.SH SYNOPSIS
.B qix
[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-install] [\-visual \fIvisual\fP] [\-segments \fIint\fP] [\-spread \fIpixels\fP] [\-size \fIpixels\fP] [\-count \fIint\fP] [\-color-shift \fIdegrees\fP] [\-delay \fIusecs\fP] [\-random] [\-linear] [\-solid] [\-hollow] [\-xor] [\-no\-xor] [\-transparent] [\-non\-transparent] [\-additive] [\-subtractive] [\-poly \fIint\fP] [\-gravity] [\-no\-gravity]
+[\-fps]
.SH DESCRIPTION
The \fIqix\fP program bounces a series of line segments around its window.
This is truly the swiss army chainsaw of qix programs. If you know of one
.TP 8
.B \-delay \fImicroseconds\fP
How much of a delay should be introduced between steps of the animation.
-Default 25000, or about 0.025 seconds.
+Default 10000, or about 0.01 seconds.
.TP 8
.B \-random
The \fIqix\fP will wander around the screen semi-randomly. This is the
.B \-gravity \-linear
will make everything move in nice smooth parabolas.
Gravity is off by default.
+.TP 8
+.B \-fps
+Display the current frame rate and CPU load.
.SH ENVIRONMENT
.PP
.TP 8