X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=hacks%2Fglx%2Fcube21.c;h=451a5239ddb1cb232326e52479700f979ceea8bf;hb=78add6e627ee5f10e1fa6f3852602ea5066eee5a;hp=d4cd8eb30deee4b120d9e41705fd488f29cf2641;hpb=5f9c47ca98dd43d8f59b7c27d3fde6edfde4fe21;p=xscreensaver diff --git a/hacks/glx/cube21.c b/hacks/glx/cube21.c index d4cd8eb3..451a5239 100644 --- a/hacks/glx/cube21.c +++ b/hacks/glx/cube21.c @@ -26,7 +26,7 @@ /* TODO: * some simple "solve mode" - * use rotator and trackball + * use rotator */ /*- @@ -45,10 +45,12 @@ "*showFPS: False \n" \ "*wireframe: False \n" -# define refresh_cube21 0 -# define cube21_handle_event 0 +# define free_cube21 0 +# define release_cube21 0 #include "xlockmore.h" +#include "gltrackball.h" + #ifdef USE_GL #define DEF_SPIN "True" @@ -127,7 +129,7 @@ ENTRYPOINT ModeSpecOpt cube21_opts = {countof(opts), opts, countof(vars), vars, #ifdef USE_MODULES ModStruct cube21_description = -{ "cube21", "init_cube21", "draw_cube21", "release_cube21", +{ "cube21", "init_cube21", "draw_cube21", NULL, "draw_cube21", "change_cube21", NULL, &cube21_opts, 25000, 1, 1, 1, 1.0, 4, "", "Shows randomly shuffling Cube 21", 0, NULL @@ -178,6 +180,9 @@ typedef struct { GLfloat texp, texq, posc[6]; GLfloat color_inner[4]; + Bool button_down_p; + trackball_state *trackball; + } cube21_conf; static cube21_conf *cube21 = NULL; @@ -510,8 +515,21 @@ static Bool draw_main(ModeInfo *mi, cube21_conf *cp) else glTranslatef(0, 0, zpos); glScalef(size, size, size); + +# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */ + { + GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi); + int o = (int) current_device_rotation(); + if (o != 0 && o != 180 && o != -180) + glScalef (1/h, 1/h, 1/h); + } +# endif + glRotatef(cp->xrot, 1.0, 0.0, 0.0); glRotatef(cp->yrot, 0.0, 1.0, 0.0); + + gltrackball_rotate (cp->trackball); + if(cp->wire) glColor3f(0.7, 0.7, 0.7); switch(cp->state) { case CUBE21_PAUSE1: @@ -692,6 +710,11 @@ static void init_gl(ModeInfo *mi) tex = False; cp->cmat = False; } + +# ifdef HAVE_JWZGLES /* #### glPolygonMode other than GL_FILL unimplemented */ + cp->wire = 0; +# endif + if(cp->wire) { glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); return; @@ -741,8 +764,8 @@ static void init_gl(ModeInfo *mi) 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, cp->texture); #endif glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); #ifdef MIPMAP glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); @@ -823,9 +846,18 @@ static void init_cp(cube21_conf *cp) ENTRYPOINT void reshape_cube21(ModeInfo *mi, int width, int height) { cube21_conf *cp = &cube21[MI_SCREEN(mi)]; + int y = 0; if(!height) height = 1; cp->ratio = (GLfloat)width/(GLfloat)height; - glViewport(0, 0, (GLint) width, (GLint) height); + + if (width > height * 5) { /* tiny window: show middle */ + height = width; + y = -height/2; + cp->ratio = width / (GLfloat) height; + cp->posarg = 0; + } + + glViewport(0, y, (GLint) width, (GLint) height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(30.0, cp->ratio, 1.0, 100.0); @@ -833,36 +865,37 @@ ENTRYPOINT void reshape_cube21(ModeInfo *mi, int width, int height) glClear(GL_COLOR_BUFFER_BIT); } -ENTRYPOINT void release_cube21(ModeInfo *mi) +ENTRYPOINT Bool +cube21_handle_event (ModeInfo *mi, XEvent *event) { - if (cube21 != NULL) { - int screen; - for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++) { - cube21_conf *cp = &cube21[screen]; - if (cp->glx_context) { - cp->glx_context = NULL; - } - } - free((void *)cube21); - cube21 = NULL; - } - FreeAllGL(mi); + cube21_conf *cp = &cube21[MI_SCREEN(mi)]; + + if (gltrackball_event_handler (event, cp->trackball, + MI_WIDTH (mi), MI_HEIGHT (mi), + &cp->button_down_p)) + return True; + + return False; } + ENTRYPOINT void init_cube21(ModeInfo *mi) { cube21_conf *cp; - if(!cube21) { - cube21 = (cube21_conf *)calloc(MI_NUM_SCREENS(mi), sizeof(cube21_conf)); - if(!cube21) return; - } + MI_INIT(mi, cube21); cp = &cube21[MI_SCREEN(mi)]; + cp->trackball = gltrackball_init (False); + if(!cp->texp) { init_posc(cp); make_texture(cp); } +#ifdef HAVE_MOBILE + size *= 2; +#endif + if ((cp->glx_context = init_GL(mi)) != NULL) { init_gl(mi); init_cp(cp); @@ -884,7 +917,7 @@ ENTRYPOINT void draw_cube21(ModeInfo * mi) mi->polygon_count = 0; glXMakeCurrent(display, window, *(cp->glx_context)); if (!draw_main(mi, cp)) { - release_cube21(mi); + MI_ABORT(mi); return; } if (MI_IS_FPS(mi)) do_fps (mi);