#ifndef _SPLINE_H_
#define _SPLINE_H_
-#include <X11/Xlib.h>
-
-#if __STDC__
-# define P(x)x
-#else
-# define P(x)()
-#endif
-
typedef struct _spline
{
/* input */
- u_int n_controls;
+ unsigned int n_controls;
double* control_x;
double* control_y;
/* output */
- u_int n_points;
+ unsigned int n_points;
XPoint* points;
- u_int allocated_points;
+ unsigned int allocated_points;
} spline;
-spline* make_spline P((u_int size));
-void compute_spline P((spline* s));
-void compute_closed_spline P((spline* s));
-void just_fill_spline P((spline* s));
-void append_spline_points P((spline* s1, spline* s2));
-void spline_bounding_box P((spline* s, XRectangle* rectangle_out));
+spline* make_spline (unsigned int size);
+void compute_spline (spline* s);
+void compute_closed_spline (spline* s);
+void just_fill_spline (spline* s);
+void append_spline_points (spline* s1, spline* s2);
+void spline_bounding_box (spline* s, XRectangle* rectangle_out);
+void free_spline(spline *s);
-#undef P
#endif /* _SPLINE_H_ */