{
Bool writable_p = False;
- make_uniform_colormap (st->dpy, st->xgwa.visual, st->xgwa.colormap, st->colors, &st->ncolors, True, &writable_p, True);
+ make_uniform_colormap (st->xgwa.screen, st->xgwa.visual,
+ st->xgwa.colormap, st->colors, &st->ncolors,
+ True, &writable_p, True);
}
if (st->ba) XFillRectangle (st->dpy, st->ba, st->bgc, 0, 0, st->xgwa.width, st->xgwa.height);