/******** fringe intersection */
+#if 0
static inline int check_fringe_intersection(double ye, fringe *lo, fringe *hi, double x, double y)
{
return ye <= y && ((x < lo->c->x) ^ lo->side) && ((x < hi->c->x) ^ hi->side);
}
+#endif /* 0 */
static void fringe_intersect(struct state *st, event **eq, double y, fringe *lo, fringe *hi)
{
/******** toplevel */
+#if 0
static void
check_for_leaks (void)
{
}
#endif /* HAVE_SBRK */
}
+#endif
static void *
piecewise_init (Display *dd, Window ww)
st->colorspeed = get_integer_resource(st->dpy, "colorspeed", "Integer");
st->dbuf = get_boolean_resource(st->dpy, "doubleBuffer", "Boolean");
-# ifdef HAVE_COCOA /* Don't second-guess Quartz's double-buffering */
+# ifdef HAVE_JWXYZ /* Don't second-guess Quartz's double-buffering */
st->dbuf = False;
# endif
st->b = (st->b == st->ba ? st->bb : st->ba);
}
- check_for_leaks();
+/* check_for_leaks(); */
return st->delay;
}
#ifdef HAVE_DOUBLE_BUFFER_EXTENSION
"*useDBE: True",
#endif /* HAVE_DOUBLE_BUFFER_EXTENSION */
-#ifdef USE_IPHONE
+#ifdef HAVE_MOBILE
"*ignoreRotation: True",
#endif
0