X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=hacks%2Fconfig%2Fglblur.xml;h=7a885098709d1e188b562556d005893dcf1be1e5;hb=de460e831dc8578acfa8b72251ab9346c99c1f96;hp=7ccc12771ea8e490b6d528a580af05ef1137145f;hpb=9c9d475ff889ed8be02e8ce8c17da28b93278fca;p=xscreensaver
diff --git a/hacks/config/glblur.xml b/hacks/config/glblur.xml
index 7ccc1277..7a885098 100644
--- a/hacks/config/glblur.xml
+++ b/hacks/config/glblur.xml
@@ -16,21 +16,16 @@
-
-
<_description>
@@ -41,6 +36,9 @@ This is done by rendering the scene into a small texture, then
repeatedly rendering increasingly-enlarged and increasingly-transparent
versions of that texture onto the frame buffer. As such, it's quite
graphics intensive: don't bother trying to run this if you don't have
-hardware-accelerated OpenGL texture support. It will hurt your machine bad.
+hardware-accelerated OpenGL texture support. It will hurt your
+machine bad.
+
+Written by Jamie Zawinski; 2002.