X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=driver%2FXScreenSaver.ad.in;h=72f79d4bce72c89bdf291374f253eaecb63a25c3;hb=6bb727f03bff0389fbb1349d7df4c9d8d7532959;hp=6e02a53261b2f7df70f119c0fa9114dcd4a824b0;hpb=5b7bc6e70fb439cf4c4bf771ae9f94077fe4fe08;p=xscreensaver diff --git a/driver/XScreenSaver.ad.in b/driver/XScreenSaver.ad.in index 6e02a532..72f79d4b 100644 --- a/driver/XScreenSaver.ad.in +++ b/driver/XScreenSaver.ad.in @@ -4,7 +4,7 @@ ! a screen saver and locker for the X window system ! by Jamie Zawinski ! -! version 2.14 +! version 2.16 ! ! See "man xscreensaver" for more info. The latest version is always ! available at http://people.netscape.com/jwz/xscreensaver/ @@ -90,6 +90,7 @@ lmorph -root \n\ deco -root \n\ moire -root \n\ + moire2 -root \n\ lightning -root \n\ strange -root \n\ spiral -root \n\ @@ -125,6 +126,7 @@ kaleidescope -root \n\ xjack -root \n\ xlyap -root -random \n\ + cynosure -root \n\ \ mono: rocks -root \n\ color: rocks -root -fg darksalmon \n\ @@ -147,7 +149,9 @@ @GL_KLUDGE_2@ gears -root \n\ @GL_KLUDGE_2@ superquadrics -root \n\ @GL_KLUDGE_2@ morph3d -root \n\ -@GL_KLUDGE_2@ escher -root \n\ +@GL_KLUDGE_2@ cage -root \n\ +@GL_KLUDGE_2@ moebius -root \n\ +@GL_KLUDGE_2@ stairs -root \n\ @GL_KLUDGE_2@ pipes -root \n\ @GL_KLUDGE_2@ sproingies -root \n\ @GL_KLUDGE_2@ rubik -root \n @@ -157,11 +161,11 @@ ! If your vendor doesn't provide real OpenGL, you might want to consider ! building MesaGL, which is a free implementation -- GL is way cool. ! -! Note that those hacks (gears, superquadratics, morph3d, escher, pipes, -! sproingies, and rubik) tend to work best on a visual *half* as deep as the -! depth of the screen, since that way, they can do double-buffering -- try it -! and see, but you will probably find that you should specify the deepest -! visual that is half as deep as the screen. +! Note that those hacks (gears, superquadratics, morph3d, cage, moebius, +! stairs, pipes, sproingies, and rubik) tend to work best on a visual *half* +! as deep as the depth of the screen, since that way, they can do +! double-buffering -- try it and see, but you will probably find that you +! should specify the deepest visual that is half as deep as the screen. ! ! For example, on a screen that supports both 24-bit TrueColor and 12-bit ! PseudoColor, the 12-bit visual will probably work best (this is true of @@ -287,8 +291,8 @@ *label1.labelString: XScreenSaver %s *label1.label: XScreenSaver %s -*label2.labelString: Copyright © 1991-1997 by Jamie Zawinski -*label2.label: Copyright © 1991-1997 by Jamie Zawinski +*label2.labelString: Copyright © 1991-1998 by Jamie Zawinski +*label2.label: Copyright © 1991-1998 by Jamie Zawinski *demoList.visibleItemCount: 10 *demoList.automaticSelection: True *next.labelString: Run Next