X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fcage.c;h=bcd382b64449197f9fc2651198b2a4f9056a6644;hb=f8cf5ac7b2f53510f80a0eaf286a25298be17bfe;hp=9b781c90ebcc0c4a7437918ea912adb81e656de3;hpb=49f5b54f312fe4ac2e9bc47581a72451bd0e8439;p=xscreensaver diff --git a/hacks/glx/cage.c b/hacks/glx/cage.c index 9b781c90..bcd382b6 100644 --- a/hacks/glx/cage.c +++ b/hacks/glx/cage.c @@ -80,6 +80,7 @@ static const char sccsid[] = "@(#)cage.c 5.01 2001/03/01 xlockmore"; # define DEFAULTS "*delay: 25000 \n" \ "*showFPS: False \n" \ "*wireframe: False \n" + # define refresh_cage 0 # define reshape_cage 0 # define cage_handle_event 0 @@ -90,7 +91,12 @@ static const char sccsid[] = "@(#)cage.c 5.01 2001/03/01 xlockmore"; #ifdef MODE_cage +#if 0 #include "e_textures.h" +#else +#include "xpm-ximage.h" +#include "../images/wood.xpm" +#endif ENTRYPOINT ModeSpecOpt cage_opts = {0, (XrmOptionDescRec *) NULL, 0, (argtype *) NULL, (OptionStruct *) NULL}; @@ -142,7 +148,7 @@ static cagestruct *cage = (cagestruct *) NULL; #define PlankThickness 0.15 static Bool -draw_woodplank(cagestruct * cp, int wire) +draw_woodplank(ModeInfo *mi, cagestruct * cp, int wire) { glBegin(wire ? GL_LINES : GL_QUADS); glNormal3f(0, 0, 1); @@ -154,6 +160,7 @@ draw_woodplank(cagestruct * cp, int wire) glVertex3f(PlankWidth, PlankHeight, PlankThickness); glTexCoord2f(0, 1); glVertex3f(-PlankWidth, PlankHeight, PlankThickness); + mi->polygon_count++; glNormal3f(0, 0, -1); glTexCoord2f(0, 0); glVertex3f(-PlankWidth, PlankHeight, -PlankThickness); @@ -163,6 +170,7 @@ draw_woodplank(cagestruct * cp, int wire) glVertex3f(PlankWidth, -PlankHeight, -PlankThickness); glTexCoord2f(0, 1); glVertex3f(-PlankWidth, -PlankHeight, -PlankThickness); + mi->polygon_count++; glNormal3f(0, 1, 0); glTexCoord2f(0, 0); glVertex3f(-PlankWidth, PlankHeight, PlankThickness); @@ -172,6 +180,7 @@ draw_woodplank(cagestruct * cp, int wire) glVertex3f(PlankWidth, PlankHeight, -PlankThickness); glTexCoord2f(0, 1); glVertex3f(-PlankWidth, PlankHeight, -PlankThickness); + mi->polygon_count++; glNormal3f(0, -1, 0); glTexCoord2f(0, 0); glVertex3f(-PlankWidth, -PlankHeight, -PlankThickness); @@ -181,6 +190,7 @@ draw_woodplank(cagestruct * cp, int wire) glVertex3f(PlankWidth, -PlankHeight, PlankThickness); glTexCoord2f(0, 1); glVertex3f(-PlankWidth, -PlankHeight, PlankThickness); + mi->polygon_count++; glNormal3f(1, 0, 0); glTexCoord2f(0, 0); glVertex3f(PlankWidth, -PlankHeight, PlankThickness); @@ -190,6 +200,7 @@ draw_woodplank(cagestruct * cp, int wire) glVertex3f(PlankWidth, PlankHeight, -PlankThickness); glTexCoord2f(0, 1); glVertex3f(PlankWidth, PlankHeight, PlankThickness); + mi->polygon_count++; glNormal3f(-1, 0, 0); glTexCoord2f(0, 0); glVertex3f(-PlankWidth, PlankHeight, PlankThickness); @@ -199,80 +210,81 @@ draw_woodplank(cagestruct * cp, int wire) glVertex3f(-PlankWidth, -PlankHeight, -PlankThickness); glTexCoord2f(0, 1); glVertex3f(-PlankWidth, -PlankHeight, PlankThickness); + mi->polygon_count++; glEnd(); return True; } static Bool -draw_impossiblecage(cagestruct * cp, int wire) +draw_impossiblecage(ModeInfo *mi, cagestruct * cp, int wire) { glPushMatrix(); glRotatef(90, 0, 1, 0); glTranslatef(0.0, PlankHeight - PlankWidth, -PlankThickness - PlankWidth); - if (!draw_woodplank(cp, wire)) + if (!draw_woodplank(mi, cp, wire)) return False; glPopMatrix(); glPushMatrix(); glRotatef(90, 0, 0, 1); glTranslatef(0.0, PlankHeight - PlankWidth, PlankWidth - PlankThickness); - if (!draw_woodplank(cp, wire)) + if (!draw_woodplank(mi, cp, wire)) return False; glPopMatrix(); glPushMatrix(); glRotatef(90, 0, 1, 0); glTranslatef(0.0, PlankWidth - PlankHeight, -PlankThickness - PlankWidth); - if (!draw_woodplank(cp, wire)) + if (!draw_woodplank(mi, cp, wire)) return False; glPopMatrix(); glPushMatrix(); glTranslatef(0.0, PlankWidth - PlankHeight, 3 * PlankThickness - PlankWidth); - if (!draw_woodplank(cp, wire)) + if (!draw_woodplank(mi, cp, wire)) return False; glPopMatrix(); glPushMatrix(); glRotatef(90, 0, 0, 1); glTranslatef(0.0, PlankWidth - PlankHeight, PlankWidth - PlankThickness); - if (!draw_woodplank(cp, wire)) + if (!draw_woodplank(mi, cp, wire)) return False; glPopMatrix(); glPushMatrix(); glTranslatef(0.0, PlankWidth - PlankHeight, PlankWidth - 3 * PlankThickness); - if (!draw_woodplank(cp, wire)) + if (!draw_woodplank(mi, cp, wire)) return False; glPopMatrix(); glPushMatrix(); glTranslatef(0.0, PlankHeight - PlankWidth, 3 * PlankThickness - PlankWidth); - if (!draw_woodplank(cp, wire)) + if (!draw_woodplank(mi, cp, wire)) return False; glPopMatrix(); glPushMatrix(); glRotatef(90, 0, 0, 1); glTranslatef(0.0, PlankHeight - PlankWidth, PlankThickness - PlankWidth); - if (!draw_woodplank(cp, wire)) + if (!draw_woodplank(mi, cp, wire)) return False; glPopMatrix(); glPushMatrix(); glTranslatef(0.0, PlankHeight - PlankWidth, PlankWidth - 3 * PlankThickness); - if (!draw_woodplank(cp, wire)) + if (!draw_woodplank(mi, cp, wire)) return False; glPopMatrix(); glPushMatrix(); glRotatef(90, 0, 1, 0); glTranslatef(0.0, PlankHeight - PlankWidth, PlankWidth + PlankThickness); - if (!draw_woodplank(cp, wire)) + if (!draw_woodplank(mi, cp, wire)) return False; glPopMatrix(); glPushMatrix(); glRotatef(90, 0, 0, 1); glTranslatef(0.0, PlankWidth - PlankHeight, PlankThickness - PlankWidth); - if (!draw_woodplank(cp, wire)) + if (!draw_woodplank(mi, cp, wire)) return False; glPopMatrix(); glPushMatrix(); glRotatef(90, 0, 1, 0); glTranslatef(0.0, PlankWidth - PlankHeight, PlankWidth + PlankThickness); - if (!draw_woodplank(cp, wire)) + if (!draw_woodplank(mi, cp, wire)) return False; glPopMatrix(); return True; @@ -297,10 +309,7 @@ reshape(ModeInfo * mi, int width, int height) static void pinit(ModeInfo *mi) { - int status; - - glClearDepth(1.0); - glClearColor(0.0, 0.0, 0.0, 1.0); + /* int status; */ if (MI_IS_WIREFRAME(mi)) return; @@ -329,6 +338,7 @@ pinit(ModeInfo *mi) glPixelStorei(GL_UNPACK_ALIGNMENT, 1); +#if 0 clear_gl_error(); if (MI_IS_MONO(mi)) status = 0; @@ -344,6 +354,22 @@ pinit(ModeInfo *mi) exit (1); } check_gl_error("mipmapping"); +#else + { + XImage *img = xpm_to_ximage (mi->dpy, + mi->xgwa.visual, + mi->xgwa.colormap, + wood_texture); + glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, + img->width, img->height, 0, + GL_RGBA, + /* GL_UNSIGNED_BYTE, */ + GL_UNSIGNED_INT_8_8_8_8_REV, + img->data); + check_gl_error("texture"); + XDestroyImage (img); + } +#endif glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); @@ -412,12 +438,12 @@ draw_cage (ModeInfo * mi) if (!cp->glx_context) return; + mi->polygon_count = 0; glXMakeCurrent(display, window, *(cp->glx_context)); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); - glTranslatef(0.0, 0.0, -10.0); if (!MI_IS_ICONIC(mi)) { @@ -430,7 +456,7 @@ draw_cage (ModeInfo * mi) glRotatef(cp->step * 100, 0, 0, 1); glRotatef(25 + cos(cp->step * 5) * 6, 1, 0, 0); glRotatef(204.5 - sin(cp->step * 5) * 8, 0, 1, 0); - if (!draw_impossiblecage(cp, MI_IS_WIREFRAME(mi))) { + if (!draw_impossiblecage(mi, cp, MI_IS_WIREFRAME(mi))) { release_cage(mi); return; }