* not displaying seconds, who cares. While I was at it, I added a -noise option
* to control the noisyness of the display.
*
+ * Modified by Dave Odell <dmo2118@gmail.com> to add -p1 and -p2 options.
+ * JWXYZ doesn't support XWarpPointer, so PLAYER_MOUSE only works on native
+ * X11. JWXYZ also doesn't support cursors, so PLAYER_TABLET doesn't hide the
+ * mouse pointer.
+ *
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
#include "screenhack.h"
#include "analogtv.h"
+#include <time.h>
+#ifndef HAVE_JWXYZ
+# include <X11/keysym.h>
+#endif
/* #define OUTPUT_POS */
+typedef enum {
+ PLAYER_AI,
+ PLAYER_MOUSE,
+ PLAYER_TABLET,
+ PLAYER_KEYBOARD,
+ PLAYER_KEYBOARD_LEFT
+} PlayerType;
+
typedef struct _paddle {
+ PlayerType player;
int x;
int y;
int w;
int net_ntsc[4];
analogtv_font score_font;
+
+# ifndef HAVE_JWXYZ
+ Cursor null_cursor;
+# endif
+ int mouse_y;
+ unsigned w, h, screen_h, screen_h_mm;
+ Bool is_focused;
+ Bool key_w: 1;
+ Bool key_s: 1;
+ Bool key_up: 1;
+ Bool key_down: 1;
+ unsigned int dragging : 2;
};
PONG_TMARG = 10
};
+static void
+p_hit_top_bottom(Paddle *p);
+
static void
hit_top_bottom(struct state *st)
{
st->l_paddle.h = PONG_H/4;
st->r_paddle.h = PONG_H/4;
+ /* Adjust paddle position again, because
+ paddle length is enlarged (reset) above. */
+ p_hit_top_bottom(&st->l_paddle);
+ p_hit_top_bottom(&st->r_paddle);
}
static void
}
}
+static PlayerType
+get_player_type(Display *dpy, char *rsrc)
+{
+ PlayerType result;
+ char *s = get_string_resource(dpy, rsrc, "String");
+ if (!strcmp(s, "ai") || !strcmp(s, "AI"))
+ {
+ result = PLAYER_AI;
+ }
+# ifndef HAVE_JWXYZ
+ else if (!strcmp(s, "mouse"))
+ {
+ result = PLAYER_MOUSE;
+ }
+# endif
+ else if (!strcmp(s, "tab") || !strcmp(s, "tablet"))
+ {
+ result = PLAYER_TABLET;
+ }
+ else if (!strcmp(s, "kb") || !strcmp(s, "keyb") || !strcmp(s, "keyboard") ||
+ !strcmp(s, "right") || !strcmp(s, "kbright") ||
+ !strcmp(s, "arrows"))
+ {
+ result = PLAYER_KEYBOARD;
+ }
+ else if (!strcmp(s, "left") || !strcmp(s, "kbleft") ||
+ !strcmp(s, "ws") || !strcmp(s, "wasd"))
+ {
+ result = PLAYER_KEYBOARD_LEFT;
+ }
+ else
+ {
+ fprintf(stderr, "%s: invalid player type\n", progname);
+ result = PLAYER_AI;
+ }
+ free(s);
+ return result;
+}
+
+static void
+do_shape (struct state *st, const XWindowAttributes *xgwa)
+{
+ st->w = xgwa->width;
+ st->h = xgwa->height;
+ st->screen_h = XHeightOfScreen(xgwa->screen);
+ st->screen_h_mm = XHeightMMOfScreen(xgwa->screen);
+}
+
+#ifndef HAVE_JWXYZ
+static Bool
+needs_grab (struct state *st)
+{
+ return
+ st->l_paddle.player == PLAYER_MOUSE ||
+ st->r_paddle.player == PLAYER_MOUSE;
+/*
+ st->l_paddle.player == PLAYER_TABLET ||
+ st->r_paddle.player == PLAYER_TABLET;
+ */
+}
+
+static void
+grab_pointer (struct state *st)
+{
+ st->is_focused = True;
+ XGrabPointer(st->dpy, st->window, True, PointerMotionMask, GrabModeAsync,
+ GrabModeAsync, st->window, st->null_cursor, CurrentTime);
+}
+#endif /* !HAVE_JWXYZ */
+
static void *
pong_init (Display *dpy, Window window)
{
struct state *st = (struct state *) calloc (1, sizeof(*st));
int i;
+ XWindowAttributes xgwa;
struct {
int w, h;
char *s[10];
#endif
/*Init the paddles*/
+ st->l_paddle.player = get_player_type(dpy, "p1");
st->l_paddle.x = 8;
st->l_paddle.y = 100;
st->l_paddle.w = 16;
st->l_paddle.wait = 1;
st->l_paddle.lock = 0;
st->r_paddle = st->l_paddle;
+ st->r_paddle.player = get_player_type(dpy, "p2");
st->r_paddle.x = PONG_W - 8 - st->r_paddle.w;
st->r_paddle.wait = 0;
/*Init the ball*/
st->ball.w = 16;
st->ball.h = 8;
+ /* The mouse warping business breaks tablet input. */
+ if (st->l_paddle.player == PLAYER_MOUSE &&
+ st->r_paddle.player == PLAYER_TABLET)
+ {
+ st->l_paddle.player = PLAYER_TABLET;
+ }
+ if (st->r_paddle.player == PLAYER_MOUSE &&
+ st->l_paddle.player == PLAYER_TABLET)
+ {
+ st->r_paddle.player = PLAYER_TABLET;
+ }
+
+ if (st->clock) {
+ st->l_paddle.player = PLAYER_AI;
+ st->r_paddle.player = PLAYER_AI;
+ fprintf(stderr, "%s: clock mode requires AI control\n", progname);
+
+ }
+
+# ifndef HAVE_JWXYZ
+ if (st->l_paddle.player == PLAYER_MOUSE ||
+ st->r_paddle.player == PLAYER_MOUSE ||
+ st->l_paddle.player == PLAYER_TABLET ||
+ st->r_paddle.player == PLAYER_TABLET)
+ {
+ XColor black = {0, 0, 0, 0};
+ Pixmap cursor_pix = XCreatePixmap(dpy, window, 4, 4, 1);
+ XGCValues gcv;
+ GC mono_gc;
+
+ gcv.foreground = 0;
+ mono_gc = XCreateGC(dpy, cursor_pix, GCForeground, &gcv);
+ st->null_cursor = XCreatePixmapCursor(dpy, cursor_pix, cursor_pix,
+ &black, &black, 0, 0);
+ XFillRectangle(dpy, cursor_pix, mono_gc, 0, 0, 4, 4);
+ XFreeGC(dpy, mono_gc);
+
+ XSelectInput(dpy, window,
+ PointerMotionMask | FocusChangeMask |
+ KeyPressMask | KeyReleaseMask |
+ ButtonPressMask | ButtonReleaseMask);
+
+ if (needs_grab(st))
+ {
+ grab_pointer(st);
+ }
+ else
+ {
+ XDefineCursor(dpy, window, st->null_cursor);
+ }
+ }
+# endif
+
st->m_unit = get_integer_resource (st->dpy, "speed", "Integer");
st->noise = get_float_resource(st->dpy, "noise", "Float");
st->clock = get_boolean_resource(st->dpy, "clock", "Boolean");
ANALOGTV_TOP, ANALOGTV_BOT,
st->field_ntsc);
+ XGetWindowAttributes(dpy, window, &xgwa);
+ do_shape(st, &xgwa);
+
return st;
}
static void
p_logic(struct state *st, Paddle *p)
{
- int targ;
- if (st->bx > 0) {
- targ = st->ball.y + st->by * (st->r_paddle.x-st->ball.x) / st->bx;
- }
- else if (st->bx < 0) {
- targ = st->ball.y - st->by * (st->ball.x - st->l_paddle.x - st->l_paddle.w) / st->bx;
+ if (p->player == PLAYER_AI)
+ {
+ if (!p->wait)
+ {
+ int targ;
+ if (st->bx > 0) {
+ targ = st->ball.y + st->by * (st->r_paddle.x-st->ball.x) / st->bx;
+ }
+ else if (st->bx < 0) {
+ targ = st->ball.y - st->by * (st->ball.x - st->l_paddle.x - st->l_paddle.w) / st->bx;
+ }
+ else {
+ targ = st->ball.y;
+ }
+ if (targ > PONG_H) targ=PONG_H;
+ if (targ < 0) targ=0;
+
+ if (targ < p->y && !p->lock)
+ {
+ p->y -= st->paddle_rate;
+ }
+ else if (targ > (p->y + p->h) && !p->lock)
+ {
+ p->y += st->paddle_rate;
+ }
+ else
+ {
+ int move=targ - (p->y + p->h/2);
+ if (move>st->paddle_rate) move=st->paddle_rate;
+ if (move<-st->paddle_rate) move=-st->paddle_rate;
+ p->y += move;
+ p->lock = 1;
+ }
+ }
}
- else {
- targ = st->ball.y;
+# ifndef HAVE_JWXYZ
+ else if (p->player == PLAYER_MOUSE)
+ {
+ /* Clipping happens elsewhere. */
+ /* As the screen resolution increases, the mouse moves faster in terms of
+ pixels, so divide by DPI. */
+ p->y += (int)(st->mouse_y - (st->h / 2)) * 4 * (int)st->screen_h_mm / (3 * (int)st->screen_h);
+ if (st->is_focused)
+ XWarpPointer (st->dpy, None, st->window, 0, 0, 0, 0, st->w / 2, st->h / 2);
}
- if (targ > PONG_H) targ=PONG_H;
- if (targ < 0) targ=0;
-
- if (targ < p->y && !p->lock)
+# endif
+ else if (p->player == PLAYER_TABLET)
{
- p->y -= st->paddle_rate;
+ p->y = st->mouse_y * (PONG_H - PONG_TMARG) / st->h + PONG_TMARG - p->h / 2;
}
- else if (targ > (p->y + p->h) && !p->lock)
+ else if (p->player == PLAYER_KEYBOARD)
{
- p->y += st->paddle_rate;
+ if (st->key_up)
+ p->y -= 8;
+ if (st->key_down)
+ p->y += 8;
}
- else
+ else if (p->player == PLAYER_KEYBOARD_LEFT)
{
- int move=targ - (p->y + p->h/2);
- if (move>st->paddle_rate) move=st->paddle_rate;
- if (move<-st->paddle_rate) move=-st->paddle_rate;
- p->y += move;
- p->lock = 1;
+ if (st->key_w)
+ p->y -= 8;
+ if (st->key_s)
+ p->y += 8;
}
+
+ if ((st->dragging == 1 && p == &st->l_paddle) ||
+ (st->dragging == 2 && p == &st->r_paddle))
+ {
+ /* Not getting MotionNotify. */
+ Window root1, child1;
+ int mouse_x, mouse_y, root_x, root_y;
+ unsigned int mask;
+ if (XQueryPointer (st->dpy, st->window, &root1, &child1,
+ &root_x, &root_y, &mouse_x, &mouse_y, &mask))
+ st->mouse_y = mouse_y;
+
+ if (st->mouse_y < 0) st->mouse_y = 0;
+ p->y = st->mouse_y * (PONG_H - PONG_TMARG) / st->h + PONG_TMARG - p->h / 2;
+ }
}
static void
}
}
+static double
+double_time (void)
+{
+ struct timeval now;
+# ifdef GETTIMEOFDAY_TWO_ARGS
+ struct timezone tzp;
+ gettimeofday(&now, &tzp);
+# else
+ gettimeofday(&now);
+# endif
+
+ return (now.tv_sec + ((double) now.tv_usec * 0.000001));
+}
+
static unsigned long
pong_draw (Display *dpy, Window window, void *closure)
{
struct state *st = (struct state *) closure;
+ const analogtv_reception *reception = &st->reception;
+ double then = double_time(), now, timedelta;
if (st->clock)
{
}
}
- if (!st->r_paddle.wait)
- {
- p_logic(st, &st->r_paddle);
- }
- if (!st->l_paddle.wait)
- {
- p_logic(st, &st->l_paddle);
- }
+ p_logic(st, &st->r_paddle);
+ p_logic(st, &st->l_paddle);
p_hit_top_bottom(&st->r_paddle);
p_hit_top_bottom(&st->l_paddle);
}
if (1) paint_ball(st);
- analogtv_init_signal(st->tv, st->noise);
analogtv_reception_update(&st->reception);
- analogtv_add_signal(st->tv, &st->reception);
- analogtv_draw(st->tv);
+ analogtv_draw(st->tv, st->noise, &reception, 1);
- return 10000;
+ now = double_time();
+ timedelta = (1 / 29.97) - (now - then);
+ return timedelta > 0 ? timedelta * 1000000 : 0;
}
\f
"*speed: 6",
"*noise: 0.04",
"*clock: false",
+ "*p1: ai",
+ "*p2: ai",
ANALOGTV_DEFAULTS
0
};
{ "-speed", ".speed", XrmoptionSepArg, 0 },
{ "-noise", ".noise", XrmoptionSepArg, 0 },
{ "-clock", ".clock", XrmoptionNoArg, "true" },
+ { "-p1", ".p1", XrmoptionSepArg, 0 },
+ { "-p2", ".p2", XrmoptionSepArg, 0 },
ANALOGTV_OPTIONS
{ 0, 0, 0, 0 }
};
unsigned int w, unsigned int h)
{
struct state *st = (struct state *) closure;
+ XWindowAttributes xgwa;
analogtv_reconfigure (st->tv);
+
+ XGetWindowAttributes(dpy, window, &xgwa); /* AnalogTV does this too. */
+ xgwa.width = w;
+ xgwa.height = h;
+ do_shape(st, &xgwa);
}
static Bool
pong_event (Display *dpy, Window window, void *closure, XEvent *event)
{
+ struct state *st = (struct state *) closure;
+ switch (event->type)
+ {
+ case MotionNotify:
+ st->mouse_y = event->xmotion.y;
+ break;
+# ifndef HAVE_JWXYZ
+ case FocusIn:
+ if (needs_grab(st))
+ {
+ grab_pointer(st);
+ }
+ break;
+ case FocusOut:
+ if (needs_grab(st))
+ {
+ XUngrabPointer (dpy, CurrentTime);
+ st->is_focused = False;
+ }
+ break;
+# endif /* !HAVE_JWXYZ */
+ case KeyPress:
+ case KeyRelease:
+ {
+ char c;
+ KeySym key;
+ XLookupString(&event->xkey, &c, 1, &key, 0);
+ Bool is_pressed = event->type == KeyPress;
+ switch(key)
+ {
+ case XK_Up:
+ if (st->l_paddle.player == PLAYER_KEYBOARD ||
+ st->r_paddle.player == PLAYER_KEYBOARD)
+ {
+ st->key_up = is_pressed;
+ return True;
+ }
+ break;
+ case XK_Down:
+ if (st->l_paddle.player == PLAYER_KEYBOARD ||
+ st->r_paddle.player == PLAYER_KEYBOARD)
+ {
+ st->key_down = is_pressed;
+ return True;
+ }
+ break;
+ case 'w':
+ if (st->l_paddle.player == PLAYER_KEYBOARD_LEFT ||
+ st->r_paddle.player == PLAYER_KEYBOARD_LEFT)
+ {
+ st->key_w = is_pressed;
+ return True;
+ }
+ break;
+ case 's':
+ if (st->l_paddle.player == PLAYER_KEYBOARD_LEFT ||
+ st->r_paddle.player == PLAYER_KEYBOARD_LEFT)
+ {
+ st->key_s = is_pressed;
+ return True;
+ }
+ break;
+ }
+ }
+
+ /* Allow the user to pick up and drag either paddle with the mouse,
+ even when not in a mouse-paddle mode. */
+
+ case ButtonPress:
+ if (st->dragging != 0)
+ return False;
+ else if (event->xbutton.x < st->w * 0.2)
+ {
+ if (st->l_paddle.player != PLAYER_MOUSE)
+ st->dragging = 1;
+ return True;
+ }
+ else if (event->xbutton.x > st->w * 0.8)
+ {
+ if (st->r_paddle.player != PLAYER_MOUSE)
+ st->dragging = 2;
+ return True;
+ }
+ break;
+ case ButtonRelease:
+ if (st->dragging != 0)
+ {
+ st->dragging = 0;
+ return True;
+ }
+ break;
+ }
return False;
}