735,0.57735,0.57735,0,0.5,0,
+ -0.57735,0.57735,0.57735,0,0,0.5,
+ -0.57735,0.57735,0.57735,0,0.5,0,
+ -0.57735,0.57735,0.57735,-0.5,0,0,
+ -0.57735,-0.57735,0.57735,0,0,0.5,
+ -0.57735,-0.57735,0.57735,-0.5,0,0,
+ -0.57735,-0.57735,0.57735,0,-0.5,0,
+ 0.57735,-0.57735,0.57735,0,0,0.5,
+ 0.57735,-0.57735,0.57735,0,-0.5,0,
+ 0.57735,-0.57735,0.57735,0.5,0,0,
+ 0.57735,-0.57735,-0.57735,0.5,0,0,
+ 0.57735,-0.57735,-0.57735,0,-0.5,0,
+ 0.57735,-0.57735,-0.57735,0,0,-0.5,
+ 0.57735,0.57735,-0.57735,0.5,0,0,
+ 0.57735,0.57735,-0.57735,0,0,-0.5,
+ 0.57735,0.57735,-0.57735,0,0.5,0,
+ -0.57735,0.57735,-0.57735,0,0.5,0,
+ -0.57735,0.57735,-0.57735,0,0,-0.5,
+ -0.57735,0.57735,-0.57735,-0.5,0,0,
+ -0.57735,-0.57735,-0.57735,-0.5,0,0,
+ -0.57735,-0.57735,-0.57735,0,0,-0.5,
+ -0.57735,-0.57735,-0.57735,0,-0.5,0
+};
+static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,24,data,NULL};
+const struct gllist *tronbit_yes=&frame;