-/* xscreensaver, Copyright (c) 1999 Jamie Zawinski <jwz@jwz.org>
+/* xscreensaver, Copyright (c) 1999, 2001 Jamie Zawinski <jwz@jwz.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* Windows/Mac version at http://www.whatisthematrix.com/) doesn't match my
* memory of what the screens in the movie looked like, so my `xmatrix'
* does things differently.
+ *
+ *
+ * ==========================================================
+ *
+ * NOTE:
+ *
+ * People just love to hack on this one. I get sent
+ * patches to this all the time saying, ``here, I made
+ * it better!'' Mostly this hasn't been true.
+ *
+ * If you've made changes to xmatrix, when you send me
+ * your patch, please explain, in English, both *what*
+ * your changes are, and *why* you think those changes
+ * make this screensaver behave more like the displays
+ * in the movie did. I'd rather not have to read your
+ * diffs to try and figure that out for myself...
+ *
+ * In particular, note that the characters in the movie
+ * were, in fact, low resolution and somewhat blurry/
+ * washed out. They also definitely scrolled a
+ * character at a time, not a pixel at a time.
+ *
+ * ==========================================================
+ *
*/
#include "screenhack.h"
+#include "xpm-pixmap.h"
#include <stdio.h>
#include <X11/Xutil.h>
-#ifdef HAVE_XPM
-# include <X11/xpm.h>
-# include "images/matrix.xpm"
+#if defined(HAVE_GDK_PIXBUF) || defined(HAVE_XPM)
+# include "images/matrix0.xpm"
+# include "images/matrix1.xpm"
# include "images/matrix2.xpm"
+# include "images/matrix0b.xpm"
+# include "images/matrix1b.xpm"
+# include "images/matrix2b.xpm"
#endif
-#include "images/matrix.xbm"
+#include "images/matrix0.xbm"
+#include "images/matrix1.xbm"
#include "images/matrix2.xbm"
+#include "images/matrix0b.xbm"
+#include "images/matrix1b.xbm"
+#include "images/matrix2b.xbm"
-#define CHAR_ROWS 27
-#define CHAR_COLS 3
-#define FADE_COL 0
-#define PLAIN_COL 1
-#define GLOW_COL 2
+#define CHAR_COLS 16
+#define CHAR_ROWS 13
+#define CHAR_MAPS 3
+#define FADE_MAP 0
+#define PLAIN_MAP 1
+#define GLOW_MAP 2
typedef struct {
- unsigned int glyph : 8;
int glow : 8;
+ unsigned int glyph : 9; /* note: 9 bit characters! */
unsigned int changed : 1;
unsigned int spinner : 1;
} m_cell;
int y;
} m_feeder;
+#define countof(x) (sizeof(x)/sizeof(*(x)))
+
+static int matrix_encoding[] = { 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
+ 192, 193, 194, 195, 196, 197, 198, 199,
+ 200, 201, 202, 203, 204, 205, 206, 207 };
+static int decimal_encoding[] = { 16, 17, 18, 19, 20, 21, 22, 23, 24, 25 };
+static int hex_encoding[] = { 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
+ 33, 34, 35, 36, 37, 38 };
+static int binary_encoding[] = { 16, 17 };
+static int dna_encoding[] = { 33, 35, 39, 52 };
+static unsigned char char_map[256] = {
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, /* 0 */
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, /* 16 */
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, /* 32 */
+ 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, /* 48 */
+ 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, /* 64 */
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, /* 80 */
+ 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, /* 96 */
+ 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, /* 112 */
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, /* 128 */
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, /* 144 */
+ 96, 97, 98, 99,100,101,102,103,104,105,106,107,108,109,110,111, /* 160 */
+ 112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127, /* 176 */
+ 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143, /* 192 */
+ 144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159, /* 208 */
+ 160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175, /* 224 */
+ 176,177,178,195,180,181,182,183,184,185,186,187,188,189,190,191 /* 240 */
+};
+
+#define CURSOR_GLYPH 97
+
+typedef enum { TRACE0, TRACE1, TRACE2,
+ KNOCK0, KNOCK1, KNOCK2, KNOCK3,
+ KNOCK4, KNOCK5, KNOCK6, KNOCK7,
+ MATRIX, DNA, BINARY, HEX } m_mode;
+
typedef struct {
Display *dpy;
Window window;
int grid_width, grid_height;
int char_width, char_height;
m_cell *cells;
+ m_cell *cursor;
m_feeder *feeders;
+ int nspinners;
Bool small_p;
Bool insert_top_p, insert_bottom_p;
+ m_mode mode;
+ signed char *tracing;
int density;
- Pixmap images;
+ Pixmap images[CHAR_MAPS];
int image_width, image_height;
+
int nglyphs;
+ int *glyph_map;
} m_state;
static void
-load_images (m_state *state)
+load_images_1 (m_state *state, int which)
{
-#ifdef HAVE_XPM
+#if defined(HAVE_GDK_PIXBUF) || defined(HAVE_XPM)
if (!get_boolean_resource ("mono", "Boolean") &&
state->xgwa.depth > 1)
{
- XpmAttributes xpmattrs;
- int result;
- xpmattrs.valuemask = 0;
-
-# ifdef XpmCloseness
- xpmattrs.valuemask |= XpmCloseness;
- xpmattrs.closeness = 40000;
-# endif
-# ifdef XpmVisual
- xpmattrs.valuemask |= XpmVisual;
- xpmattrs.visual = state->xgwa.visual;
-# endif
-# ifdef XpmDepth
- xpmattrs.valuemask |= XpmDepth;
- xpmattrs.depth = state->xgwa.depth;
-# endif
-# ifdef XpmColormap
- xpmattrs.valuemask |= XpmColormap;
- xpmattrs.colormap = state->xgwa.colormap;
-# endif
-
- result = XpmCreatePixmapFromData (state->dpy, state->window,
- (state->small_p
- ? matrix2_xpm
- : matrix_xpm),
- &state->images, 0 /* mask */,
- &xpmattrs);
- if (!state->images || (result != XpmSuccess && result != XpmColorError))
- state->images = 0;
-
- state->image_width = xpmattrs.width;
- state->image_height = xpmattrs.height;
- state->nglyphs = CHAR_ROWS;
+ char **bits =
+ (which == 0 ? (state->small_p ? matrix0b_xpm : matrix0_xpm) :
+ which == 1 ? (state->small_p ? matrix1b_xpm : matrix1_xpm) :
+ (state->small_p ? matrix2b_xpm : matrix2_xpm));
+
+ state->images[which] =
+ xpm_data_to_pixmap (state->dpy, state->window, bits,
+ &state->image_width, &state->image_height, 0);
}
else
-#endif /* !HAVE_XPM */
+#endif /* !HAVE_XPM && !HAVE_GDK_PIXBUF */
{
unsigned long fg, bg;
- state->image_width = (state->small_p ? matrix2_width : matrix_width);
- state->image_height = (state->small_p ? matrix2_height : matrix_height);
- state->nglyphs = CHAR_ROWS;
-
+ state->image_width = (state->small_p ? matrix0b_width :matrix0_width);
+ state->image_height = (state->small_p ? matrix0b_height:matrix0_height);
fg = get_pixel_resource("foreground", "Foreground",
state->dpy, state->xgwa.colormap);
bg = get_pixel_resource("background", "Background",
state->dpy, state->xgwa.colormap);
- state->images =
- XCreatePixmapFromBitmapData (state->dpy, state->window,
- (state->small_p
- ? (char *) matrix2_bits
- : (char *) matrix_bits),
+ state->images[which] =
+ XCreatePixmapFromBitmapData (state->dpy, state->window, (char *)
+ (which == 0 ? (state->small_p ? matrix0b_bits :matrix0_bits) :
+ which == 1 ? (state->small_p ? matrix1b_bits :matrix1_bits) :
+ (state->small_p ? matrix2b_bits :matrix2_bits)),
state->image_width, state->image_height,
bg, fg, state->xgwa.depth);
}
}
+static void
+load_images (m_state *state)
+{
+ load_images_1 (state, 0);
+ load_images_1 (state, 1);
+ load_images_1 (state, 2);
+}
+
+
+static void
+flip_images_1 (m_state *state, int which)
+{
+ XImage *im = XGetImage (state->dpy, state->images[which], 0, 0,
+ state->image_width, state->image_height,
+ ~0L, (state->xgwa.depth > 1 ? ZPixmap : XYPixmap));
+ int x, y, xx;
+ int ww = state->char_width;
+ unsigned long *row = (unsigned long *) malloc (sizeof(*row) * ww);
+
+ for (y = 0; y < state->image_height; y++)
+ {
+ for (x = 0; x < CHAR_COLS; x++)
+ {
+ for (xx = 0; xx < ww; xx++)
+ row[xx] = XGetPixel (im, (x * ww) + xx, y);
+ for (xx = 0; xx < ww; xx++)
+ XPutPixel (im, (x * ww) + xx, y, row[ww - xx - 1]);
+ }
+ }
+
+ XPutImage (state->dpy, state->images[which], state->draw_gc, im, 0, 0, 0, 0,
+ state->image_width, state->image_height);
+ XDestroyImage (im);
+ free (row);
+}
+
+static void
+flip_images (m_state *state)
+{
+ flip_images_1 (state, 0);
+ flip_images_1 (state, 1);
+ flip_images_1 (state, 2);
+}
+
+
static void
init_spinners (m_state *state)
{
- int i = get_integer_resource ("spinners", "Integer");
+ int i = state->nspinners;
int x, y;
m_cell *cell;
}
+static void
+init_trace (m_state *state)
+{
+ char *s = get_string_resource ("tracePhone", "TracePhone");
+ char *s2, *s3;
+ int i;
+ if (!s)
+ goto FAIL;
+
+ state->tracing = (char *) malloc (strlen (s) + 1);
+ s3 = state->tracing;
+
+ for (s2 = s; *s2; s2++)
+ if (*s2 >= '0' && *s2 <= '9')
+ *s3++ = *s2;
+ *s3 = 0;
+
+ if (s3 == (char *) state->tracing)
+ goto FAIL;
+
+ for (i = 0; i < strlen(state->tracing); i++)
+ state->tracing[i] = -state->tracing[i];
+
+ state->glyph_map = decimal_encoding;
+ state->nglyphs = countof(decimal_encoding);
+
+ return;
+
+ FAIL:
+ fprintf (stderr, "%s: bad phone number: \"%s\".\n",
+ progname, s ? s : "(null)");
+
+ if (s) free (s);
+ if (state->tracing) free (state->tracing);
+ state->tracing = 0;
+ state->mode = MATRIX;
+}
+
+
static m_state *
init_matrix (Display *dpy, Window window)
{
XGCValues gcv;
- char *insert;
+ char *insert, *mode;
m_state *state = (m_state *) calloc (sizeof(*state), 1);
+
state->dpy = dpy;
state->window = window;
XGetWindowAttributes (dpy, window, &state->xgwa);
- state->small_p = get_boolean_resource ("small", "Boolean");
+ {
+ const char *s = get_string_resource ("small", "Boolean");
+ if (s && *s)
+ state->small_p = get_boolean_resource ("small", "Boolean");
+ else
+ state->small_p = (state->xgwa.width < 300);
+ }
+
load_images (state);
gcv.foreground = get_pixel_resource("foreground", "Foreground",
state->grid_width++;
state->grid_height++;
+ state->glyph_map = matrix_encoding;
+ state->nglyphs = countof(matrix_encoding);
+
state->cells = (m_cell *)
calloc (sizeof(m_cell), state->grid_width * state->grid_height);
+ state->cursor = NULL;
state->feeders = (m_feeder *) calloc (sizeof(m_feeder), state->grid_width);
state->density = get_integer_resource ("density", "Integer");
state->insert_bottom_p = True;
}
+ state->nspinners = get_integer_resource ("spinners", "Integer");
+
if (insert)
free (insert);
- init_spinners (state);
+ mode = get_string_resource ("mode", "Mode");
+ if (mode && !strcasecmp(mode, "trace"))
+ state->mode = TRACE0;
+ else if (mode && !strcasecmp(mode, "dna"))
+ state->mode = DNA;
+ else if (mode && !strcasecmp(mode, "binary"))
+ state->mode = BINARY;
+ else if (mode && (!strcasecmp(mode, "hex") ||
+ !strcasecmp(mode, "hexadecimal")))
+ state->mode = HEX;
+ else if (!mode || !*mode || !strcasecmp(mode, "matrix"))
+ state->mode = MATRIX;
+ else
+ {
+ fprintf (stderr,
+ "%s: `mode' must be matrix, trace, dna, binary, or hex: not `%s'\n",
+ progname, mode);
+ state->mode = MATRIX;
+ }
+
+ if (state->mode == DNA)
+ {
+ state->glyph_map = dna_encoding;
+ state->nglyphs = countof(dna_encoding);
+ }
+ else if (state->mode == BINARY)
+ {
+ state->glyph_map = binary_encoding;
+ state->nglyphs = countof(binary_encoding);
+ }
+ else if (state->mode == HEX)
+ {
+ state->glyph_map = hex_encoding;
+ state->nglyphs = countof(hex_encoding);
+ }
+ else if (state->mode == HEX)
+ {
+ state->glyph_map = hex_encoding;
+ state->nglyphs = countof(hex_encoding);
+ }
+ else if (state->mode == TRACE0)
+ init_trace (state);
+ else
+ {
+ flip_images (state);
+ init_spinners (state);
+ }
return state;
}
{
int x;
+ switch (state->mode)
+ {
+ case TRACE2: case MATRIX: case DNA: case BINARY: case HEX:
+ break;
+ default:
+ return;
+ }
+
/* Update according to current feeders. */
for (x = 0; x < state->grid_width; x++)
{
}
else if (f->remaining > 0) /* how many items are in the pipe */
{
- int g = (random() % state->nglyphs) + 1;
+ int g = state->glyph_map[(random() % state->nglyphs)] + 1;
insert_glyph (state, g, x, f->y);
f->remaining--;
if (f->y >= 0) /* bottom_feeder_p */
}
}
+
+static void
+redraw_cells (m_state *state, Bool active)
+{
+ int x, y;
+ int count = 0;
+
+ for (y = 0; y < state->grid_height; y++)
+ for (x = 0; x < state->grid_width; x++)
+ {
+ m_cell *cell = &state->cells[state->grid_width * y + x];
+
+ if (cell->glyph)
+ count++;
+
+ if (state->mode == TRACE2 && active)
+ {
+ int xx = x % strlen(state->tracing);
+ Bool dead_p = state->tracing[xx] > 0;
+
+ if (y == 0 && x == xx)
+ cell->glyph = (dead_p
+ ? state->glyph_map[state->tracing[xx]-'0'] + 1
+ : 0);
+ else if (y == 0)
+ cell->glyph = 0;
+ else
+ cell->glyph = (dead_p ? 0 :
+ (state->glyph_map[(random()%state->nglyphs)]
+ + 1));
+
+ cell->changed = 1;
+ }
+
+ if (!cell->changed)
+ continue;
+
+ if (cell->glyph == 0 && cell != state->cursor)
+ XFillRectangle (state->dpy, state->window, state->erase_gc,
+ x * state->char_width,
+ y * state->char_height,
+ state->char_width,
+ state->char_height);
+ else
+ {
+ int g = (cell == state->cursor ? CURSOR_GLYPH : cell->glyph);
+ int cx = (g - 1) % CHAR_COLS;
+ int cy = (g - 1) / CHAR_COLS;
+ int map = ((cell->glow > 0 || cell->spinner) ? GLOW_MAP :
+ (cell->glow < 0) ? FADE_MAP :
+ PLAIN_MAP);
+
+ XCopyArea (state->dpy, state->images[map],
+ state->window, state->draw_gc,
+ cx * state->char_width,
+ cy * state->char_height,
+ state->char_width,
+ state->char_height,
+ x * state->char_width,
+ y * state->char_height);
+ }
+
+ cell->changed = 0;
+
+ if (cell->glow > 0)
+ {
+ cell->glow--;
+ cell->changed = 1;
+ }
+ else if (cell->glow < 0)
+ {
+ cell->glow++;
+ if (cell->glow == 0)
+ cell->glyph = 0;
+ cell->changed = 1;
+ }
+
+ if (cell->spinner && active)
+ {
+ cell->glyph = (state->glyph_map[(random()%state->nglyphs)] + 1);
+ cell->changed = 1;
+ }
+ }
+
+ if (state->cursor)
+ {
+ state->cursor->changed = 1;
+ }
+}
+
+
static int
densitizer (m_state *state)
{
}
+static void
+hack_text (m_state *state)
+{
+ int i;
+ int x = 0;
+ const char *s;
+ Bool typing_delay = False;
+ Bool transmit_delay = False;
+ Bool visible_cursor = False;
+ switch (state->mode)
+ {
+ case TRACE0: if (state->grid_width >= 52)
+ s = "Call trans opt: received. 2-19-98 13:24:18 REC:Log>";
+ else
+ s = "Call trans opt: received.\n2-19-98 13:24:18 REC:Log>";
+ transmit_delay = True;
+ visible_cursor = True;
+ break;
+ case TRACE1: s = "Trace program: running";
+ transmit_delay = True;
+ visible_cursor = True;
+ break;
+ case KNOCK0: s = "Wake up, Neo..."; break;
+ case KNOCK1: s = ""; break;
+ case KNOCK2: s = "The Matrix has you..."; typing_delay = True; break;
+ case KNOCK3: s = ""; break;
+ case KNOCK4: s = "Follow the white rabbit."; typing_delay = True; break;
+ case KNOCK5: s = ""; break;
+ case KNOCK6: s = "Knock, knock, Neo."; break;
+ case KNOCK7: s = ""; break;
+
+ default: abort(); break;
+ }
+
+ for (i = 0; i < state->grid_height * state->grid_width; i++)
+ {
+ m_cell *cell = &state->cells[i];
+ cell->changed = (cell->glyph != 0);
+ cell->glyph = 0;
+ }
+
+ if (state->mode == TRACE0 || state->mode == TRACE1)
+ i = 0;
+ else
+ {
+ int y;
+ x = ((int)state->grid_width - (int)strlen(s)) / 2;
+ y = (state->grid_height / 2) - 1;
+ if (y < 0) y = 0;
+ if (x < 0) x = 0;
+ i = (y * state->grid_width) + x;
+ }
+
+ while (*s)
+ {
+ if (*s == '\n')
+ {
+ i = ((i / state->grid_width) + 1) * state->grid_width;
+ x = 0;
+ }
+ else
+ {
+ m_cell *cell = &state->cells[i];
+ if (x < state->grid_width-1)
+ {
+ cell->glyph = char_map[(unsigned char) *s] + 1;
+ if (*s == ' ' || *s == '\t') cell->glyph = 0;
+ cell->changed = 1;
+ if (visible_cursor)
+ {
+ m_cell *next = &state->cells[i + 1];
+ next->changed = 1;
+ state->cursor = next;
+ }
+ i++;
+ }
+ x++;
+ }
+ s++;
+ if (typing_delay || transmit_delay)
+ {
+ redraw_cells (state, False);
+ XSync (state->dpy, False);
+ screenhack_handle_events (state->dpy);
+ if (typing_delay)
+ {
+ usleep (50000);
+ if (typing_delay && 0 == random() % 3)
+ usleep (0xFFFFFF & ((random() % 250000) + 1));
+ }
+ else
+ usleep (20000);
+ }
+ }
+}
+
+static void
+roll_state (m_state *state)
+{
+ int delay = 0;
+ switch (state->mode)
+ {
+ case TRACE0:
+ delay = 3;
+ state->mode = TRACE1;
+ break;
+
+ case TRACE1:
+ delay = 2;
+ state->mode = TRACE2;
+ break;
+
+ case TRACE2:
+ {
+ Bool any = False;
+ int i;
+ for (i = 0; i < strlen(state->tracing); i++)
+ if (state->tracing[i] < 0) any = True;
+
+ if (!any)
+ {
+ XSync (state->dpy, False);
+ sleep (3);
+ state->mode = MATRIX;
+ state->glyph_map = matrix_encoding;
+ state->nglyphs = countof(matrix_encoding);
+ flip_images (state);
+ free (state->tracing);
+ state->tracing = 0;
+ }
+ else if ((random() % 10) == 0)
+ {
+ int x = random() % strlen(state->tracing);
+ if (state->tracing[x] < 0)
+ state->tracing[x] = -state->tracing[x];
+ }
+ break;
+ }
+
+ case KNOCK0: delay = 1; state->mode++; break; /* wake */
+ case KNOCK1: delay = 4; state->mode++; break;
+ case KNOCK2: delay = 2; state->mode++; break; /* has */
+ case KNOCK3: delay = 4; state->mode++; break;
+ case KNOCK4: delay = 2; state->mode++; break; /* rabbit */
+ case KNOCK5: delay = 4; state->mode++; break;
+ case KNOCK6: delay = 4; state->mode++; break; /* knock */
+ case KNOCK7:
+ state->mode = MATRIX;
+ state->glyph_map = matrix_encoding;
+ state->nglyphs = countof(matrix_encoding);
+ flip_images (state);
+ break;
+
+ case MATRIX:
+ if (! (random() % 5000))
+ {
+ state->mode = KNOCK0;
+ flip_images (state);
+ }
+ break;
+
+ case DNA: case BINARY: case HEX:
+ break;
+
+ default:
+ abort();
+ break;
+ }
+
+ if (delay)
+ {
+ if (state->cursor)
+ {
+ int blink_delay = 333000;
+ int tot_delay = 0;
+ m_cell *cursor = state->cursor;
+ while (tot_delay < delay * 1000000)
+ {
+ if (state->cursor)
+ {
+ usleep (blink_delay * 2);
+ tot_delay += (2 * blink_delay);
+ state->cursor = NULL;
+ }
+ else
+ {
+ usleep (blink_delay);
+ tot_delay += blink_delay;
+ state->cursor = cursor;
+ }
+ cursor->changed = 1;
+ redraw_cells (state, False);
+ XSync (state->dpy, False);
+ screenhack_handle_events (state->dpy);
+ }
+ }
+ else
+ {
+ XSync (state->dpy, False);
+ sleep (delay);
+ }
+ }
+ state->cursor = NULL;
+}
+
+
static void
hack_matrix (m_state *state)
{
int x;
+ switch (state->mode)
+ {
+ case TRACE0: case TRACE1:
+ case KNOCK0: case KNOCK1: case KNOCK2: case KNOCK3:
+ case KNOCK4: case KNOCK5: case KNOCK6: case KNOCK7:
+ hack_text (state);
+ return;
+ case TRACE2: case MATRIX: case DNA: case BINARY: case HEX:
+ break;
+ default:
+ abort(); break;
+ }
+
/* Glow some characters. */
if (!state->insert_bottom_p)
{
if ((random() % 4) != 0)
f->remaining = 0;
+ if (state->mode == TRACE2)
+ bottom_feeder_p = True;
if (state->insert_top_p && state->insert_bottom_p)
bottom_feeder_p = (random() & 1);
else
f->y = -1;
}
- if (! (random() % 500))
+ if (!state->mode == TRACE2 &&
+ ! (random() % 500))
init_spinners (state);
}
static void
draw_matrix (m_state *state)
{
- int x, y;
- int count = 0;
-
feed_matrix (state);
hack_matrix (state);
-
- for (y = 0; y < state->grid_height; y++)
- for (x = 0; x < state->grid_width; x++)
- {
- m_cell *cell = &state->cells[state->grid_width * y + x];
-
- if (cell->glyph)
- count++;
-
- if (!cell->changed)
- continue;
-
- if (cell->glyph == 0)
- XFillRectangle (state->dpy, state->window, state->erase_gc,
- x * state->char_width,
- y * state->char_height,
- state->char_width,
- state->char_height);
- else
- XCopyArea (state->dpy, state->images, state->window, state->draw_gc,
- ((cell->glow > 0 || cell->spinner)
- ? (state->char_width * GLOW_COL)
- : (cell->glow == 0
- ? (state->char_width * PLAIN_COL)
- : (state->char_width * FADE_COL))),
- (cell->glyph - 1) * state->char_height,
- state->char_width, state->char_height,
- x * state->char_width,
- y * state->char_height);
-
- cell->changed = 0;
-
- if (cell->glow > 0)
- {
- cell->glow--;
- cell->changed = 1;
- }
- else if (cell->glow < 0)
- {
- cell->glow++;
- if (cell->glow == 0)
- cell->glyph = 0;
- cell->changed = 1;
- }
-
- if (cell->spinner)
- {
- cell->glyph = random() % CHAR_ROWS;
- cell->changed = 1;
- }
- }
+ redraw_cells (state, True);
+ roll_state (state);
#if 0
{
char *defaults [] = {
".background: black",
- ".foreground: green",
- "*small: False",
+ ".foreground: #00AA00",
+ "*small: ",
"*delay: 10000",
"*insert: both",
+ "*mode: Matrix",
+ "*tracePhone: (212) 555-0690",
"*spinners: 5",
"*density: 75",
0
{ "-bottom", ".insert", XrmoptionNoArg, "bottom" },
{ "-both", ".insert", XrmoptionNoArg, "both" },
{ "-density", ".density", XrmoptionSepArg, 0 },
+ { "-trace", ".mode", XrmoptionNoArg, "trace" },
+ { "-phone", ".tracePhone", XrmoptionSepArg, 0 },
+ { "-dna", ".mode", XrmoptionNoArg, "DNA" },
+ { "-binary", ".mode", XrmoptionNoArg, "binary" },
+ { "-hexadecimal", ".mode", XrmoptionNoArg, "hexadecimal"},
{ 0, 0, 0, 0 }
};