float a;
unsigned long c;
- for (i =- 2; i < 3; i++) {
- for (j =- 2; j < 3; j++) {
+ for (i = -2; i < 3; i++) {
+ for (j = -2; j < 3; j++) {
a = 0.8 - i * i * 0.1 - j * j * 0.1;
c = trans_point(st, px+i, py+j, 255, a, f);
bgs = fgs;
bgv = fgv / 10.0;
#endif
- make_color_ramp (st->dpy, st->xgwa.colormap,
+ make_color_ramp (st->xgwa.screen, st->xgwa.visual, st->xgwa.colormap,
bgh, bgs, bgv,
fgh, fgs, fgv,
st->colors, &st->ncolors,
"*maxRiders: 40",
"*maxRadius: 100",
"*colors: 256",
+#ifdef USE_IPHONE
+ "*ignoreRotation: True",
+#endif
0
};