/* xlockmore.h --- xscreensaver compatibility layer for xlockmore modules.
- * xscreensaver, Copyright (c) 1997-2014 Jamie Zawinski <jwz@jwz.org>
+ * xscreensaver, Copyright (c) 1997-2017 Jamie Zawinski <jwz@jwz.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
#include <time.h>
#include "screenhackI.h"
-
-#ifdef HAVE_XSHM_EXTENSION
-# include "xshm.h"
-#endif /* HAVE_XSHM_EXTENSION */
+#include "erase.h"
typedef struct ModeInfo ModeInfo;
-#ifdef USE_GL
+#ifdef HAVE_GL
/* I'm told that the Sun version of OpenGL needs to have the constant
SUN_OGL_NO_VERTEX_MACROS defined in order for morph3d to compile
# ifdef HAVE_JWZGLES
# include "jwzgles.h"
# endif /* HAVE_JWZGLES */
+#endif /* HAVE_GL */
+#ifdef USE_GL
+
extern GLXContext *init_GL (ModeInfo *);
extern void xlockmore_reset_gl_state(void);
extern void clear_gl_error (void);
extern Visual *xlockmore_pick_gl_visual (Screen *);
extern Bool xlockmore_validate_gl_visual (Screen *, const char *, Visual *);
-#endif /* !USE_GL */
+#endif /* USE_GL */
/* These are only used in GL mode, but I don't understand why XCode
isn't seeing the prototypes for them in glx/fps-gl.c... */
extern void xlockmore_setup (struct xscreensaver_function_table *, void *);
extern void xlockmore_do_fps (Display *, Window, fps_state *, void *);
+extern void xlockmore_mi_init (ModeInfo *, size_t, void **);
+extern Bool xlockmore_no_events (ModeInfo *, XEvent *);
/* The xlockmore RNG API is implemented in utils/yarandom.h. */
Display *dpy;
Window window;
Bool root_p;
- int num_screens;
int screen_number;
int npixels;
unsigned long *pixels;
long threed_delta;
Bool wireframe_p;
Bool is_drawn;
+ eraser_state *eraser;
+ Bool needs_clear;
/* Used only by OpenGL programs, since FPS is tricky there. */
fps_state *fpst;
Bool fps_p;
unsigned long polygon_count; /* These values are for -fps display only */
double recursion_depth;
-
-#ifdef HAVE_XSHM_EXTENSION
- Bool use_shm;
- XShmSegmentInfo shm_info;
+#if !defined HAVE_JWXYZ && defined HAVE_GL
+ GLXContext glx_context;
#endif
};
void (*hack_init) (ModeInfo *);
void (*hack_draw) (ModeInfo *);
void (*hack_reshape) (ModeInfo *, int, int);
- void (*hack_refresh) (ModeInfo *);
+ void (*hack_release) (ModeInfo *);
void (*hack_free) (ModeInfo *);
Bool (*hack_handle_events) (ModeInfo *, XEvent *);
ModeSpecOpt *opts;
- unsigned int screen_count; /* Only used on the OS X and iOS ports. */
+ void **state_array;
+ unsigned long live_displays, got_init;
};
+#ifdef HAVE_JWXYZ
+# define XLOCKMORE_NUM_SCREENS \
+ (sizeof(((struct xlockmore_function_table *)0)->live_displays) * 8)
+#else
+# define XLOCKMORE_NUM_SCREENS 2 /* For DEBUG_PAIR. */
+#endif
+
#endif /* __XLOCKMORE_INTERNAL_H__ */