rorschach - simulate ink-blot patterns
.SH SYNOPSIS
.B rorschach
-[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-iterations \fIinteger\fP] [\-offset \fIinteger\fP] [\-xsymmetry] [\-ysymmetry]
+[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-install] [\-visual \fIvisual\fP] [\-iterations \fIinteger\fP] [\-offset \fIinteger\fP] [\-xsymmetry] [\-ysymmetry] [\-erase\-speed \fIusecs\fP] [\-delay \fIsecs\fP]
+[\-fps]
.SH DESCRIPTION
The \fIrorschach\fP program draws random patterns reminiscent of the
psychological test of same name.
.B \-mono
If on a color display, pretend we're on a monochrome display.
.TP 8
-.B \-iterations integer
+.B \-install
+Install a private colormap for the window.
+.TP 8
+.B \-visual \fIvisual\fP
+Specify which visual to use. Legal values are the name of a visual class,
+or the id number (decimal or hex) of a specific visual.
+.TP 8
+.B \-iterations \fIinteger\fP
How many dots should be drawn each time. Default 4000.
.TP 8
-.B \-offset integer
+.B \-offset \fIinteger\fP
How far apart the dots should be. Default 4 pixels.
.TP 8
.B \-xsymmetry
.TP 8
.B \-ysymmetry
Whether the images should be vertically symmetrical. Default false.
+.TP 8
+.B \-erase\-speed \fIusecs\fP
+This controls the speed at which the screen will be erased. (Delay between
+erasing of individual lines.)
+.TP 8
+.B \-delay \fIseconds\fP
+This sets the number of seconds that the figure will be on the screen.
+.TP 8
+.B \-fps
+Display the current frame rate and CPU load.
.SH ENVIRONMENT
.PP
.TP 8
suitability of this software for any purpose. It is provided "as is" without
express or implied warranty.
.SH AUTHOR
-Jamie Zawinski <jwz@lucid.com>, 13-aug-92.
+Jamie Zawinski <jwz@jwz.org>, 13-aug-92.