ftp://ftp.ntnu.no/old/pub/X11/R5contrib/xscreensaver-1.17.tar.gz
[xscreensaver] / hacks / xlock.h
diff --git a/hacks/xlock.h b/hacks/xlock.h
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+/*
+**  Helpful definitions for porting xlock modes to xscreensaver.
+**  by Charles Hannum, mycroft@ai.mit.edu
+**
+**  for xlock 2.3 and xscreensaver 1.2, 28AUG92
+**
+**
+**  To use, just copy the appropriate file from xlock, add a target
+**  for it in the Imakefile, and do the following:
+**
+**  1) If you include math.h, make sure it is before xlock.h.
+**  2) Make sure the first thing you do in initfoo() is to call
+**     XGetWindowAttributes.  This is what actually sets up the
+**     colormap and whatnot.
+**  3) Add an appropriate PROGRAM() line at the end of the .c file.
+**     The information you need for this comes from xlock's file
+**     resource.c.
+**
+**  That's about all there is to it.
+**
+**  As an added bonus, if you put an empty definition of PROGRAM() in
+**  xlock's xlock.h, you can now use the code with either xlock or
+**  xscreensaver.
+**
+**
+**  If you make any improvements to this code, please send them to me!
+**  It could certainly use some more work.
+*/
+
+#include "screenhack.h"
+
+#define MAXSCREENS 1
+
+static GC gc;
+static unsigned long *pixels = 0, fg_pixel, bg_pixel;
+static int npixels;
+static Colormap cmap;
+
+static int batchcount;
+static unsigned int delay;
+static double saturation;
+
+typedef struct {
+  GC gc;
+  int npixels;
+  u_long *pixels;
+} perscreen;
+
+static perscreen Scr[MAXSCREENS];
+static Display *dsp;
+
+static int screen = 0;
+
+static void
+My_XGetWindowAttributes (dpy, win, xgwa)
+  Display *dpy;
+  Window win;
+  XWindowAttributes *xgwa;
+{
+  XGetWindowAttributes (dpy, win, xgwa);
+
+  if (! pixels) {
+    XGCValues gcv;
+    XColor color;
+    int n;
+    int i, shift;
+
+    cmap = xgwa->colormap;
+
+    i = get_integer_resource ("ncolors", "Integer");
+    if (i <= 2) i = 2, mono_p = True;
+    shift = 360 / i;
+    pixels = (unsigned long *) calloc (i, sizeof (unsigned long));
+    fg_pixel = get_pixel_resource ("foreground", "Foreground", dpy, cmap);
+    bg_pixel = get_pixel_resource ("background", "Background", dpy, cmap);
+    if (! mono_p) {
+      for (npixels = 0; npixels < i; npixels++) {
+        hsv_to_rgb ((360*npixels)/i, saturation, 1.0, &color.red, &color.green, &color.blue);
+        if (! XAllocColor (dpy, cmap, &color))
+          break;
+        pixels[npixels] = color.pixel;
+      }
+    }
+    n = get_integer_resource ("delay", "Usecs");
+    if (n >= 0) delay = n;
+    n = get_integer_resource ("count", "Integer");
+    if (n > 0) batchcount = n;
+
+    gcv.foreground = fg_pixel;
+    gcv.background = bg_pixel;
+    gc = XCreateGC (dpy, win, GCForeground|GCBackground, &gcv);
+
+    XClearWindow (dpy, win);
+
+    Scr[screen].gc = gc;
+    Scr[screen].npixels = npixels;
+    Scr[screen].pixels = pixels;
+  }
+}
+
+#define XGetWindowAttributes(a,b,c) My_XGetWindowAttributes(a,b,c)
+
+#undef BlackPixel
+#define BlackPixel(a,b) bg_pixel
+#undef WhitePixel
+#define WhitePixel(a,b) fg_pixel
+#define mono mono_p
+
+#define seconds() time((time_t*)0)
+
+char *defaults[] = {
+  "*background:        black",
+  "*foreground:        white",
+  "*ncolors:   64",
+  "*delay:     -1",
+  0
+};
+
+XrmOptionDescRec options[] = {
+  {"-count",   ".count",       XrmoptionSepArg, 0},
+  {"-ncolors", ".ncolors",     XrmoptionSepArg, 0},
+  {"-delay",   ".delay",       XrmoptionSepArg, 0},
+};
+int options_size = (sizeof (options) / sizeof (options[0]));
+
+#define PROGRAM(Y,Z,D,B,S) \
+char *progclass = Y;                   \
+                                       \
+void screenhack (dpy, window)          \
+  Display *dpy;                                \
+  Window window;                       \
+{                                      \
+  batchcount = B;                      \
+  delay = D;                           \
+  saturation = S;                      \
+  dsp = dpy;                           \
+                                       \
+  while (1) {                          \
+    init##Z (window);                  \
+    for (;;) {                         \
+      draw##Z (window);                        \
+      XSync (dpy, True);               \
+      if (delay) usleep (delay);       \
+    }                                  \
+  }                                    \
+}