#ifndef __PACMAN_AI_H__
#define __PACMAN_AI_H__
-extern void ghost_update(pacmangamestruct *pp, ghoststruct *g);
-extern void pac_clear_trace(pacmanstruct *p);
-extern void pac_update(ModeInfo * mi, pacmangamestruct *pp,
- pacmanstruct *p);
+extern void pacman_ghost_update (pacmangamestruct * pp, ghoststruct * g);
+extern void pacman_clear_trace (pacmanstruct * p);
+extern void pacman_update (ModeInfo * mi, pacmangamestruct * pp,
+ pacmanstruct * p);
#endif /* __PACMAN_AI_H__ */