bgs = fgs;
bgv = fgv / 10.0;
#endif
- make_color_ramp (st->dpy, st->xgwa.colormap,
+ make_color_ramp (st->xgwa.screen, st->xgwa.visual, st->xgwa.colormap,
bgh, bgs, bgv,
fgh, fgs, fgv,
st->colors, &st->ncolors,
"*maxRiders: 40",
"*maxRadius: 100",
"*colors: 256",
+#ifdef USE_IPHONE
+ "*ignoreRotation: True",
+#endif
0
};