X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=README.hacking;h=9be7b88d697d780a58af705553dd3d897dec66ed;hb=50be9bb40dc60130c99ffa568e6677779904ff70;hp=4e5170e450dc45a3552dd41d3bdbc6b81bfbb4c6;hpb=de460e831dc8578acfa8b72251ab9346c99c1f96;p=xscreensaver diff --git a/README.hacking b/README.hacking index 4e5170e4..9be7b88d 100644 --- a/README.hacking +++ b/README.hacking @@ -98,7 +98,7 @@ The XLockMore API hacks like "Flag". The XLockMore ones are the ones that begin with "#ifdef STANDALONE" and #include "xlockmore.h". - All of the OpenGL screen savers follow the XLockMore API. + But, all OpenGL screen savers have to follow the XLockMore API. The XLockMore API is similar to the XScreenSaver API, in that you define (roughly) the same set of functions, but the naming conventions are @@ -161,7 +161,7 @@ The MacOS X Port To compile on MacOS, use the XCode project included in the source distribution. You shouldn't need to have X11 installed, and shouldn't - need to run "configure" first. MacOS 10.4.0 and XCode 2.5 or newer are + need to run "configure" first. MacOS 10.4.0 and XCode 3.1 or newer are required. ==========================================================================