X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=README;h=f6063fde0257c3ca50d9e5c6c178c7e75d73b895;hb=cccbddbc4140cf9a06d7d95cc5c0ca36eb5d6e28;hp=d9d3abf467de7c591f312bbedcc4a0731814b284;hpb=8eb2873d7054e705c4e83f22d18c40946a9e2529;p=xscreensaver diff --git a/README b/README index d9d3abf4..f6063fde 100644 --- a/README +++ b/README @@ -57,18 +57,65 @@ there's no need to recompile or reinstall anything. ============ Along with the xscreensaver daemon itself, this package also includes -numerous graphics hacks for use as screensavers. There is nothing magic -about these: they are just programs that draw on the root window. - -More than 120 such programs are included. For details, see the xscreensaver -web page, or the enclosed manual pages. +numerous graphics hacks for use as screensavers. There is nothing +magic about these: they are just programs that draw on the root window. +More than 140 such programs are included. For details, see the +xscreensaver web page, or the enclosed manual pages. The latest version of xscreensaver is always available on the web at http://www.jwz.org/xscreensaver/. +Looking for tips on writing your own screensavers? There is an entry in +the XScreenSaver FAQ about that: http://www.jwz.org/xscreensaver/faq.html + ============ -Changes since 3.34: * Redesigned `xscreensaver-demo' GUI. +Changes since 4.01: * Plugged a few minor leaks in `xscreensaver' and + `xscreensaver-demo'. + * New hacks, `cubenetic' and `fluidballs'. + * Sped up `pipes'. + * Fixed sphere projection error in `glplanet'; installed + a better image of earth. + * Added Win2K and MacOS 1 crashes to `bsod'. + * Put back previous (better) version of `forest' that + was accidentially downgraded in the last release. + * New version of `bumps'. + * Made FPS computation in GL hacks more efficient: it + will influence the results less, thus resulting in + higher (but more accurate) reported frame rates. +Changes since 4.00: * New hacks: `twang', `glsnake', `boxed', `sballs', + and `glforestfire'. + * New hacks `apollonian', `euler2d', `juggle', + `polyominoes' and `thornbird', from xlockmore. + * Merged recent xlockmore changes into `ant', `braid', + `demon', `discrete', `drift', `fadeplot', `forest', + `grav', `hopalong', `ifs', `laser', `lightning', + `lisa', `lissie', `loop', `mountain', `penrose', + `rotor', `sierpinski', `slip', `sphere', `spiral', + `strange', and `vines'. + * Fixed the `gltext' bug that sometimes caused + horizontal lines to vanish again. This time for sure. + * Sped up `webcollage' by adding a C helper program to + replace the PPM pipeline. It also pastes images + semi-transparently now. + * Added support for the gdk_pixbuf library: if this lib + is available, then `blitspin', `xflame', and `flag' + can load GIF, JPEG, and PNG images in addition to XPM + and XBM. + * Fixed a rare race condition where the desktop-grabbing + hacks could sometimes leave the screen wedged, if the + user moved the mouse exactly when they were grabbing + the screen image (it would un-wedge the next time the + saver timed out or was activated.) + * Fixed incorrect colors in the screen-grabbing GL hacks + (`gflux' and `flipscreen3d'.) + * Made SIGHUP restart the daemon process (though using + `xscreensaver-command -restart' is still the preferred + way.) + * Tweaks to `xspirograph'. + * Minor configure and portability tweaks. +Changes since 3.34: * Redesigned `xscreensaver-demo' GUI: it now includes + small-preview and per-hack configuration dialogs. * Added three new modes of operation: `One Screen Saver', `Blank Screen', and `Don't Blank' (in addition to the historical `Random Screen Saver'). @@ -173,7 +220,7 @@ Changes since 3.30: * Put in more sensible defaults for DPMS, and updated is no longer needed. * New versions of `rotzoomer' and `nerverot'. * Fixed an OSF/1 compilation problem in `molecule'. -Changes since 3.29: * New hacks, `molecule' `dangerball', and `rotzoomer'. +Changes since 3.29: * New hacks, `molecule', `dangerball', and `rotzoomer'. * New version of `gflux'. * Made `gltext' able to display the current time. * Fixed a floating-point-precision problem in `gltext'