static const char *kaleidescope_defaults [] = {
".background: black",
".foreground: white",
+ "*fpsSolid: true",
"*color_mode: nice",
"*symmetry: 11",
"*ntrails: 100",
static void
krandom_color(GLOBAL *g, XColor *color)
{
- int r;
- r = random() % 3;
-
if((g->color_mode == 0) || (g->color_mode == 1)) {
- color->blue = ((r = random()) % g->bluerange) + g->bluemin;
- color->green = ((r = random()) % g->greenrange) + g->greenmin;
- color->red = ((r = random()) % g->redrange) + g->redmin;
+ color->blue = (random() % g->bluerange) + g->bluemin;
+ color->green = (random() % g->greenrange) + g->greenmin;
+ color->red = (random() % g->redrange) + g->redmin;
if(!XAllocColor(g->dpy, g->cmap, color)) {
color->pixel = g->default_fg_pixel;