pyro - simulate fireworks
.SH SYNOPSIS
.B pyro
-[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-count \fIinteger\fP] [\-frequency \fIinteger\fP] [\-scatter \fIinteger\fP]
+[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-install] [\-visual \fIvisual\fP] [\-count \fIinteger\fP] [\-frequency \fIinteger\fP] [\-scatter \fIinteger\fP]
.SH DESCRIPTION
The \fIpyro\fP program simulates fireworks, in a way similar to a Macintosh
program of the same name.
.B \-mono
If on a color display, pretend we're on a monochrome display.
.TP 8
-.B \-count integer
+.B \-install
+Install a private colormap for the window.
+.TP 8
+.B \-visual \fIvisual\fP
+Specify which visual to use. Legal values are the name of a visual class,
+or the id number (decimal or hex) of a specific visual.
+.TP 8
+.B \-count \fIinteger\fP
How many particles should be allowed on the screen at once. Default 100.
.TP 8
-.B \-frequency integer
+.B \-frequency \fIinteger\fP
How often new missiles should launch. Default 30.
.TP 8
-.B \-scatter integer
+.B \-scatter \fIinteger\fP
How many particles should appear when a missile explodes. Default 20.
The actual number used is between \fIN\fP and \fIN+(N/2)\fP.
.SH ENVIRONMENT
suitability of this software for any purpose. It is provided "as is" without
express or implied warranty.
.SH AUTHOR
-Jamie Zawinski <jwz@mcom.com>, 13-aug-92.
+Jamie Zawinski <jwz@jwz.org>, 13-aug-92.