X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fcage.c;h=268d0830c604255b979221fc5d699c54fb3d1ed4;hb=aa75c7476aeaa84cf3abc192b376a8b03c325213;hp=1c292d478cb6cb3825a2968f9ea2d1989ebb4b81;hpb=5f9c47ca98dd43d8f59b7c27d3fde6edfde4fe21;p=xscreensaver diff --git a/hacks/glx/cage.c b/hacks/glx/cage.c index 1c292d47..268d0830 100644 --- a/hacks/glx/cage.c +++ b/hacks/glx/cage.c @@ -79,10 +79,10 @@ static const char sccsid[] = "@(#)cage.c 5.01 2001/03/01 xlockmore"; # define MODE_cage # define DEFAULTS "*delay: 25000 \n" \ "*showFPS: False \n" \ - "*wireframe: False \n" + "*wireframe: False \n" \ + "*suppressRotationAnimation: True\n" \ # define refresh_cage 0 -# define reshape_cage 0 # define cage_handle_event 0 # include "xlockmore.h" /* from the xscreensaver distribution */ #else /* !STANDALONE */ @@ -91,7 +91,12 @@ static const char sccsid[] = "@(#)cage.c 5.01 2001/03/01 xlockmore"; #ifdef MODE_cage +#if 0 #include "e_textures.h" +#else +#include "xpm-ximage.h" +#include "../images/wood.xpm" +#endif ENTRYPOINT ModeSpecOpt cage_opts = {0, (XrmOptionDescRec *) NULL, 0, (argtype *) NULL, (OptionStruct *) NULL}; @@ -286,7 +291,7 @@ draw_impossiblecage(ModeInfo *mi, cagestruct * cp, int wire) } static void -reshape(ModeInfo * mi, int width, int height) +reshape_cage(ModeInfo * mi, int width, int height) { cagestruct *cp = &cage[MI_SCREEN(mi)]; int i; @@ -304,9 +309,7 @@ reshape(ModeInfo * mi, int width, int height) static void pinit(ModeInfo *mi) { - int status; - - glClearDepth(1.0); + /* int status; */ if (MI_IS_WIREFRAME(mi)) return; @@ -335,6 +338,7 @@ pinit(ModeInfo *mi) glPixelStorei(GL_UNPACK_ALIGNMENT, 1); +#if 0 clear_gl_error(); if (MI_IS_MONO(mi)) status = 0; @@ -350,6 +354,22 @@ pinit(ModeInfo *mi) exit (1); } check_gl_error("mipmapping"); +#else + { + XImage *img = xpm_to_ximage (mi->dpy, + mi->xgwa.visual, + mi->xgwa.colormap, + wood_texture); + glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, + img->width, img->height, 0, + GL_RGBA, + /* GL_UNSIGNED_BYTE, */ + GL_UNSIGNED_INT_8_8_8_8_REV, + img->data); + check_gl_error("texture"); + XDestroyImage (img); + } +#endif glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); @@ -395,7 +415,7 @@ init_cage (ModeInfo * mi) cp->step = NRAND(90); if ((cp->glx_context = init_GL(mi)) != NULL) { - reshape(mi, MI_WIDTH(mi), MI_HEIGHT(mi)); + reshape_cage(mi, MI_WIDTH(mi), MI_HEIGHT(mi)); glDrawBuffer(GL_BACK); pinit(mi); } else { @@ -424,7 +444,6 @@ draw_cage (ModeInfo * mi) glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); - glTranslatef(0.0, 0.0, -10.0); if (!MI_IS_ICONIC(mi)) { @@ -433,6 +452,18 @@ draw_cage (ModeInfo * mi) glScalef(Scale4Iconic * cp->WindH / cp->WindW, Scale4Iconic, Scale4Iconic); } +# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */ + { + int o = (int) current_device_rotation(); + GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi); + if (o != 0 && o != 180 && o != -180) { + glScalef (1/h, h, 1/h); /* #### not quite right */ + h = 1.7; + glScalef (h, h, h); + } + } +# endif + /* cage */ glRotatef(cp->step * 100, 0, 0, 1); glRotatef(25 + cos(cp->step * 5) * 6, 1, 0, 0);