#ifdef STANDALONE
# define DEFAULTS "*delay: 10000 \n" \
- "*ncolors: 128 \n"
+ "*ncolors: 128 \n" \
+ "*fpsSolid: true \n" \
+
# define SMOOTH_COLORS
# define reshape_triangle 0
# define triangle_handle_event 0
{
free_colors(mi->dpy, mi->xgwa.colormap, mi->colors,
mi->npixels);
+ mi->npixels =
+ get_integer_resource (mi->dpy, "ncolors", "Integer");
make_smooth_colormap (mi->dpy,
mi->xgwa.visual, mi->xgwa.colormap,
mi->colors, &mi->npixels,