X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=hacks%2Fglx%2Fb_lockglue.c;h=22c723a338ac8daa82a6d3461bfd2f548f0aebab;hb=488f2fa8fbdbc77e91a70da2962d73af49e6cace;hp=4f24c53f117c32e3913ef373b6646b45ea333386;hpb=3f438031d610c7e15fd33876a879b97e290e05fb;p=xscreensaver diff --git a/hacks/glx/b_lockglue.c b/hacks/glx/b_lockglue.c index 4f24c53f..22c723a3 100644 --- a/hacks/glx/b_lockglue.c +++ b/hacks/glx/b_lockglue.c @@ -47,18 +47,11 @@ struct glb_config glb_config = }; #ifdef STANDALONE -#define PROGCLASS "Bubble3D" -#define HACK_INIT init_bubble3d -#define HACK_RESHAPE reshape_bubble3d -#define HACK_DRAW draw_bubble3d -#define bubble3d_opts xlockmore_opts - # define DEFAULTS "*delay: 10000 \n" \ "*showFPS: False \n" -#define DEF_TRANSPARENT "False" -#define DEF_COLOR "random" - +# define refresh_bubble3d 0 +# define bubble3d_handle_event 0 #include "xlockmore.h" #else #include "xlock.h" @@ -67,6 +60,10 @@ struct glb_config glb_config = #ifdef USE_GL + +#define DEF_TRANSPARENT "True" +#define DEF_COLOR "random" + static Bool transparent_p; static char *bubble_color_str; @@ -84,7 +81,7 @@ static argtype vars[] = { {&bubble_color_str, "bubblecolor", "BubbleColor", DEF_COLOR, t_String}, }; -ModeSpecOpt bubble3d_opts = {countof(opts), opts, countof(vars), vars, NULL}; +ENTRYPOINT ModeSpecOpt bubble3d_opts = {countof(opts), opts, countof(vars), vars, NULL}; #ifdef USE_MODULES ModStruct bubbles3d_description = @@ -149,7 +146,7 @@ init(struct context *c) c->draw_context = glb_draw_init(); } -void +ENTRYPOINT void reshape_bubble3d(ModeInfo *mi, int w, int h) { glViewport(0, 0, (GLsizei) w, (GLsizei) h); @@ -167,7 +164,7 @@ do_display(struct context *c) glb_draw_step(c->draw_context); } -void +ENTRYPOINT void init_bubble3d(ModeInfo * mi) { Display *display = MI_DISPLAY(mi); @@ -176,7 +173,7 @@ init_bubble3d(ModeInfo * mi) struct context *c; if (contexts == 0) { - contexts = (struct context *) malloc(sizeof (struct context) * MI_NUM_SCREENS(mi)); + contexts = (struct context *) calloc(sizeof (struct context), MI_NUM_SCREENS(mi)); if (contexts == 0) return; @@ -194,7 +191,7 @@ init_bubble3d(ModeInfo * mi) MI_CLEARWINDOW(mi); } -void +ENTRYPOINT void draw_bubble3d(ModeInfo * mi) { struct context *c = &contexts[MI_SCREEN(mi)]; @@ -217,23 +214,30 @@ draw_bubble3d(ModeInfo * mi) glXSwapBuffers(display, window); } -void +#ifndef STANDALONE +ENTRYPOINT void change_bubble3d(ModeInfo * mi) { /* nothing */ } +#endif /* !STANDALONE */ -void +ENTRYPOINT void release_bubble3d(ModeInfo * mi) { - struct context *c = &contexts[MI_SCREEN(mi)]; - - if (contexts != 0) { - glb_draw_end(c->draw_context); - (void) free((void *) contexts); - contexts = 0; - } - FreeAllGL(mi); + if (contexts) { + int screen; + for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++) { + struct context *c = &contexts[screen]; + if (c->draw_context) + glb_draw_end(c->draw_context); + } + free (contexts); + contexts = 0; + } + FreeAllGL(mi); } +XSCREENSAVER_MODULE ("Bubble3D", bubble3d) + #endif /* USE_GL */