X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Ffps.c;h=a24f62315f98879d8d7b792290be78c830446bd6;hb=78add6e627ee5f10e1fa6f3852602ea5066eee5a;hp=2164fcfe8d3705f8d78903429008d830bc164373;hpb=50be9bb40dc60130c99ffa568e6677779904ff70;p=xscreensaver diff --git a/hacks/fps.c b/hacks/fps.c index 2164fcfe..a24f6231 100644 --- a/hacks/fps.c +++ b/hacks/fps.c @@ -1,4 +1,4 @@ -/* fps, Copyright (c) 2001-2008 Jamie Zawinski +/* fps, Copyright (c) 2001-2018 Jamie Zawinski * Draw a frames-per-second display (Xlib and OpenGL). * * Permission to use, copy, modify, distribute, and sell this software and its @@ -14,6 +14,7 @@ # include "config.h" #endif /* HAVE_CONFIG_H */ +#include #include "screenhackI.h" #include "fpsI.h" @@ -23,10 +24,16 @@ fps_init (Display *dpy, Window window) fps_state *st; const char *font; XFontStruct *f; + Bool top_p; + XWindowAttributes xgwa; if (! get_boolean_resource (dpy, "doFPS", "DoFPS")) return 0; + if (!strcasecmp (progname, "BSOD")) return 0; /* Never worked right */ + + top_p = get_boolean_resource (dpy, "fpsTop", "FPSTop"); + st = (fps_state *) calloc (1, sizeof(*st)); st->dpy = dpy; @@ -35,12 +42,12 @@ fps_init (Display *dpy, Window window) font = get_string_resource (dpy, "fpsFont", "Font"); - if (!font) font = "-*-courier-bold-r-normal-*-180-*"; - f = XLoadQueryFont (dpy, font); - if (!f) f = XLoadQueryFont (dpy, "fixed"); + if (!font) + font = "-*-courier-bold-r-normal-*-*-180-*-*-*-*-*-*"; /* also texfont.c */ + f = load_font_retry (dpy, font); + if (!f) abort(); { - XWindowAttributes xgwa; XGCValues gcv; XGetWindowAttributes (dpy, window, &xgwa); gcv.font = f->fid; @@ -55,9 +62,20 @@ fps_init (Display *dpy, Window window) st->font = f; st->x = 10; st->y = 10; - if (get_boolean_resource (dpy, "fpsTop", "FPSTop")) + if (top_p) st->y = - (st->font->ascent + st->font->descent + 10); +# ifdef USE_IPHONE + /* Don't hide the FPS display under the iPhone X bezel. + #### This is the worst of all possible ways to do this! But how else? + */ + if (xgwa.width == 2436 || xgwa.height == 2436) + { + st->x += 48; + st->y += 48 * (top_p ? -1 : 1); + } +# endif + strcpy (st->string, "FPS: ... "); return st; @@ -81,7 +99,7 @@ fps_slept (fps_state *st, unsigned long usecs) double -fps_compute (fps_state *st, unsigned long polys) +fps_compute (fps_state *st, unsigned long polys, double depth) { if (! st) return 0; /* too early? */ @@ -149,6 +167,18 @@ fps_compute (fps_state *st, unsigned long polys) else sprintf (st->string + strlen(st->string), "%lu%s ", polys, s); } + + if (depth >= 0.0) + { + unsigned long L = strlen (st->string); + char *s = st->string + L; + strcat (s, "\nDepth: "); + sprintf (s + strlen(s), "%.1f", depth); + L = strlen (s); + /* Remove trailing ".0" in case depth is not a fraction. */ + if (s[L-2] == '.' && s[L-1] == '0') + s[L-2] = 0; + } } return st->last_fps; @@ -186,7 +216,7 @@ string_width (XFontStruct *f, const char *c, int *height_ret) } -/* This function is used only in Xlib mode. For GL mode, see glx/fps-glx.c. +/* This function is used only in Xlib mode. For GL mode, see glx/fps-gl.c. */ void fps_draw (fps_state *st) @@ -229,7 +259,7 @@ fps_draw (fps_state *st) s = strchr (string, '\n'); if (! s) s = string + strlen(string); XDrawString (st->dpy, st->window, st->draw_gc, - x, y, string, s - string); + x, y, string, (int) (s - string)); string = s; string++; lines--;