static const char *kaleidescope_defaults [] = {
".background: black",
".foreground: white",
+ "*fpsSolid: true",
"*color_mode: nice",
"*symmetry: 11",
"*ntrails: 100",
"*greenrange: 20000",
"*bluemin: 30000",
"*bluerange: 20000",
+#ifdef USE_IPHONE
+ "*ignoreRotation: True",
+#endif
0
};
static void
krandom_color(GLOBAL *g, XColor *color)
{
- int r;
- r = random() % 3;
-
if((g->color_mode == 0) || (g->color_mode == 1)) {
- color->blue = ((r = random()) % g->bluerange) + g->bluemin;
- color->green = ((r = random()) % g->greenrange) + g->greenmin;
- color->red = ((r = random()) % g->redrange) + g->redmin;
+ color->blue = (random() % g->bluerange) + g->bluemin;
+ color->green = (random() % g->greenrange) + g->greenmin;
+ color->red = (random() % g->redrange) + g->redmin;
if(!XAllocColor(g->dpy, g->cmap, color)) {
color->pixel = g->default_fg_pixel;
{
/* Give the segment some random values */
- ((Ksegment *)obj->cur)->x1 = random() % g->xoff;
- ((Ksegment *)obj->cur)->y1 = random() % g->yoff;
- ((Ksegment *)obj->cur)->x2 = random() % g->xoff;
- ((Ksegment *)obj->cur)->y2 = random() % g->yoff;
+ ((Ksegment *)obj->cur)->x1 = (g->xoff ? random() % g->xoff : 0);
+ ((Ksegment *)obj->cur)->y1 = (g->yoff ? random() % g->yoff : 0);
+ ((Ksegment *)obj->cur)->x2 = (g->xoff ? random() % g->xoff : 0);
+ ((Ksegment *)obj->cur)->y2 = (g->yoff ? random() % g->yoff : 0);
}