X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=OSX%2FXScreenSaverView.h;h=8283d35e16ff8e665caf73cd7cc6b6cef87aceed;hb=39809ded547bdbb08207d3e514950425215b4410;hp=a201786c854a4c89f89b1c8c9e965278d69a99f0;hpb=c1b9b55ad8d59dc05ef55e316aebf5863e7dfa56;p=xscreensaver diff --git a/OSX/XScreenSaverView.h b/OSX/XScreenSaverView.h index a201786c..8283d35e 100644 --- a/OSX/XScreenSaverView.h +++ b/OSX/XScreenSaverView.h @@ -1,13 +1,13 @@ -/* xscreensaver, Copyright (c) 2006-2008 Jamie Zawinski -* -* Permission to use, copy, modify, distribute, and sell this software and its -* documentation for any purpose is hereby granted without fee, provided that -* the above copyright notice appear in all copies and that both that -* copyright notice and this permission notice appear in supporting -* documentation. No representations are made about the suitability of this -* software for any purpose. It is provided "as is" without express or -* implied warranty. -*/ +/* xscreensaver, Copyright (c) 2006-2017 Jamie Zawinski + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation. No representations are made about the suitability of this + * software for any purpose. It is provided "as is" without express or + * implied warranty. + */ /* This is a subclass of Apple's ScreenSaverView that knows how to run xscreensaver programs without X11 via the dark magic of the "jwxyz" @@ -15,12 +15,61 @@ the "screenhack.c" module. */ -#import -#import +#ifdef USE_IPHONE +# import +# import +# define NSView UIView +# define NSRect CGRect +# define NSSize CGSize +# define NSColor UIColor +# define NSImage UIImage +# define NSEvent UIEvent +# define NSWindow UIWindow +# define NSOpenGLContext EAGLContext +#else +# import +# import +//# define USE_TOUCHBAR +#endif + + #import "screenhackI.h" #import "PrefsReader.h" +#ifdef USE_IPHONE + +@class XScreenSaverView; + +@protocol XScreenSaverViewDelegate +- (void) wantsFadeOut:(XScreenSaverView *)saverView; +- (void) didShake:(XScreenSaverView *)saverView; +- (void) openPreferences: (NSString *)which; +@end + +@interface ScreenSaverView : NSView +- (id)initWithFrame:(NSRect)frame isPreview:(BOOL)isPreview; +- (NSTimeInterval)animationTimeInterval; +- (void)setAnimationTimeInterval:(NSTimeInterval)timeInterval; +- (void)startAnimation; +- (void)stopAnimation; +- (BOOL)isAnimating; +- (void)animateOneFrame; +- (BOOL)hasConfigureSheet; +//- (NSWindow*)configureSheet; +- (UIViewController*)configureView; +- (BOOL)isPreview; +@end + +#endif // USE_IPHONE + + +// Currently only OpenGL backbuffers are supported (OSX and iOS). +# define BACKBUFFER_OPENGL + @interface XScreenSaverView : ScreenSaverView +# ifdef USE_IPHONE + +# endif { struct xscreensaver_function_table *xsft; PrefsReader *prefsReader; @@ -35,9 +84,97 @@ Window xwindow; void *xdata; fps_state *fpst; + void (*fps_cb) (Display *, Window, fps_state *, void *); + + BOOL _lowrez_p; // Whether the saver prefers 1990s pixels. + +# ifdef USE_IPHONE + BOOL screenLocked; + BOOL _ignoreRotation; // whether hack requested "always portrait". + // some want this, some do not. + NSTimer *crash_timer; + + NSDictionary *function_tables; + + id _delegate; + + UIView *closeBox; + NSTimer *closeBoxTimer; + + CGAffineTransform pinch_transform; + +# else // !USE_PHONE + + NSOpenGLPixelFormat *pixfmt; + +# endif // !USE_IPHONE + +# ifdef USE_TOUCHBAR + NSWindow *touchbar_window; + XScreenSaverView *touchbar_view; +# endif + + NSOpenGLContext *ogl_ctx; // OpenGL rendering context + +# ifdef JWXYZ_QUARTZ + CGContextRef backbuffer; + CGColorSpaceRef colorspace; + +# ifdef BACKBUFFER_OPENGL + void *backbuffer_data; + GLsizei backbuffer_len; + + GLsizei gl_texture_w, gl_texture_h; + + GLuint backbuffer_texture; + GLenum gl_texture_target; + GLenum gl_pixel_format, gl_pixel_type; +# ifndef USE_IPHONE + BOOL double_buffered_p, gl_apple_client_storage_p; +# else // USE_IPHONE + BOOL gl_limited_npot_p; + GLuint gl_framebuffer, gl_renderbuffer; +# endif // USE_IPHONE +# endif + +# endif // JWXYZ_QUARTZ + +# if defined JWXYZ_GL && defined USE_IPHONE + NSOpenGLContext *ogl_ctx_pixmap; +# endif // JWXYZ_GL && USE_IPHONE } +- (id)initWithFrame:(NSRect)frame saverName:(NSString*)n isPreview:(BOOL)p; + +- (void) render_x11; +- (NSOpenGLContext *) oglContext; - (void) prepareContext; -- (void) resizeContext; +- (NSUserDefaultsController *) userDefaultsController; ++ (NSString *) decompressXML:(NSData *)xml; + +- (CGFloat) hackedContentScaleFactor; + +#ifdef USE_IPHONE +- (void)setScreenLocked:(BOOL)locked; +- (NSDictionary *)getGLProperties; +- (void)addExtraRenderbuffers:(CGSize)size; +- (NSString *)getCAGravity; +- (void)orientationChanged; +@property (nonatomic, assign) id delegate; +@property (nonatomic) BOOL ignoreRotation; +- (BOOL)suppressRotationAnimation; +- (BOOL)rotateTouches; +#else // !USE_IPHONE +- (NSOpenGLPixelFormat *)getGLPixelFormat; +#endif // !USE_IPHONE + +- (void)enableBackbuffer:(CGSize)new_backbuffer_size; +- (void)setViewport; +- (void)createBackbuffer:(CGSize)s; +- (void)reshape_x11; +#ifdef JWXYZ_QUARTZ +- (void)drawBackbuffer; +#endif // JWXYZ_QUARTZ +- (void)flushBackbuffer; @end