"*count: 4 \n" \
"*cycles: 20 \n" \
"*size: -6 \n" \
- "*ncolors: 200 \n"
+ "*ncolors: 200 \n" \
+ "*fpsSolid: true \n" \
+
# define SMOOTH_COLORS
# define reshape_rotor 0
# define rotor_handle_event 0
}
rp = &rotors[MI_SCREEN(mi)];
-#ifdef HAVE_COCOA
+#ifdef HAVE_JWXYZ
jwxyz_XSetAntiAliasing (MI_DISPLAY(mi), MI_GC(mi), False);
#endif