X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Ffps.c;h=38bdbf6a2fdf12a7e3808f0e6229001afc4c2131;hb=39809ded547bdbb08207d3e514950425215b4410;hp=8a63ccff7fbabdd119fda1b0c55697d3f9c808e0;hpb=ec8d2b32b63649e6d32bdfb306eda062769af823;p=xscreensaver diff --git a/hacks/fps.c b/hacks/fps.c index 8a63ccff..38bdbf6a 100644 --- a/hacks/fps.c +++ b/hacks/fps.c @@ -1,4 +1,4 @@ -/* fps, Copyright (c) 2001-2011 Jamie Zawinski +/* fps, Copyright (c) 2001-2017 Jamie Zawinski * Draw a frames-per-second display (Xlib and OpenGL). * * Permission to use, copy, modify, distribute, and sell this software and its @@ -14,6 +14,7 @@ # include "config.h" #endif /* HAVE_CONFIG_H */ +#include #include "screenhackI.h" #include "fpsI.h" @@ -23,10 +24,16 @@ fps_init (Display *dpy, Window window) fps_state *st; const char *font; XFontStruct *f; + Bool top_p; + XWindowAttributes xgwa; if (! get_boolean_resource (dpy, "doFPS", "DoFPS")) return 0; + if (!strcasecmp (progname, "BSOD")) return 0; /* Never worked right */ + + top_p = get_boolean_resource (dpy, "fpsTop", "FPSTop"); + st = (fps_state *) calloc (1, sizeof(*st)); st->dpy = dpy; @@ -35,12 +42,12 @@ fps_init (Display *dpy, Window window) font = get_string_resource (dpy, "fpsFont", "Font"); - if (!font) font = "-*-courier-bold-r-normal-*-180-*"; + if (!font) + font = "-*-courier-bold-r-normal-*-*-180-*-*-*-*-*-*"; /* also texfont.c */ f = XLoadQueryFont (dpy, font); if (!f) f = XLoadQueryFont (dpy, "fixed"); { - XWindowAttributes xgwa; XGCValues gcv; XGetWindowAttributes (dpy, window, &xgwa); gcv.font = f->fid; @@ -55,9 +62,20 @@ fps_init (Display *dpy, Window window) st->font = f; st->x = 10; st->y = 10; - if (get_boolean_resource (dpy, "fpsTop", "FPSTop")) + if (top_p) st->y = - (st->font->ascent + st->font->descent + 10); +# ifdef USE_IPHONE + /* Don't hide the FPS display under the iPhone X bezel. + #### This is the worst of all possible ways to do this! But how else? + */ + if (xgwa.width == 2436 || xgwa.height == 2436) + { + st->x += 48; + st->y += 48 * (top_p ? -1 : 1); + } +# endif + strcpy (st->string, "FPS: ... "); return st; @@ -152,7 +170,7 @@ fps_compute (fps_state *st, unsigned long polys, double depth) if (depth >= 0.0) { - int L = strlen (st->string); + unsigned long L = strlen (st->string); char *s = st->string + L; strcat (s, "\nDepth: "); sprintf (s + strlen(s), "%.1f", depth); @@ -198,7 +216,7 @@ string_width (XFontStruct *f, const char *c, int *height_ret) } -/* This function is used only in Xlib mode. For GL mode, see glx/fps-glx.c. +/* This function is used only in Xlib mode. For GL mode, see glx/fps-gl.c. */ void fps_draw (fps_state *st) @@ -241,7 +259,7 @@ fps_draw (fps_state *st) s = strchr (string, '\n'); if (! s) s = string + strlen(string); XDrawString (st->dpy, st->window, st->draw_gc, - x, y, string, s - string); + x, y, string, (int) (s - string)); string = s; string++; lines--;